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Commit Graph

24206 Commits

Author SHA1 Message Date
smoogipoo
2bea625613 Fix initial playback states not being correct 2021-04-21 23:22:11 +09:00
smoogipoo
f32d00c0d9 Fix post-merge errors 2021-04-21 17:13:01 +09:00
smoogipoo
e78ef05fcf Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-21 17:11:14 +09:00
smoogipoo
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
smoogipoo
fb848f7544 Rename to MasterGameplayClock 2021-04-21 16:33:14 +09:00
Bartłomiej Dach
a2afa38a3f Merge branch 'master' into fix-mod-customisation-input-blocking-padding 2021-04-20 19:41:25 +02:00
Dean Herbert
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
Add background and audio checks
2021-04-21 00:10:32 +09:00
Dean Herbert
7fc450c620 Fix mod settings blocking input outside its visible area
Closes #12502.
2021-04-20 23:42:56 +09:00
Naxess
e9dfa2860a Add xmldoc note about path being relative 2021-04-20 13:44:06 +02:00
Naxess
d7a81471c8 Add xmldoc to GetPathForFile 2021-04-20 13:40:38 +02:00
Naxess
3e1b6b3b34 Simplify verifier run call args
Uses the resolved working beatmap instead of resolving it every time.

Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
smoogipoo
ec080fcb32 Move seekOffset back to MasterGameplayClockContainer 2021-04-20 18:25:46 +09:00
smoogipoo
a683e5ec34 Seek using local method 2021-04-20 17:40:11 +09:00
smoogipoo
97fb90d9f4 Move clock processing to base.Seek() 2021-04-20 17:35:59 +09:00
smoogipoo
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
smoogipoo
d28eb399a4 Fix storyboard sample lifetimes not set if seeked past 2021-04-20 17:14:48 +09:00
smoogipoo
281c2041b2 Add failing test 2021-04-20 16:51:00 +09:00
smoogipoo
3d6d26039a Remove unused usings 2021-04-20 14:09:54 +09:00
smoogipoo
88ded95e75 Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
smoogipoo
8dd9134e3d Move source clock adjustment application to Start() 2021-04-20 13:09:49 +09:00
smoogipoo
a92ae8ce76 Fix Reset() potentially not resetting to the intended start position 2021-04-20 13:01:42 +09:00
Naxess
496df411a7 Remove now unused import 2021-04-20 02:39:11 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
Naxess
1478bcfa8e Improve xmldoc consistency 2021-04-20 02:30:27 +02:00
Naxess
67e4fe4284 Add xmldoc to GetStream 2021-04-20 02:28:38 +02:00
Naxess
4510e795e1 Fix category of audio quality check 2021-04-20 02:13:26 +02:00
Naxess
c633f15565 Add audio quality check 2021-04-20 01:36:03 +02:00
Naxess
f168247254 Add Track as a property to IWorkingBeatmap
This is implemented by `WorkingBeatmap` already, and is much better to use than loading the track every time we need it.
2021-04-20 01:35:41 +02:00
Naxess
40ae856dfc Show 2 decimals for background filesize 2021-04-20 01:34:05 +02:00
Naxess
14c626ffcb Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Bartłomiej Dach
0825fc57a9 Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Dean Herbert
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
smoogipoo
acbf4580a4 Only set initial source in Reset() 2021-04-19 19:57:00 +09:00
smoogipoo
c7183f92f7 Rename Restart() -> Reset() 2021-04-19 19:57:00 +09:00
Dean Herbert
a40dcd4b8d Add a touch more space in the timing column 2021-04-19 18:53:06 +09:00
Dean Herbert
097a347533 Adjust Add different background colour for timing area 2021-04-19 18:25:30 +09:00
Dean Herbert
5bce5d2057 Update design logic 2021-04-19 18:25:20 +09:00
Dean Herbert
8fcfac7ddc
Merge branch 'master' into timing-screen-ux 2021-04-19 16:44:32 +09:00
Dean Herbert
1ebc5ac5cc Remove unused legacy class 2021-04-19 16:36:00 +09:00
Dean Herbert
8da561a2a6 Soften colours and adjust padding slightly 2021-04-19 16:35:36 +09:00
Dean Herbert
f8b20ca8aa Add new display for effect row attribute 2021-04-19 16:35:36 +09:00
Dean Herbert
ec249a0edb Add new display for sample row attribute 2021-04-19 16:23:28 +09:00
Dean Herbert
6465a72060 Add bubbled word class for use in attribute rows 2021-04-19 16:23:28 +09:00
Dean Herbert
3aad0a8b9c Add new display for difficulty row attribute 2021-04-19 16:23:06 +09:00
Dean Herbert
d3cebfb6fb Use explicit label 2021-04-19 16:23:06 +09:00
Dean Herbert
a10a8680d0 Add new display for timing row attributes 2021-04-19 16:23:06 +09:00
Dean Herbert
f4baff9e04 Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00