Shivam
0027f44bd0
Moved stableInfo read to FileBasedIPC
...
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10
Move stable_config declaration, rename testscene
2020-05-28 15:28:27 +02:00
Bartłomiej Dach
748f7fcd8b
Rename constants
2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7
Invert if to reduce nesting
2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922
Rename delegate argument
2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8
Remove unnecessary comments, simplify initialPath and clarified TestScene name
2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880
fix flowcontainer order properly and removed todo as its decided to do nothing there for now
2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1
refactor and implemented feedback:
...
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9
corrected styling issues
2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4
Add StablePathSelectScreen visual test
2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422
add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option
2020-05-22 19:25:05 +02:00
Shivam
585100207c
make CheckExists static public and removed unnecessary code
2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d
removed redundant code and use existing checkExists
2020-05-20 22:16:37 +02:00
Shivam
b1c957c5e1
invert if-statement and early return + reuse of checkExists
2020-05-20 17:25:53 +02:00
Shivam
e018d07441
Use one constant for STABLE_CONFIG location string
2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e
Fix test crashing because of sceneManager not being nullable
2020-05-18 01:05:34 +02:00
Shivam
7a839c1486
Renamed Refresh button to Change source
2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43
Move stablestorage check to path selection screen
...
Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac
Make IPC error dialog reusable
...
and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c
Changed behaviour of refresh button in SetupScreen
2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e
Moved refresh button to directoryselector
2020-05-17 22:28:24 +02:00
Shivam
181cd67948
Merge remote-tracking branch 'upstream/master' into custom-ipc-location
2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91
Remove custom back action logic (use receptor as intended)
2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae
Only add back button if required
2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36
Move padding to fill, not scroll container
2020-05-17 17:25:26 +09:00
Shivam
358345cee7
Change logic for parentscreen/subscreen relation
2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87
Add padding to so the back button is not in the way
2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff
Add sub screen implementation to SeedingEditorScreen
2020-05-16 03:07:51 +02:00
Shivam
c931bae70e
Add back button to TournamentScreen and the inputhandler for it
2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95
User interface setup for custom IPC location
...
Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
1768beb690
Rename class SeeingEditorScreen to SeedingEditorScreen
2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400
Give mappool scene its own video
2020-05-14 21:51:39 +02:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00
Dean Herbert
fcded20655
Don't specify IProvideVideo interface for now
2020-04-27 08:58:01 +09:00
Bartłomiej Dach
b9e0fed467
Use SongBar height instead of hard-coded dimensions
2020-04-27 00:02:58 +02:00
Shivam
39a593120c
Fixed CodeInspect errors
2020-04-24 17:00:35 +02:00
Shivam
28dcfe867c
Add Chroma keying to the background of the showcase video.
2020-04-23 21:09:12 +02:00
Shivam
085b6ae25f
Add background video for showcase scene (Tournament Client)
2020-04-23 20:24:03 +02:00
Dean Herbert
f4dc604dbf
Fix dragging tournament ladder too far causing it to disappear
2020-04-08 13:32:37 +09:00
Dean Herbert
27ae2d29aa
Add ability to adjust (and save) chroma-key area width
2020-03-23 11:47:24 +09:00
Dean Herbert
2ca225877f
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-18 15:05:20 +09:00
Dean Herbert
99f28efc96
Automatically mark the currently selected match as stsrated on entering gameplay screen
2020-03-17 13:16:52 +09:00
Marcus "Mestro" Nordgren
24fe7538fd
Use new logo name for showcase screen
2020-03-16 13:09:15 +01:00
Dan Balasescu
0245bab7c6
Merge branch 'master' into user-cards-update
2020-03-16 14:27:21 +09:00
Dean Herbert
b902e50396
Add resolution selector in tournament setup screen
2020-03-13 15:44:23 +09:00
Dean Herbert
30ad580993
Fix map pool screen vertical layout
2020-03-13 14:34:33 +09:00
Dean Herbert
00d7dc19cc
Update tests and logic
2020-03-13 14:25:58 +09:00
Dean Herbert
fbb7e9f12a
Add tests (wip)
2020-03-13 14:25:58 +09:00
Dean Herbert
ef0acde458
Adjust to allow for extra row
2020-03-13 14:25:58 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo
2020-03-12 18:12:08 +09:00
Dean Herbert
ec1c6f88ee
Adjust metrics to align logo pieces correctly on gameplay / map pool
2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18
Hide logo on gameplay screen
2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821
Add back customisable header logo/text
...
