Dean Herbert
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8fe63689a4
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Fix thread safety issue when accessing files in beatmap (zip) files.
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2016-11-05 18:19:01 +09:00 |
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Dean Herbert
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b86f308af6
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Add async workflow.
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2016-11-01 23:24:14 +09:00 |
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Dean Herbert
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10ef34b805
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Lazy parse beatmap; Don't reload audio track if it hasn't changed.
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2016-10-28 20:24:14 +09:00 |
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Dean Herbert
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74f1a9622f
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Add initial game-wide beatmap flow.
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2016-10-28 19:55:48 +09:00 |
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Dean Herbert
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feccb7286c
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Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
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2016-10-28 14:14:45 +09:00 |
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Dean Herbert
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33ef55df88
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Allow BeatmapDatabase to be constructed without a host.
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2016-10-27 17:34:50 +09:00 |
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Dean Herbert
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f16cc430f8
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Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
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2016-10-27 17:08:53 +09:00 |
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Drew DeVault
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063fdd9a2d
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Add test data to db for VisualTests
Also fixes the broken IPC condition
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2016-10-24 14:57:00 -04:00 |
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Dean Herbert
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d3a857edb9
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Make importing work properly.
Moves import code to BeatmapDatabase.
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2016-10-24 11:39:53 -04:00 |
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Dean Herbert
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0c9e26e546
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Return the populated item when calling GetChildren to write more elegant code.
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2016-10-24 11:39:18 -04:00 |
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Dean Herbert
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6f80efdb29
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Add a database reset method.
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2016-10-24 11:39:18 -04:00 |
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Dean Herbert
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7650bb1707
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Don't insert to database until we're completely finished importing a beatmap.
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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42f8d19c73
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Sort by difficulty and fix relationship
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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8d6431b35e
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Add star counter to difficulty select
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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6da092ab30
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Fix additional bugs, tweak L+F
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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8d4a211419
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Fix initialization of BeatmapInfo
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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3ee0bf2b80
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Fix cascade insert
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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641855c790
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Fix issues with beatmap import file contention
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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674f624bfc
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Improve song selection layout, database loading
Also adds event that notifes the song select when a beatmap is added.
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2016-10-24 11:39:11 -04:00 |
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Drew DeVault
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a14edc06c8
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Pull beatmap list from db and render simple list
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2016-10-24 11:39:11 -04:00 |
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Drew DeVault
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7bdf1fe1bf
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Drop BeatmapSet, only BeatmapSetInfo is necessary
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2016-10-18 15:48:24 -04:00 |
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Drew DeVault
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768dd38fa0
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s/AddBeatmap/ImportBeatmap/g
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2016-10-18 15:42:07 -04:00 |
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Drew DeVault
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105bba6178
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Rework duplicate detection in AddBeatmap
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2016-10-18 15:41:46 -04:00 |
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Drew DeVault
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ad14462369
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Add lifecycle management to BeatmapDatabase
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2016-10-18 15:38:59 -04:00 |
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Drew DeVault
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449f04c07b
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Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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John Leuenhagen
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fedfb8a22a
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Converted all .cs files to use CRLF line endings.
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2016-10-13 23:33:58 -04:00 |
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Drew DeVault
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25d08c8e2c
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Improve beatmap loading and hydration
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2016-10-13 10:29:30 -04:00 |
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Drew DeVault
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fd10e6e582
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Copy imported beatmaps into beatmap storage
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2016-10-13 10:15:08 -04:00 |
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Drew DeVault
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880399f5a5
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Fix casing on private properties
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2016-10-13 12:17:52 +09:00 |
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Drew DeVault
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0267eb7649
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Fixup
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2016-10-13 12:17:13 +09:00 |
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Drew DeVault
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c9a057b510
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Update AddBeatmap accordingly
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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e9a45de51f
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Refactor database to reuse existing types
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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bc69aa1455
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Initial support code for beatmap loading
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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e8de245032
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Use @strings
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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72c4a26aea
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Move control of databases into osu-framework
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2016-10-12 11:32:27 -04:00 |
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Drew DeVault
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2d810f72fa
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Add initial DB schema and support code
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2016-10-12 11:32:07 -04:00 |
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