Dean Herbert
|
3d9bf25c8a
|
Apply NRT to TestScenePlaySongSelect
Very mess.
|
2022-09-08 14:49:57 +09:00 |
|
Dean Herbert
|
6aac0bd4e9
|
Update test to account for the fact that SSDQ is not zero anymore
|
2022-09-08 13:43:37 +09:00 |
|
Dean Herbert
|
3b116a1a47
|
Fix mods not being set on BeginPlayingInternal
|
2022-09-08 13:17:27 +09:00 |
|
Salman Ahmed
|
50923b6e5b
|
Move track assignment below
|
2022-09-08 00:25:55 +03:00 |
|
Dean Herbert
|
68ea5a765f
|
Update framework
|
2022-09-07 23:56:45 +09:00 |
|
Acid Chicken (硫酸鶏)
|
267465df18
|
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult
|
2022-09-07 23:34:46 +09:00 |
|
Acid Chicken (硫酸鶏)
|
54f0bb797e
|
refactor(osu.Game): remove nullable optouts in HitResult.cs
|
2022-09-07 23:32:45 +09:00 |
|
Acid Chicken (硫酸鶏)
|
b560b6f745
|
refactor(osu.Game): arrange the code for the timing distribution graph
|
2022-09-07 23:29:10 +09:00 |
|
Dan Balasescu
|
83c0cb1acc
|
Fix beatmap set to null after exiting song select
|
2022-09-07 21:34:29 +09:00 |
|
Dan Balasescu
|
fcea244537
|
Remove initial selection from OnlinePlaySongSelect
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
|
2022-09-07 21:34:29 +09:00 |
|
Dan Balasescu
|
208bd0f391
|
Give OnlinePlaySongSelect a reference PlaylistItem
|
2022-09-07 21:34:29 +09:00 |
|
apollo-dw
|
1997519364
|
Don't use full hit window in rhythm
|
2022-09-07 13:25:35 +01:00 |
|
Dean Herbert
|
6a03b4e0de
|
Merge branch 'master' into true-gameplay-rate
|
2022-09-07 20:01:03 +09:00 |
|
Dean Herbert
|
770c1ade2f
|
Add test coverage of track rate adjusting during multi spectator
|
2022-09-07 20:00:24 +09:00 |
|
Dan Balasescu
|
cb9bae1f5c
|
Enable NRT
|
2022-09-07 19:54:55 +09:00 |
|
Dan Balasescu
|
85ce1bcea9
|
Merge pull request #20177 from peppy/fix-target-mod-crash
Fix target mod crashing if beatmap is played with a break after all hitobjects
|
2022-09-07 19:24:19 +09:00 |
|
Dean Herbert
|
e6b449fe0b
|
Fix case of zero rate calculating a zero true gameplay rate
|
2022-09-07 19:23:44 +09:00 |
|
Dean Herbert
|
1be3b74ff3
|
Fix multiplayer spectator not getting gameplay adjustments applied
|
2022-09-07 19:12:34 +09:00 |
|
Dean Herbert
|
fa15502384
|
Move full track adjustment flow inside MasterGameplayClockContainer
|
2022-09-07 19:12:16 +09:00 |
|
Dean Herbert
|
75d0deef72
|
Apply proposed changes to remove inheritance from MasterGameplayClockContainer
|
2022-09-07 17:49:05 +09:00 |
|
Dean Herbert
|
b5b66de3c9
|
Fix target mod crashing if beatmap is played with a break after all hitobjects
Closes https://github.com/ppy/osu/issues/20161.
|
2022-09-07 17:46:51 +09:00 |
|
Dan Balasescu
|
f8e37af2e0
|
Merge pull request #20171 from peppy/beatmap-carousel-nrt
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
|
2022-09-07 17:15:00 +09:00 |
|
Dan Balasescu
|
264c9bfaf6
|
Merge pull request #20173 from peppy/test-scene-storyboard-tidy
Tidy up `TestSceneStoryboard`
|
2022-09-07 17:07:19 +09:00 |
|
Dean Herbert
|
68c27522e7
|
Merge pull request #20158 from smoogipoo/taiko-geki-katu
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
|
2022-09-07 17:06:42 +09:00 |
|
Dean Herbert
|
99ef0c95fe
|
Simplify children assignment
|
2022-09-07 16:51:51 +09:00 |
|
Dan Balasescu
|
edabb0dfe6
|
Merge pull request #20174 from peppy/fix-storyboard-zero-vector-scale
Fix some storyboard sprites still showing with zero `VectorScale`
|
2022-09-07 16:50:14 +09:00 |
|
Dean Herbert
|
cb1bb99208
|
Tidy up test logic
|
2022-09-07 16:43:48 +09:00 |
|
Dean Herbert
|
5b758afd09
|
Merge branch 'master' into taiko-geki-katu
|
2022-09-07 16:22:47 +09:00 |
|
Dean Herbert
|
b50116e9e4
|
Add missing null check in BeatmapCarousel tests
|
2022-09-07 16:22:11 +09:00 |
|
Dean Herbert
|
5b95fdeb92
|
Merge pull request #18764 from sw1tchbl4d3r/classic_drumrolls
Make drum rolls and swells optional in taiko
|
2022-09-07 16:12:56 +09:00 |
|
Dean Herbert
|
824e68dab3
|
Fix VectorScale set to 0 still showing some sprites in storyboard
This implementation was matching the [framework side implementation of
scale](16d1c2d335/osu.Framework/Graphics/Drawable.cs (L973-L976) )
but I don't think it's required here.