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486
Rename classes to better suit purpose
2020-03-12 14:27:56 +09:00
Dean Herbert
efceeba076
Use fixed width for tournament score displays
2020-03-12 02:22:02 +09:00
Dan Balasescu
f49f9f40ae
Merge branch 'master' into tournament-design-seeding
2020-03-11 18:03:27 +09:00
Dean Herbert
02af3eefbd
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-11 14:40:18 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
19ce2d643e
Remove unused using
2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule
2020-03-10 09:40:08 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay
2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
...
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
...
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
...
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
8b16dadfe5
Merge branch 'master' into tournament-design-gameplay
2020-03-09 15:09:02 +09:00
Dean Herbert
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win
2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro
2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool
2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder
2020-03-09 14:16:01 +09:00
smoogipoo
b61e56cda5
Resolve post-merge issue
2020-03-09 13:29:17 +09:00
Dean Herbert
dc201a68dc
Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool
2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5
Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder
2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046
Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule
2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9
Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding
2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6
Merge branch 'tournament-drawable-team-tidy' into tournament-design-win
2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195
Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
2020-03-08 20:14:15 +09:00
Dean Herbert
cc438210a3
Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay
2020-03-08 20:13:29 +09:00
Dean Herbert
2fe32b7d2b
Remove LadderInfo requirement in DrawableMatchTeam
2020-03-08 19:41:22 +09:00
Dean Herbert
9138bafbeb
Fix alignment of flags on team intro screen
2020-03-08 18:49:06 +09:00
Dean Herbert
8b0b910196
Update song / chat / beatmap info display to reflect new design
2020-03-08 18:25:22 +09:00
Dean Herbert
3744aaf55f
Update vertical alignment of chroma area
2020-03-08 18:16:32 +09:00
Dean Herbert
5d5910822b
Initial pass of intro screen design update
2020-03-08 16:06:37 +09:00
Dean Herbert
a85cef2f06
Reset win screen video on display; add fade in transition
2020-03-08 16:05:37 +09:00
Dean Herbert
3ac599246d
Initial pass of seeding screen design update
2020-03-08 16:03:37 +09:00
Dean Herbert
8ab9ca77d6
Fix next match timer not updating
2020-03-08 16:02:13 +09:00
Dean Herbert
6c0a27e0b9
Improve look of selected match
2020-03-08 16:02:13 +09:00
Dean Herbert
9934a97bd0
Limit upcoming matches displayed to 8
2020-03-08 16:01:41 +09:00
Dean Herbert
434feb5ac6
Fix alignment on schedule screen
2020-03-08 16:01:41 +09:00
Dean Herbert
059aea8ead
Initial pass of schedule screen design update
2020-03-08 16:00:00 +09:00
Dean Herbert
9bd837da41
Update match score display
2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f
Hide score displays during warmup
2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b
Initial pass of gameplay screen design update
2020-03-08 15:55:54 +09:00
Dean Herbert
ba6c4abbe6
Initial pass of ladder screen design update
2020-03-08 15:52:41 +09:00
Dean Herbert
2981730442
Initial pass of map pool screen design update
2020-03-08 15:49:37 +09:00
Dean Herbert
77c94afcf1
Add better flow logic to map pool layout when few beatmaps are present
2020-03-08 15:44:05 +09:00
Dean Herbert
4d74493289
Initial pass of win screen design update
2020-03-08 15:38:10 +09:00
Dean Herbert
1c5d6e0cf4
Split out nested classes to higher level for better code sharing
2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0
Fix weird reverse logic
2020-03-08 15:32:22 +09:00
Dean Herbert
aeb6bf5b46
Remove unnecessary width specification on editor screens
2020-03-08 15:32:22 +09:00