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Commit Graph

43952 Commits

Author SHA1 Message Date
Dean Herbert
4da2dca339 Apply the default SampleControlPoint if not externally provided
This is mostly to handle tests for now, as generally this should be
provided by an external source in all other cases.
2021-08-30 17:21:07 +09:00
Dean Herbert
2115d6f93e Add test coverage of legacy sample point recreation 2021-08-30 17:14:53 +09:00
Dean Herbert
d35c4da906 Add new control point to legacy regeneration logic 2021-08-30 17:14:53 +09:00
Dean Herbert
6ee4a6526c Don't block sample points from still being added to ControlPointInfo 2021-08-30 17:14:53 +09:00
Dean Herbert
6fd24a5d92 Remove redundant null coalesce 2021-08-30 17:14:53 +09:00
Dean Herbert
ccacf56dd8 Move to legacy namespace 2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2 Move samples to LegacyControlPointInfo 2021-08-30 17:14:53 +09:00
Dean Herbert
da7a871afa
Update inline comment to point to new variable location
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
2021-08-30 16:27:24 +09:00
Dean Herbert
678386f5c4 Fix missed null coalesce 2021-08-30 16:05:56 +09:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Dean Herbert
f64efdc4a9 Merge branch 'update-extension-usages' into update-framework 2021-08-30 16:00:09 +09:00
Dean Herbert
58a052ea1f Update framework 2021-08-30 16:00:07 +09:00
Dan Balasescu
6b3cc81e19
Merge pull request #14486 from peppy/taiko-drum-refacor
Create a base component to handle gameplay sample triggering
2021-08-30 15:47:21 +09:00
Dean Herbert
6a6dac609c Fix instability of taiko double conversion
Until now, the taiko speed multiplier was potentially applied more than
once if conversion was run multiple times.
2021-08-30 15:30:18 +09:00
Dean Herbert
4adfe9a6dc Add test coverage of double-convert stability 2021-08-30 15:30:04 +09:00
Dean Herbert
ee49305cad Move taiko legacy speed multiplier to osu.Game project
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
Joseph Madamba
7bb2269eba Add overlay closing behavior test 2021-08-29 22:27:56 -07:00
Dean Herbert
4dd60e3299 Merge branch 'master' into taiko-drum-refacor 2021-08-30 14:12:52 +09:00
Dan Balasescu
7be825f470
Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
Salman Ahmed
6dc11543ad Handle (null?) PP in PerformanceTable 2021-08-29 17:20:33 +03:00
Salman Ahmed
6aaef7b0be Handle null PP during score set in TopScoreStatisticsSection
Supersedes #14562
Closes #14541
2021-08-29 17:19:17 +03:00
Salman Ahmed
8f3416d853 Assert PP not null when showPerformancePoints is true 2021-08-29 16:03:39 +03:00
Salman Ahmed
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
Joseph Madamba
9a5445bded Fix overlays closing when clicking any empty area of the toolbar instead 2021-08-28 22:25:13 -07:00
Joseph Madamba
38912bfc16 Fix floating overlays not closing when clicking some empty area of the toolbar 2021-08-28 20:38:35 -07:00
Bartłomiej Dach
2efe82a18d
Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
Bartłomiej Dach
d9db1ecee9
Remove game-global popover container 2021-08-28 20:05:59 +02:00
Bartłomiej Dach
fcc3e57d5d
Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
Bartłomiej Dach
e94d96f250
Add local popover container to editor screens 2021-08-28 20:05:58 +02:00
Bartłomiej Dach
7457480b50
Add local popover container to lounge subscreen 2021-08-28 20:05:58 +02:00
Bartłomiej Dach
7122f48568
Merge pull request #14552 from frenzibyte/fix-test-visibility-regression
Fix editor screen test scenes not updated to show their screens
2021-08-28 19:55:44 +02:00
Salman Ahmed
eb90cedc9b Fix editor screen test scenes not updated to show their screens 2021-08-28 20:09:35 +03:00
Dean Herbert
6f03f7a6a6
Merge pull request #14534 from peppy/fix-tournament-startup-crash
Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
2021-08-28 17:44:01 +09:00
Bartłomiej Dach
d37df6afec
Fix test failing after BDL -> [Test] change 2021-08-28 09:45:00 +02:00
Dean Herbert
b008a86d8c Remove unused using statement 2021-08-28 16:35:54 +09:00
Dean Herbert
6ef096001e Fix several cases of incorrect handling of CurrentMatch nullability 2021-08-28 16:24:36 +09:00
Dean Herbert
303c70791d Add more failing test coverage for null CurrentMatch 2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937 Fix tournament crashing when osu!(stable) is at ranking screen at startup 2021-08-28 14:28:33 +09:00
Dean Herbert
7fbeb9ecc7 Add failing test coverage for tournament startup states 2021-08-28 14:28:30 +09:00
Salman Ahmed
589f2863ca Move incompatibility tooltip logic to local player mod select overlays
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.

That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.

Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
Salman Ahmed
e527bfd4bf Move incompatibility icon logic to local player mod select overlays 2021-08-28 02:37:46 +03:00
Salman Ahmed
69f5705ca0
Merge pull request #14526 from peppy/update-framework
Update framework
2021-08-28 01:42:50 +03:00
Dean Herbert
681a87d4ec Update framework 2021-08-28 07:08:06 +09:00
Dean Herbert
804ca88d63 Update framework 2021-08-27 19:52:45 +09:00
Salman Ahmed
378734a7f8 Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
Salman Ahmed
1650fbb8be Add failing test steps 2021-08-27 13:24:37 +03:00
Dean Herbert
2bfb9d5478
Merge pull request #14512 from nekodex/lobby-sounds
Add sounds for some lobby events
2021-08-27 19:21:11 +09:00
Salman Ahmed
b7a0316194 Shorten test player count to 4 for less steps 2021-08-27 13:14:56 +03:00
Dean Herbert
97f27897b1 Add test coverage of mass multiplayer event firing 2021-08-27 18:57:35 +09:00
Dean Herbert
2b06dacd0e Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00