smoogipoo
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34ed60830c
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Keep the placement hitobject time up-to-date
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2018-10-03 16:44:37 +09:00 |
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smoogipoo
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3420e0c7eb
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Re-implement composition tools + implement placement masks
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2018-10-03 16:27:26 +09:00 |
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smoogipoo
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540a010fbb
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Implement an intermediary EditRulesetContainer
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2018-10-03 15:36:24 +09:00 |
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smoogipoo
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4cdb6dcea5
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Rename HitObjectMask -> SelectionMask
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2018-10-03 13:28:00 +09:00 |
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ekrctb
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50091252e2
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Adapt signature change of event handlers
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2018-10-02 12:02:55 +09:00 |
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ekrctb
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99fc04c8af
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Change signature to new event handler
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2018-10-02 12:02:47 +09:00 |
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smoogipoo
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a8f156584b
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Update framework with positional/non-positional changes
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2018-09-26 14:01:15 +09:00 |
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Dean Herbert
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aead4be134
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Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
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2018-07-23 06:36:10 +02:00 |
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Dean Herbert
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d868d81b59
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Merge branch 'master' into centralise-judgement-display
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2018-07-23 02:58:49 +09:00 |
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Dean Herbert
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0f37758314
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Update framework
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2018-07-21 16:21:53 +09:00 |
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smoogipoo
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1139f0dbf2
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Centralise method of disabling playfield judgements
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2018-07-20 17:04:33 +09:00 |
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smoogipoo
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b7721edc80
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Remove more unnecessary changes
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2018-07-19 18:25:28 +09:00 |
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smoogipoo
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9b7d01397b
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Add ruleset config to HitObjectComposer
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2018-07-17 16:53:32 +09:00 |
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smoogipoo
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9f730dd784
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Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
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2018-07-17 16:00:46 +09:00 |
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smoogipoo
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3905a9105c
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Add a playfield method to retrieve all hitobjects
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2018-07-17 15:51:10 +09:00 |
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smoogipoo
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0b66f63f7d
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Invert flow order of hitobjects between composer and mask layers
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2018-07-17 15:35:32 +09:00 |
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smoogipoo
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55475d129f
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Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
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2018-06-07 19:19:20 +09:00 |
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smoogipoo
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72cc53aded
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Rename GameBeatmap -> BindableBeatmap
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2018-06-06 20:16:20 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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AlFasGD
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44cf2aa7a3
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Sync changes on composition tools
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2018-05-22 09:00:11 +03:00 |
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AlFasGD
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61a18b952f
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Remove useless things
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2018-05-21 23:24:10 +03:00 |
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AlFasGD
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d504a44dfb
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Implement mask layering (incomplete)
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2018-05-21 23:08:04 +03:00 |
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DrabWeb
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ec53927d8e
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Add selection to DrawableRoom.
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2018-05-10 22:48:07 -03:00 |
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smoogipoo
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4ecdea8b2e
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Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
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2018-05-07 10:17:54 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
|
fbc50d6030
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Merge master into editor-clock
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2018-04-12 13:35:53 +09:00 |
|
smoogipoo
|
248be8e35f
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HitObjectComposer no longer needs a beat divisor
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2018-04-06 18:21:45 +09:00 |
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smoogipoo
|
c7abd56fc4
|
Give editor a custom clock to handle seeking
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2018-04-06 18:11:37 +09:00 |
|
Huo Yaoyuan
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b842f682eb
|
Use Linq.Append and Prepend.
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2018-04-02 12:06:34 +08:00 |
|
smoogipoo
|
786e6242e1
|
Make bdl beat divisor nullable
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2018-03-20 14:01:06 +09:00 |
|
smoogipoo
|
b1d09500f2
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Integrate beat snap divisor into editor seeking
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2018-03-19 20:42:06 +09:00 |
|
smoogipoo
|
e25d1f6982
|
Pass down editor clocks through DI
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2018-03-19 16:27:52 +09:00 |
|
Dean Herbert
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4b83278cf4
|
Merge branch 'master' into fix-editor-clocks
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2018-03-16 23:32:54 +09:00 |
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smoogipoo
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6f7163769d
|
Adjust comment for readability
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2018-03-16 19:57:14 +09:00 |
|
Dean Herbert
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bca4b620b6
|
Merge branch 'master' into editor-wheel-movement
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2018-03-16 15:56:51 +09:00 |
|
smoogipoo
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fc15c63a88
|
Re-order methods
|
2018-03-15 18:28:08 +09:00 |
|
smoogipoo
|
c937ef5d24
|
Fix not being able to scroll before the first timing point
|
2018-03-15 18:26:53 +09:00 |
|
smoogipoo
|
c8f6a6980b
|
Move clock construction to Editor
|
2018-03-15 17:27:37 +09:00 |
|
smoogipoo
|
9e0aeec574
|
Use a decoupled clock for accurate clock times
|
2018-03-15 17:03:33 +09:00 |
|
smoogipoo
|
50f9d810dd
|
Add more testcases + fix up seeking a bit more
|
2018-03-15 15:40:52 +09:00 |
|
smoogipoo
|
0da3ae0944
|
Add some basic tests + fixes to seek/seekforward functionality
|
2018-03-14 20:52:48 +09:00 |
|
Dean Herbert
|
81f82d98a1
|
Rework a lot of naming and structure
|
2018-03-14 15:18:21 +09:00 |
|
smoogipoo
|
299de4b866
|
Rewrite seeking to better handle timing point boundaries
|
2018-03-13 16:54:34 +09:00 |
|
smoogipoo
|
df352c98d6
|
Change wheel direction to match stable
|
2018-03-13 14:30:50 +09:00 |
|
smoogipoo
|
e580819621
|
Rename to seekAmount
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2018-03-13 14:08:43 +09:00 |
|
smoogipoo
|
6c148930b5
|
Don't skip beats when scrolling in the direction of the closest beat
|
2018-03-13 14:02:37 +09:00 |
|
smoogipoo
|
8acba47a2b
|
Implement mouse wheel movement in the editor
|
2018-03-13 11:23:44 +09:00 |
|
smoogipoo
|
8c4bcb4a04
|
Only accept drag movement on the overlays
|
2018-03-12 17:33:10 +09:00 |
|
smoogipoo
|
212142429f
|
Derive from IHasPosition
|
2018-03-12 17:25:34 +09:00 |
|
smoogipoo
|
4103c66cff
|
Move selection overlay to HitObjectOverlayLayer for extensibility
|
2018-03-10 00:48:57 +09:00 |
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