Bartłomiej Dach
6eebf633c6
Merge pull request #25566 from peppy/show-spectator-fail-2
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Fix spectator not immediately showing when a spectated user fails
2023-11-27 13:30:18 +09:00
Bartłomiej Dach
1bd5d334a3
Merge pull request #25568 from peppy/skin-editor-load-gameplay
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Load gameplay immediately on entering the skin editor while at the main menu
2023-11-27 12:43:30 +09:00
Dean Herbert
a4be28a2ae
Don't show buttons on fail overlay when player interaction is disabled
2023-11-27 12:25:24 +09:00
Bartłomiej Dach
98ab9853ce
Merge branch 'master' into show-spectator-fail-2
2023-11-27 12:24:59 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay
2023-11-27 12:14:25 +09:00
Bartłomiej Dach
884b614987
Merge pull request #25565 from peppy/fix-spectator-quit-2
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Fix spectator mode not showing when a spectated user quits correctly
2023-11-27 12:14:17 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests
2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line
2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2
2023-11-27 11:36:10 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change
2023-11-27 11:35:10 +09:00
Bartłomiej Dach
63481e8e60
Merge pull request #25539 from default0/fix-slider-drawing-with-snap
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Fix freehand-drawn sliders with distance snap
2023-11-27 11:25:50 +09:00
Bartłomiej Dach
d50aac8941
Merge pull request #25567 from peppy/chat-drag-improvements
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Add drag bar on chat overlay to better signal resize-ability
2023-11-27 11:13:47 +09:00
Bartłomiej Dach
1388e492b1
Merge branch 'master' into chat-drag-improvements
2023-11-27 10:46:55 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter
2023-11-27 10:44:50 +09:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu
2023-11-25 00:53:25 +09:00
Dean Herbert
9015615336
Update test to work with new drag bar location
2023-11-24 19:45:04 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button
2023-11-24 19:37:57 +09:00
Dan Balasescu
7bcb682555
Merge pull request #25561 from peppy/menu-skin-editor-button
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Add second level menu for editors
2023-11-24 18:36:28 +09:00
Dan Balasescu
8314f656a3
Encapsulate common HP logic from osu and catch HP calculations
2023-11-24 18:32:06 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements
2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
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Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu
2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs
2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile
2023-11-24 17:46:02 +09:00
Dean Herbert
de1d921383
Merge branch 'master' into menu-skin-editor-button
2023-11-24 17:39:54 +09:00
Dean Herbert
55df8e81b9
Merge pull request #25560 from peppy/hexacons-sprite-icon
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Replace all hexacon lookups with strongly typed properties
2023-11-24 17:38:58 +09:00
Dean Herbert
59800821da
Update framework
2023-11-24 16:44:18 +09:00
Dean Herbert
604f1353a9
Merge pull request #25563 from smoogipoo/catch-hp-drain-v1
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Add `CatchHealthProcessor` that uses the legacy drain rate algorithm
2023-11-24 16:44:06 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability
2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues
2023-11-24 16:39:29 +09:00
Dan Balasescu
c126c46e2d
Remove legacy implementations (moved to osu-tools)
2023-11-24 15:43:57 +09:00
Dean Herbert
3e66faba22
Merge branch 'master' into catch-hp-drain-v1
2023-11-24 15:19:34 +09:00
Dean Herbert
2f3c05154d
Merge pull request #25420 from smoogipoo/hp-drain-fix-breaks
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Fix osu! and base HP processor break time simulation
2023-11-24 15:18:04 +09:00
Dean Herbert
e3217bc82e
Merge branch 'master' into hp-drain-fix-breaks
2023-11-24 15:15:48 +09:00
Dan Balasescu
289cda71b2
Fix inspections
2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen
2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore
inside onFail
instead of onFailComplete
2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail
being called too often
2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively
2023-11-24 14:44:57 +09:00
Dean Herbert
8375dd72d6
Add xmldoc to new AllowFail
method
2023-11-24 14:44:57 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
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Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
51e2ce500d
Add test coverage of remote user failing immediately failing locally
2023-11-24 14:38:02 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract
methods in SpectatorScreen
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This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Dean Herbert
73ad92189b
Add test coverage of remote player quitting immediately quitting locally
2023-11-24 14:26:09 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
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Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Dean Herbert
e06d79281d
Update tests to work with nested screen
2023-11-24 14:26:09 +09:00
Dean Herbert
335e8efff7
Apply NRT to SoloSpecatorScreen
2023-11-24 14:26:09 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator
to SoloSpectatorScreen
2023-11-24 14:26:08 +09:00
Dean Herbert
4c7d2bb0fb
Apply NRT to SpectatorScreen
2023-11-24 14:26:08 +09:00
Dan Balasescu
bb66267634
Actually use CatchHealthProcessor for the ruleset
2023-11-24 13:49:28 +09:00