smoogipooo
38f2bd47c5
Even saner default.
2017-06-16 20:00:16 +09:00
smoogipooo
9fea187788
A bit more commenting.
2017-06-16 19:58:43 +09:00
smoogipooo
28e48eab2b
CI fixes.
2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e
Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
...
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
ea87aca032
We no longer need to pass in the control point.
2017-06-16 13:12:36 +09:00
smoogipooo
874db28478
CI fixes.
2017-06-16 13:09:06 +09:00
smoogipooo
5bac0919f0
Remove gross autoSizingAxes and life time.
2017-06-16 13:00:08 +09:00
Dan Balasescu
6bfb716cc6
CI fixes.
...
Update SpeedAdjustmentCollection.cs
2017-06-16 11:48:14 +09:00
smoogipooo
41c6140435
We don't need to use Cached just yet.
...
This was here to support dynamic re-ordering of hit objects and speed adjustment containers, however there needs to be more work done to TimingControlPoints/MultiplierControlPoints in general before this is possible.
2017-06-16 10:53:02 +09:00
smoogipooo
5d7336b235
A bit more cleanup.
2017-06-16 10:06:47 +09:00
smoogipooo
03b2b254ba
Make SpeedAdjustmentCollection support unordered adds of speed adjustments and hit objects.
2017-06-16 09:38:06 +09:00
smoogipooo
aa830e435a
Add comment.
2017-06-15 16:15:41 +09:00
Dean Herbert
32226f90db
Enforce exception better
2017-06-15 14:53:39 +09:00
Dean Herbert
585e7ba312
Add a check to make sure all hitobjects use relativepositionaxes
2017-06-15 14:42:25 +09:00
Dean Herbert
63ca8a428d
Add xmldoc to MultiplierControlPoint
2017-06-15 14:20:54 +09:00
smoogipooo
56244e0134
Add small test case to demonstrate usage.
2017-06-12 17:31:24 +09:00
smoogipooo
ba8014bbd9
Cleanups + xmldoc rewordings/improvements.
2017-06-12 15:20:34 +09:00
smoogipooo
419682b740
Merge remote-tracking branch 'origin/master' into timingchange-rework
...
# Conflicts:
# osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
smoogipooo
921350128d
Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00
Dean Herbert
3e3e64eb39
More xmldoc
2017-06-09 14:21:48 +09:00
smoogipooo
ed145e9bc9
Update framework.
2017-06-09 03:40:04 +09:00
smoogipooo
a9c3234eb5
More cleanup + xmldoc changes.
2017-06-09 03:36:15 +09:00
smoogipooo
1231d5d35e
More renaming + fixes.
2017-06-09 02:42:17 +09:00
smoogipooo
7d921f92b1
Split out RelativeCoordinateAutoSizingContainer into HitObjectCollection, beginning major rework/refactoring.
2017-06-09 01:32:19 +09:00
smoogipooo
55f238f6a9
Remove IHasTimeSpan, add rename to TimingSection.
2017-06-08 23:40:24 +09:00
smoogipooo
8641379424
Not sure how these CI issues were missed.
2017-06-07 19:27:22 +09:00
smoogipooo
1017cf54d9
CI fixes.
2017-06-07 19:17:45 +09:00
smoogipooo
7aee8ee547
Make TimeSpan a double again.
2017-06-07 19:08:32 +09:00
smoogipooo
e3d10fc4d3
Update with more framework changes.
2017-06-06 15:52:35 +09:00
smoogipooo
d2ced2ea79
Update with framework changes.
2017-06-05 20:16:37 +09:00
smoogipooo
4307242bb6
Update with framework changes.
2017-06-05 20:06:46 +09:00
smoogipooo
e414e44428
Drastically improve mania gameplay loading time.
2017-06-03 18:18:58 +09:00
smoogipooo
7022c8d496
Move timing change stuff to osu.Game project.
2017-06-02 20:17:44 +09:00