Swords
304caf8bdf
Adding Requested changed
2021-05-15 11:24:08 +10:00
Swords
843da30f9d
Reformatting
2021-05-15 01:52:16 +10:00
Swords
6a52622b3f
Merge branch 'single-bind-reset-button' of https://github.com/holaswords/osu into single-bind-reset-button
2021-05-15 01:31:40 +10:00
Swords
1603b92211
Reformatting
2021-05-15 01:30:54 +10:00
Swords
85174793b1
Merge branch 'master' into single-bind-reset-button
2021-05-15 01:07:32 +10:00
Swords
753bdf2083
Fixed formatting
2021-05-15 01:04:15 +10:00
Swords
0725088fde
Well it works, just pretty ugly looking.
2021-05-15 01:01:17 +10:00
Dan Balasescu
a1d63243a4
Merge pull request #12800 from frenzibyte/online-play-oversight
...
Fix online play subscreens not pushing player loaders when starting gameplay
2021-05-14 20:44:44 +09:00
Salman Ahmed
8338f702c3
Remove not required null conditional
2021-05-14 09:32:56 +03:00
Dean Herbert
48672f8afd
Add very basic test logic to ensure PlayerLoader
is present for playlists
2021-05-14 15:02:36 +09:00
Dean Herbert
1d4bcbaa6e
Merge pull request #12796 from peppy/update-framework
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Update framework
2021-05-14 14:43:54 +09:00
Dan Balasescu
475c7e4a45
Merge pull request #12802 from peppy/random-component-toolbox-plaaceholders
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Randomise the values displayed in the skinning toolbox
2021-05-14 13:38:43 +09:00
Dean Herbert
46e7d9e0ed
Randomise the values displayed in the skinning toolbox
...
To stop the spam of "WYSI" comments everywhere. I guess I underestimated
the negative effect this would have.
2021-05-14 12:15:58 +09:00
Salman Ahmed
9e8c0a7e70
Fix online play subscreens not pushing player loaders when starting gameplay
2021-05-14 04:25:29 +03:00
Dean Herbert
ddceafb1b0
Update framework
2021-05-14 09:38:25 +09:00
Dean Herbert
10f008ae62
Merge pull request #12780 from peppy/skin-blueprint-aspect-lock
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Add aspect ratio locking and flip support to skin editor
2021-05-14 00:55:18 +09:00
Bartłomiej Dach
6a64a705b8
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 17:53:00 +02:00
Bartłomiej Dach
25b1443c50
Remove dead branch and mark implementation as temporary
...
The previous implementation was checking if the `x0` or `x2` anchors
were selected to decide on which way to transfer the drawable's scale,
but that check actually ends up being always true for corner anchors. To
visualise, this is how the corner anchors correspond to `Anchor` flags:
x0 x1 x2
| | |
y0 -O---O---O-
| | |
y1 -O---+---O-
| | |
y2 -O---O---O-
| | |
The Os indicate where the reference anchors are on a selection box.
The first conditional eliminates the middle ones, which makes sense.
But after excluding them from further deliberations (marking via X):
x0 x1 x2
| | |
y0 -O---X---O-
| | |
y1 -X---+---X-
| | |
y2 -O---X---O-
| | |
The remaining anchors always have `x0` or `x2` set. So to avoid
confusion, just always transfer one way for now. At some point this
should be torn out in favour of an actual implementation of the desired
behaviour.
