Givikap120
|
ac305423f4
|
refactor
|
2024-11-18 02:06:49 +02:00 |
|
Givikap120
|
16456bce8b
|
Update Flashlight.cs
|
2024-09-16 01:02:18 +03:00 |
|
Givikap120
|
ec90604b79
|
Merge branch 'master' into cognition
|
2024-09-16 00:58:19 +03:00 |
|
Dan Balasescu
|
d54c6aefbe
|
Merge branch 'master' into pp_refactoring_osustrainskill
|
2024-09-12 17:28:24 +09:00 |
|
Givikap120
|
657ec261c1
|
Merge branch 'master' into cognition
|
2024-09-07 17:37:59 +03:00 |
|
Givikap120
|
a28913af7a
|
multiplied numbers in multipliers
|
2024-08-06 14:47:05 +03:00 |
|
Givikap120
|
251d009394
|
moved conversion formulas to respective classes
|
2024-08-05 16:08:30 +03:00 |
|
Givikap120
|
0a9b11d3a7
|
removed default difficulty multiplier
|
2024-08-05 15:57:02 +03:00 |
|
Givikap120
|
23808be9b2
|
new experimental overlap summing
|
2024-03-30 14:16:27 +02:00 |
|
Givikap120
|
333bfd2490
|
added acc bonus for low AR
and slight balancing
|
2024-03-21 21:35:29 +02:00 |
|
Givikap120
|
c2e5d767f9
|
Fixed reading cap
Now it's bound to HDFL difficulty instead of FL
This means that adding HD to a AR12 map will not increase pp from nothing
|
2024-03-07 18:32:54 +02:00 |
|
Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
|
MBmasher
|
b082dc1fe4
|
Slightly buff flashlight multiplier
|
2022-08-27 18:31:07 +10:00 |
|
MBmasher
|
b0e7f63361
|
Update angle multiplier to nerf repeated angles
|
2022-08-26 12:34:33 +10:00 |
|
MBmasher
|
037f56077b
|
Apply Flashlight grid nerf
|
2022-08-12 13:29:04 +10:00 |
|
Dan Balasescu
|
34b9118fb3
|
Cleanup by using const value
|
2022-06-29 16:10:06 +09:00 |
|
apollo-dw
|
630bd244d5
|
Inherit StrainSkill instead
|
2022-06-21 10:01:11 +01:00 |
|
apollo-dw
|
0f6f000188
|
Remove difficulty spike nerf
|
2022-06-21 09:13:44 +01:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dan Balasescu
|
f73142c50f
|
Remove for loop
|
2022-06-13 20:43:56 +09:00 |
|
Dan Balasescu
|
b300bc1e24
|
Fix ever-increasing flashlight-strain
|
2022-06-13 20:41:32 +09:00 |
|
apollo-dw
|
b631cefc55
|
Move object difficulty calculation to evaluator methods
|
2022-05-28 13:29:09 +01:00 |
|
apollo-dw
|
26985ca8af
|
Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Dan Balasescu
|
4463a26f4e
|
Refactor opacity computation algorithm
|
2022-05-12 18:31:10 +09:00 |
|
MBmasher
|
2aafcd3628
|
Refactor code regarding hidden boolean
|
2021-12-21 20:58:05 +11:00 |
|
MBmasher
|
c5de203aa5
|
Multiply opacityBonus to base strain
|
2021-12-21 20:10:19 +11:00 |
|
MBmasher
|
5d8968498c
|
Adjust skillMultiplier after merging #15728, #15867
|
2021-12-21 20:08:57 +11:00 |
|
MBmasher
|
3d3de00581
|
Move hidden initialisation to Flashlight constructor
|
2021-12-21 20:06:53 +11:00 |
|
MBmasher
|
a7aea49cb3
|
Rename osuPreviousHitObject to currentHitObject
|
2021-12-21 20:06:07 +11:00 |
|
MBmasher
|
0a33f336b0
|
Merge branch 'master' into fl-opacity
|
2021-12-21 19:48:49 +11:00 |
|
Dan Balasescu
|
05b79f864e
|
Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
|
2021-12-21 17:19:09 +09:00 |
|
Dan Balasescu
|
f366cdc73e
|
Extract initial set out of loop
|
2021-12-21 12:39:34 +09:00 |
|
Dan Balasescu
|
c21b2d1662
|
Fix incorrect variable
|
2021-12-21 12:39:09 +09:00 |
|
Dan Balasescu
|
e21dbf10ff
|
Refactor further to remove indexing confusion
|
2021-12-21 12:25:32 +09:00 |
|
Dan Balasescu
|
377cb1d9e3
|
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
|
2021-12-21 07:59:32 +09:00 |
|
MBmasher
|
c71655a75e
|
Merge branch 'master' into fl-cumulative-strain
|
2021-12-21 06:06:19 +11:00 |
|
MBmasher
|
6caa950c44
|
Rename osuPrevious to osuLoop
|
2021-12-20 19:16:41 +11:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
MBmasher
|
b0dc8bf061
|
Change Opacity function to take in absolute map time rather than relative time
|
2021-11-30 12:58:49 +11:00 |
|
MBmasher
|
4354699258
|
Fix cumulative strain time calculation in Flashlight skill
|
2021-11-30 12:51:23 +11:00 |
|
MBmasher
|
7560d3de04
|
Remove decay factor in Flashlight skill
|
2021-11-22 10:52:04 +11:00 |
|
MBmasher
|
65ef030341
|
Further balancing
|
2021-11-22 08:59:41 +11:00 |
|
MBmasher
|
7833fab02d
|
Balancing bonuses to adjust for corrected opacity formula
|
2021-11-22 08:41:56 +11:00 |
|
MBmasher
|
e9a4ee6800
|
Cleaning up code
|
2021-11-21 23:53:40 +11:00 |
|
MBmasher
|
a57c277a58
|
Move preempt back to CreateDifficultyAttributes
|
2021-11-21 23:43:09 +11:00 |
|
MBmasher
|
afbec94124
|
Move opacity function to OsuDifficultyHitObject
|
2021-11-21 23:40:15 +11:00 |
|
MBmasher
|
fe83b8fc77
|
Add line break
|
2021-11-18 10:50:32 +11:00 |
|
MBmasher
|
30e18f16d9
|
Change mods and preemptTime to readonly
|
2021-11-18 10:33:44 +11:00 |
|
MBmasher
|
92cf447180
|
Remove unnecessary braces
|
2021-11-18 10:32:41 +11:00 |
|
MBmasher
|
6a444b9edb
|
Further balancing opacity/hidden bonus
|
2021-11-18 09:47:41 +11:00 |
|