I'm still not sure if the framework implementation is correct, but
removing it locally does seem to fix broken storyboard cases.
Closes https://github.com/ppy/osu/issues/20155.
|
2022-09-07 15:39:19 +09:00 |
|
Dean Herbert
|
258b8f015c
|
Add test coverage of storyboard using zero VectorScale
|
2022-09-07 15:39:19 +09:00 |
|
Dean Herbert
|
866bc553fe
|
Tidy up TestSceneStoryboard
|
2022-09-07 15:38:49 +09:00 |
|
Dan Balasescu
|
dbdb311f79
|
Merge pull request #20094 from peppy/tourney-fix-team-display-scores
Show team scores at the tournament map pool screen
|
2022-09-07 14:58:14 +09:00 |
|
Dan Balasescu
|
c42ae4be04
|
Merge pull request #20095 from peppy/fix-bracket-riht-click-no-selection
Fix right-clicking a non-selected match in ladder view dismissing context menu
|
2022-09-07 14:56:23 +09:00 |
|
Dan Balasescu
|
dc71abdf56
|
Merge pull request #20144 from peppy/fix-notification-overlay-presence
Fix completion toasts sometimes not displaying
|
2022-09-07 14:55:33 +09:00 |
|
Dean Herbert
|
f3bda4e040
|
Fix weird edge case of nullability in CarouselRoot
A bit unfortunately, but it's what we get for having ctor level bindings..
|
2022-09-07 14:27:25 +09:00 |
|
Dean Herbert
|
83962443e5
|
Merge pull request #20168 from nekodex/add-textbox-esc-feedback
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
|
2022-09-07 14:19:15 +09:00 |
|
Dean Herbert
|
e18b524f8e
|
Fix missing null checks on selectedBeatmap fields in BeatmapCarousel
|
2022-09-07 14:12:35 +09:00 |
|
Dean Herbert
|
241d33d415
|
Apply NRT to BeatmapCarousel
|
2022-09-07 14:07:53 +09:00 |
|
Jamie Taylor
|
cb1d886c9c
|
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
|
2022-09-07 13:17:04 +09:00 |
|
Acid Chicken (硫酸鶏)
|
3003fc1061
|
refactor(osu.Game): improve code quality
|
2022-09-07 02:29:15 +09:00 |
|
Salman Ahmed
|
13efa819ae
|
Merge pull request #19413 from Gramore/feature/EditorDeleteDiff
Add ability to delete difficulties from the editor
|
2022-09-06 19:20:45 +03:00 |
|
apollo-dw
|
b5779508d0
|
Retrieve great hit window from the hit object
|
2022-09-06 17:10:32 +01:00 |
|
Salman Ahmed
|
90207b6032
|
Merge branch 'master' into feature/EditorDeleteDiff
|
2022-09-06 18:48:06 +03:00 |
|
Dan Balasescu
|
7c0e99c5a8
|
Decode Geki/Katu from legacy taiko scores into LargeBonus
|
2022-09-07 00:12:34 +09:00 |
|
Dan Balasescu
|
6a371eba5f
|
Fix namespace
|
2022-09-07 00:12:25 +09:00 |
|
Dean Herbert
|
c2107bd322
|
Fix test failures due to notifications being forwarded before player finishes loading
|
2022-09-06 23:36:27 +09:00 |
|
Dan Balasescu
|
2ca63b5030
|
Add tests for all taiko judgements
|
2022-09-06 23:26:25 +09:00 |
|
Dan Balasescu
|
a2f8ff825e
|
Also ignore drum roll strong judgement
|
2022-09-06 23:26:25 +09:00 |
|