Dean Herbert
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b2981fb729
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Merge branch 'master' into mod_application
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2017-03-13 22:15:26 +09:00 |
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smoogipooo
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c0e29652a6
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Initial attempt at making mods apply better.
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2017-03-12 22:13:43 +09:00 |
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Alex Amadori
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309019aab3
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Merge remote tracking branch 'upstream/master' into archive-reader
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2017-03-07 08:41:44 +01:00 |
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Alex Amadori
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fd53d10264
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Refactor ArchiveReader for extensibility
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2017-03-06 23:56:08 +01:00 |
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Dean Herbert
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2de25c23b4
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Make Mods IEnumerable.
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2017-03-06 15:20:55 +09:00 |
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Dean Herbert
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76ef8c1a6c
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Add bindable mods and autoplay support.
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2017-03-06 14:52:37 +09:00 |
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Dean Herbert
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1ea21daa91
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Fix PlayMode regression.
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2017-03-06 14:25:38 +09:00 |
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Dean Herbert
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3b0445a244
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Improve comment for PreferredPlayMode and allow null.
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2017-03-06 14:08:58 +09:00 |
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Dean Herbert
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7afcac3660
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Move PreferredPlayMode to WorkingBeatmap.
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2017-03-05 17:45:40 +09:00 |
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Dean Herbert
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3a89348413
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Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
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2017-02-24 13:43:21 +09:00 |
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Dean Herbert
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d19a7813f3
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Fix TestCasePlayer regression.
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2017-02-22 23:27:29 +09:00 |
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Thomas Müller
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417f146386
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Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
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2017-02-19 17:41:51 +01:00 |
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Dean Herbert
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32ce8cf723
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Audio class renames in line with framework changes.
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2017-02-18 17:35:04 +09:00 |
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Dean Herbert
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11643d2e09
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Remove unnecessary methods and local variables.
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2017-02-13 18:30:51 +09:00 |
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Thomas Müller
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e3f35cd66e
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Merge branch 'master' into osb_loading
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2017-02-12 12:26:25 +01:00 |
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Dean Herbert
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37e75e9a54
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Add null check when loading beatmap background.
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2017-02-12 16:13:44 +09:00 |
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Damnae
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a504c73f33
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Load beatmap data from an optional osb file.
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2017-02-09 15:19:09 +01:00 |
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Andrey Zavadskiy
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e06aa44c4c
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Warning Fixes
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2017-02-09 16:18:08 +03:00 |
|
Dean Herbert
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6b011a50d2
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Naming standardisation and enforcing.
|
2017-02-07 16:20:36 +09:00 |
|
Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
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162e183b36
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Fix some nullrefs when running visualtests with no maps loaded.
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2017-01-27 00:16:02 +09:00 |
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Dean Herbert
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1d5dc77c4d
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Keep reference to reader to avoid early disposal.
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2016-12-18 20:47:00 +09:00 |
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Dean Herbert
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3bc38268a0
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Make MusicController more async.
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2016-11-22 20:47:28 +09:00 |
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Dean Herbert
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f576b4bf82
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Don't use texture atlases for beatmap backgrounds.
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2016-11-22 20:14:58 +09:00 |
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Dean Herbert
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7df8324957
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Explicit disposal via using() to WorkingBeatmap.
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2016-11-22 14:57:53 +09:00 |
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Dean Herbert
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41a84ba00c
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Add finalizer logic for WorkingBeatmap for now.
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2016-11-21 21:35:10 +09:00 |
|
Dean Herbert
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18c0e431c1
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Fix some nullrefs.
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2016-11-12 18:25:58 +09:00 |
|
Huo Yaoyuan
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c59cad2478
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AudioEquals method for BeatmapInfo.
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2016-11-07 21:52:23 +08:00 |
|
Huo Yaoyuan
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e69dac7745
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Fix lock object.
|
2016-11-05 20:21:08 +08:00 |
|
Huo Yaoyuan
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f2b37e1fe7
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Add lock on each property of WorkingBeatmap.
|
2016-11-05 20:01:46 +08:00 |
|
Dean Herbert
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a11d534067
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Add beatmap backgrounds.
|
2016-11-05 20:00:14 +09:00 |
|
Dean Herbert
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8fe63689a4
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Fix thread safety issue when accessing files in beatmap (zip) files.
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2016-11-05 18:19:01 +09:00 |
|
Dean Herbert
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5dc495e41d
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Avoid accessing the beatmap too early.
|
2016-10-28 21:08:32 +09:00 |
|
Dean Herbert
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10ef34b805
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Lazy parse beatmap; Don't reload audio track if it hasn't changed.
|
2016-10-28 20:24:14 +09:00 |
|
Dean Herbert
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74f1a9622f
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Add initial game-wide beatmap flow.
|
2016-10-28 19:55:48 +09:00 |
|
Dean Herbert
|
209f09df91
|
Don't exception on inability to read audio track.
|
2016-10-28 18:03:26 +09:00 |
|
Dean Herbert
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856e056515
|
Remove unnecessary finaliser.
|
2016-10-28 14:18:00 +09:00 |
|
Dean Herbert
|
feccb7286c
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Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
|
2016-10-28 14:14:45 +09:00 |
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