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mirror of https://github.com/ppy/osu.git synced 2024-10-01 02:57:24 +08:00
Commit Graph

7839 Commits

Author SHA1 Message Date
Jacob
30ff1c4b8b
Merge branch 'master' into ParallaxContainerImprovement 2018-05-21 15:19:24 +02:00
Dean Herbert
c75ef7704a Merge remote-tracking branch 'Joehuu/master' into ocboogie-ruleset-keybindings 2018-05-21 14:49:34 +09:00
Dean Herbert
42519e3723 Rewrite code for clarity
This also uses the AvailableRulesets list rather than private IDs
2018-05-21 14:49:26 +09:00
Joehu
46c6c1d07e Allow drag clicking footer and filter on song select 2018-05-20 20:25:39 -07:00
Dean Herbert
92668f07e0
Merge branch 'master' into drawable-room-improvements 2018-05-21 11:09:12 +09:00
Dean Herbert
aaca7e92b4 Avoid excessive property lookups 2018-05-21 03:56:59 +09:00
DrabWeb
9cd0ec366e Cleanup. 2018-05-19 02:51:51 -03:00
DrabWeb
136c57b824 Don't set size in ctor. 2018-05-19 02:27:33 -03:00
DrabWeb
ad878003f7 Add null room support to RoomInspector. 2018-05-19 02:23:09 -03:00
DrabWeb
4b2b2086df Create drawable hierarchy for RoomInspector in load, remove display* methods. 2018-05-19 01:26:39 -03:00
Dean Herbert
e5aa1a038e
Merge branch 'master' into fix-hr-application 2018-05-18 18:37:51 +09:00
smoogipoo
e6e3758304 Fix HR mod affecting original beatmap difficulty
Fixes #2575.
2018-05-18 18:11:52 +09:00
Dean Herbert
d75fe4009a Add back action support to settings back button 2018-05-18 13:40:35 +09:00
Dean Herbert
e2389ad7a4 Allow using back button on PlayerLoader and Replay 2018-05-18 13:32:05 +09:00
Dean Herbert
1cda5f4de9
Merge branch 'master' into back_mouse_button_support 2018-05-18 12:55:52 +09:00
Dean Herbert
6c00046835
Merge branch 'master' into mania-performance-calculator 2018-05-18 12:34:49 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
Roman Kapustin
17d1759c37 Get rid of multiple blank lines in a row 2018-05-18 01:01:54 +03:00
Roman Kapustin
81d7e8a393 Resolve merge conflict 2018-05-18 00:25:47 +03:00
DrabWeb
ebfbe58abb Move Header breadcrumbs to a subclass. 2018-05-17 06:19:55 -03:00
Dean Herbert
d20011ba58 Fix an endless feedback loop 2018-05-17 17:56:29 +09:00
Dean Herbert
7c9d3c9742
Merge branch 'master' into multiplayer-base-screen 2018-05-17 17:41:31 +09:00
smoogipoo
43cdbec0a3 Fix hold note hitwindow lenience 2018-05-17 13:59:04 +09:00
Jacob
1b64f86011
Merge branch 'master' into ParallaxContainerImprovement 2018-05-17 06:53:16 +02:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
Dean Herbert
d36c2686c9
Merge branch 'master' into beatmap-parsing-performance 2018-05-17 13:28:35 +09:00
smoogipoo
397d93660a Don't deep-clone beatmapinfo/control points 2018-05-17 13:17:33 +09:00
DrabWeb
650d40f57f Merge https://github.com/ppy/osu into multiplayer-base-screen 2018-05-17 00:34:40 -03:00
smoogipoo
c67f372560 Don't create nested hitobjects unless absolutely required 2018-05-17 12:29:33 +09:00
Jacob
98159c3ab7
Merge branch 'master' into ParallaxContainerImprovement 2018-05-16 17:46:17 +02:00
Dean Herbert
47cd9065bf
Merge branch 'master' into screen-breadcrumbs 2018-05-16 18:42:17 +09:00
smoogipoo
0f817d18d4 Add explanatory comment 2018-05-16 13:59:51 +09:00
Dan Balasescu
ad81357fb5
Merge branch 'master' into fix-hitobject-order 2018-05-16 13:33:27 +09:00
Dean Herbert
452564d0e0
Merge branch 'master' into screen-breadcrumbs 2018-05-16 13:31:38 +09:00
smoogipoo
cf44357bdb Use a stable sort for hitobjects 2018-05-16 13:30:48 +09:00
smoogipoo
8d8b7e6fa2 Fix conversion tests for ruleset-specific beatmaps not working
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
DrabWeb
1a78ac3d10 Add Multiplayer screen. 2018-05-15 21:14:10 -03:00
KoziLord
d2b2d3e2e0 Use the absolute value of ParallaxAmount to make sure we're not scaling things down when using a negative value for the Parallax (moving against the cursor instead of with it) 2018-05-16 01:38:46 +02:00
KoziLord
705960dabb Fix typo 2018-05-16 01:36:26 +02:00
DrabWeb
1450bf64f5 Add multiplayer screen header. 2018-05-15 20:34:14 -03:00
KoziLord
3b708f6505 make it equal with the original codebase. 2018-05-16 01:34:08 +02:00
KoziLord
428d0f5dee Re-implement the fix after it got deleted in the previous commit. 2018-05-16 01:30:16 +02:00
KoziLord
1e88f216f2 Revert the ParallaxContainer changes I made by accident back. 2018-05-16 01:27:18 +02:00
DrabWeb
b9d99b5f40 Fix nullref when exiting the last screen. 2018-05-15 19:42:50 -03:00
smoogipoo
de63a1b578 Remove construction of new ruleset 2018-05-16 01:43:58 +09:00
KoziLord
c44d07e9c6 Merge branch 'master' of https://github.com/ppy/osu 2018-05-15 16:02:55 +02:00
KoziLord
be1159444d Use the absolute value of ParallaxAmount to make sure we're not scaling stuff down when using a negative ParallaxAmount 2018-05-15 15:56:49 +02:00
Dean Herbert
c0c449e453
Remove unused using 2018-05-15 22:53:33 +09:00
smoogipoo
3f67d04429 Cap CS to 10 also 2018-05-15 21:57:08 +09:00
KoziLord
567cdc7165 Merge branch 'master' of https://github.com/ppy/osu 2018-05-15 14:52:45 +02:00