smoogipooo
|
44f1d906ea
|
Store tick count locally, remove HoldNote TickCount.
|
2017-05-29 14:47:51 +09:00 |
|
smoogipooo
|
ee7158aa95
|
Implement bar lines.
|
2017-05-29 14:44:42 +09:00 |
|
smoogipooo
|
e63108bd75
|
Add base for bar lines.
|
2017-05-29 11:56:31 +09:00 |
|
smoogipooo
|
ab5e1bfc89
|
Add basic score calculations.
|
2017-05-26 19:56:50 +09:00 |
|
smoogipooo
|
f294fef29b
|
Remove holding property in favor of a nullable hold start time.
|
2017-05-26 18:56:21 +09:00 |
|
smoogipooo
|
871d44d628
|
Renamings.
|
2017-05-26 16:39:43 +09:00 |
|
smoogipooo
|
47e1b7b389
|
Fix tick construction loop.
|
2017-05-26 16:28:39 +09:00 |
|
smoogipooo
|
d3206396e7
|
Rewrite comments.
|
2017-05-26 16:10:04 +09:00 |
|
smoogipooo
|
c2d3b6c05a
|
Remove late initialization of head + tail, keep them updated with start time and end time.
|
2017-05-26 15:53:49 +09:00 |
|
smoogipooo
|
946cd4bfa3
|
General cleanup + more xmldocs.
|
2017-05-24 21:57:38 +09:00 |
|
smoogipooo
|
ed65b3559a
|
CI fix.
|
2017-05-24 21:25:01 +09:00 |
|
smoogipooo
|
21cdee02f3
|
Get tickSpacing from beatmap.
|
2017-05-24 21:24:33 +09:00 |
|
smoogipooo
|
d6b104d794
|
Minor visual change for DrawableHoldNoteTick.
|
2017-05-24 21:24:18 +09:00 |
|
smoogipooo
|
dcf879687d
|
Implement basic hold note + tick input.
|
2017-05-24 20:45:01 +09:00 |
|
Dean Herbert
|
0842e00f13
|
Merge branch 'master' into controlpoint-rework
|
2017-05-24 00:20:15 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
smoogipooo
|
4200e05fe7
|
Don't handle repeat keys.
|
2017-05-22 16:42:14 +09:00 |
|
smoogipooo
|
f9eb448f16
|
Implement DrawableNote hits.
|
2017-05-22 16:35:15 +09:00 |
|
smoogipooo
|
3dfe88c068
|
Make Key a bindable, pass down to drawable hit objects.
|
2017-05-22 15:28:30 +09:00 |
|
smoogipooo
|
409464381c
|
Expose HitWindows so they're accessible from the drawable hit objects.
|
2017-05-22 14:11:14 +09:00 |
|
smoogipooo
|
384295bdca
|
Merge branch 'remove-siblings' into mania-distance-object-conversion
|
2017-05-22 09:49:00 +09:00 |
|
smoogipooo
|
e58ffbd87d
|
Remove Note Siblings.
|
2017-05-22 09:46:34 +09:00 |
|
smoogipooo
|
a30e49d21b
|
Add hold end samples.
|
2017-05-18 18:19:29 +09:00 |
|
smoogipooo
|
af129b3eab
|
Add siblings, will be used in generator branches.
|
2017-05-18 18:13:08 +09:00 |
|
smoogipooo
|
2f8556a44a
|
Fix hold notes + make it compile again.
|
2017-05-17 13:20:33 +09:00 |
|
smoogipooo
|
9565bb9572
|
Fix hold notes - remove glow for now.
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
|
2017-05-17 13:09:49 +09:00 |
|
smoogipooo
|
7039205363
|
Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
|
2017-05-16 17:34:41 +09:00 |
|
smoogipooo
|
da932276e8
|
Make timing sections scroll again.
|
2017-05-16 17:03:43 +09:00 |
|
smoogipooo
|
a6b71f8ccb
|
Resharper fixes.
|
2017-05-11 14:11:52 +09:00 |
|
smoogipooo
|
7fcbf2d8d4
|
Add t=0 display to notes.
|
2017-05-11 12:57:07 +09:00 |
|
smoogipooo
|
8160f36a48
|
Fix notes scrolling from end of map -> start of map.
|
2017-05-11 12:56:51 +09:00 |
|
smoogipooo
|
5b323ad483
|
Cleanups.
|
2017-05-09 20:55:20 +09:00 |
|
smoogipooo
|
d852567d1d
|
Rewrite notes to have time-relative position and length.
|
2017-05-09 20:33:59 +09:00 |
|
smoogipooo
|
4ad3e3d64e
|
Basic implementation of hold notes (not finalized yet).
|
2017-05-04 18:02:43 +09:00 |
|
smoogipooo
|
f945c636c2
|
Make note accent colour work again.
|
2017-05-04 15:36:37 +09:00 |
|
smoogipooo
|
956a7288fb
|
Add basic DrawableNote.
|
2017-05-03 20:12:27 +09:00 |
|
smoogipooo
|
d11e5d0060
|
Add hit windows to Note/HoldNote.
|
2017-05-03 13:51:44 +09:00 |
|
smoogipooo
|
5328793693
|
ManiaBaseHit -> ManiaHitObject.
|
2017-05-03 12:44:19 +09:00 |
|
smoogipooo
|
64c677a29d
|
Add IHasColumn.
|
2017-05-03 12:42:37 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|