2021-05-13 17:50:12 +02:00
Bartłomiej Dach
879ef46354
Merge pull request #12765 from peppy/skin-blueprint-anchor-origin
2021-05-13 17:24:37 +02:00
Dean Herbert
0fa90a80d4
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 23:38:53 +09:00
Dean Herbert
3ecbb9ec4b
Merge branch 'master' into skin-blueprint-anchor-origin
2021-05-13 23:38:04 +09:00
Dean Herbert
98830dadda
Merge pull request #12762 from peppy/skin-blueprint-visual-improvements
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Improve the visual appearance of skin editor blueprints
2021-05-13 23:37:21 +09:00
Dean Herbert
cef39eb4fa
Merge pull request #12766 from peppy/stable-anchor-origin
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Keep component positions stable when changing anchor/origin
2021-05-13 23:36:40 +09:00
Dean Herbert
caa3e1dca5
Merge pull request #12767 from peppy/save-on-forced-exit
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Save skin editor changes on forced exit
2021-05-13 23:35:52 +09:00
Dean Herbert
4183a1c556
Merge pull request #12769 from peppy/remove-skinnable-hud-classes
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Remove remaining test usage of SkinnableXXX HUD components
2021-05-13 22:56:18 +09:00
Dean Herbert
6c12cae105
Remove unnecessary property
2021-05-13 22:25:11 +09:00
Dean Herbert
c57a2f43fa
Merge branch 'master' into skin-blueprint-visual-improvements
2021-05-13 22:22:42 +09:00
Dan Balasescu
63fbbc848e
Merge pull request #12778 from peppy/skin-editor-shortcut-fix
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Change default skin editor shortcut to Ctrl+Shift+S
2021-05-13 22:14:03 +09:00
smoogipoo
4cf4817ad2
Remove redundant parens
2021-05-13 22:11:58 +09:00
Dan Balasescu
d2fdd1e521
Merge branch 'master' into stable-anchor-origin
2021-05-13 22:06:21 +09:00
Dan Balasescu
67f795cfa6
Merge branch 'master' into save-on-forced-exit
2021-05-13 22:00:38 +09:00
smoogipoo
1e23c53507
Fix inspection
2021-05-13 21:59:38 +09:00
Dan Balasescu
c519e4f558
Merge pull request #12763 from peppy/skin-editor-default-placement-location
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Give newly added skin components a centered location to make them easier to find
2021-05-13 21:42:02 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes
2021-05-13 21:06:48 +09:00
Dan Balasescu
1b62947469
Merge branch 'master' into skin-editor-default-placement-location
2021-05-13 20:58:31 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
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Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
Dean Herbert
ee67c0ddc7
Merge pull request #12768 from frenzibyte/fix-two-hovered-handles
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Fix rotation handle visibility logic not handling two handles hovered at one point
2021-05-13 20:57:47 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation
2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Dean Herbert
b939318922
Merge branch 'skin-serialisation' into skin-editor-default-placement-location
2021-05-13 19:09:34 +09:00
Dean Herbert
e5f765d1a8
Fix broken exception message
2021-05-13 19:06:58 +09:00
Dean Herbert
bda0ea463a
Merge branch 'skin-serialisation' into save-on-forced-exit
2021-05-13 19:05:47 +09:00
Dean Herbert
c8b7cfc753
Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
2021-05-13 19:05:08 +09:00
Dean Herbert
07e475cd13
Fix skin blueprint box drawing incorrectly when both scale and rotation are applied
2021-05-13 18:54:40 +09:00
smoogipoo
2f025f1967
SkinnableTargetWrapper -> SkinnableTargetComponentsContainer
2021-05-13 18:54:30 +09:00
Dean Herbert
01bc71acd2
Improve ability to parse xmldoc of SkinnableTargetWrapper
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-05-13 18:40:28 +09:00
Dean Herbert
df77b28b48
Add a flimsy guard against null parent to avoid crashes on exit sequence
2021-05-13 18:39:21 +09:00
Dean Herbert
9f8e6979dd
Fix display of skin blueprints when flipped
2021-05-13 18:00:25 +09:00
Dean Herbert
1cda55393e
Add aspect ratio locking and flip support to skin editor
2021-05-13 17:51:57 +09:00
Dean Herbert
ebce3fd3c7
Use ScheduleAfterChildren
to better match comment
2021-05-13 17:29:11 +09:00