Dean Herbert
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3de8125eac
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
|
Jamie Taylor
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b13d020a49
|
Don't re-use confim-selection sample for the skip intro button
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2021-11-10 17:15:08 +09:00 |
|
smoogipoo
|
f9d5abff8a
|
Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
|
Dean Herbert
|
e633b2716d
|
Fix regression in outro skip handling logic
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2021-08-26 13:58:45 +09:00 |
|
Dean Herbert
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b1a261c902
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Avoid using scheduled delegates at all for skip overload input handling
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2021-08-26 12:25:37 +09:00 |
|
Dean Herbert
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956e3c554b
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Avoid skip overlay attempting to show when it is already invalid
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2021-08-26 12:25:37 +09:00 |
|
Dean Herbert
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9b9dacf3fe
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
|
Dean Herbert
|
9ec3255c50
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Fix SkipOverlay 's FadeContent not getting correct state from parent
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2021-05-05 17:50:25 +09:00 |
|
smoogipoo
|
1aa36818df
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Abstractify GameplayClockContainer
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2021-04-14 17:47:11 +09:00 |
|
smoogipoo
|
de9d075f94
|
Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
|
Dean Herbert
|
1d82557d9f
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Avoid blocking global actions when skip overlay is not actually active
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2020-11-24 15:42:14 +09:00 |
|
smoogipoo
|
49ee05c3c4
|
Make into CompositeDrawable
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2020-05-18 19:37:49 +09:00 |
|
Lucas A
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4096463d02
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Move SkipOverlay internal alpha manipulation to a nested container and adjust visual tests.
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2020-05-15 19:43:01 +02:00 |
|
Lucas A
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7874045b1f
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Allow disabling SkipOverlay through AllowGameplayOverlays.
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2020-05-12 23:05:56 +02:00 |
|
Dean Herbert
|
ebc86c1075
|
Fix random test failure
|
2020-03-06 02:14:16 +09:00 |
|
Dean Herbert
|
7c62cc3ac3
|
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
|
2020-01-22 22:57:52 +09:00 |
|
smoogipoo
|
7b2f58eb30
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
|
smoogipoo
|
bfb056c612
|
Apply input method signature refactorings
|
2020-01-20 18:17:21 +09:00 |
|
smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
|
Dean Herbert
|
bd6831624a
|
Decouple skip button animations from gameplay clock
|
2019-11-21 19:51:22 +09:00 |
|
Dean Herbert
|
46a94821d4
|
Add support for consecutive skips
|
2019-11-21 18:59:55 +09:00 |
|
Huo Yaoyuan
|
ccc8aa6fa4
|
Apply brace style.
|
2019-11-11 20:13:13 +08:00 |
|
Joehu
|
ccc753a315
|
Make OverlayContainers with no blocking input VisibilityContainers
|
2019-10-14 16:27:59 -07:00 |
|
Dean Herbert
|
db24ac28ec
|
Add tests
|
2019-07-04 16:53:08 +09:00 |
|
Dean Herbert
|
a20d5baa57
|
Fix skip button not being clickable after fade out
|
2019-07-04 16:21:01 +09:00 |
|
Dean Herbert
|
609a82bc94
|
Update VisibilityContainer usage in line with framework
|
2019-06-11 15:13:58 +09:00 |
|
Dean Herbert
|
4ca34bd5e8
|
Update osu! in line with audio subsystem refactor
|
2019-05-28 17:06:01 +09:00 |
|
smoogipoo
|
d7c09e7dbd
|
Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
|
2019-05-07 13:20:17 +09:00 |
|
Dean Herbert
|
7fdc79dd68
|
Improve skip boundary logic to be closer to expectations
Supersedes #4693.
Closes #4676.
|
2019-05-05 20:20:41 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
Dean Herbert
|
c39c37a18d
|
Apply more missed cases
|
2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
01f1018d02
|
Tidy up clock logic using DI and a GameplayClock
|
2019-03-05 13:37:51 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
3015d40f8f
|
Merge branch 'master' into osu-fontusage
|
2019-02-22 18:09:23 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
|
smoogipoo
|
a2aa3ec5cb
|
Adjust sprite texts in-line with framework changes
|
2019-02-20 15:03:20 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
e2dd025225
|
Fix scaling of SkipOverlay when UI scale is adjusted
Closes #4040.
|
2019-01-11 16:54:42 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
ekrctb
|
b7a2ad1aa5
|
Use UIEvent level getters for modifier keys.
|
2018-10-02 13:26:36 +09:00 |
|
ekrctb
|
50091252e2
|
Adapt signature change of event handlers
|
2018-10-02 12:02:55 +09:00 |
|
ekrctb
|
99fc04c8af
|
Change signature to new event handler
|
2018-10-02 12:02:47 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
ekrctb
|
b790e16217
|
Use Click instead of now removed TriggerOnClick
|
2018-09-19 11:42:32 +09:00 |
|
Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
|
smoogipoo
|
e7a5816d27
|
Use GetAsync for all samples
|
2018-08-27 17:30:16 +09:00 |
|
Dean Herbert
|
479fe98335
|
Add more prominent sound when skipping
|
2018-07-22 22:57:55 +02:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|