Dean Herbert
46e5bda40c
Fix test failures
2024-03-08 19:02:12 +08:00
Bartłomiej Dach
44d0dc6113
Fix 1px flashlight gaps when gameplay scaling mode is active
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Closes https://github.com/ppy/osu/issues/27522 .
Concerns mostly taiko and catch.
Not much of a proper fix rather than a workaround but it is what it is.
I tried a few other things, including setting `MaskingSmoothness = 0` on
the scaling container itself, to no avail.
2024-03-08 11:07:30 +01:00
Bartłomiej Dach
e18bbc9509
Merge pull request #27529 from peppy/fix-slider-repeat-visuals
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Fix cross-talk between pooled `DrawableSliderRepeat` usage causing incorrect rotation
2024-03-08 09:21:34 +01:00
Dean Herbert
c9b4c684e5
Merge pull request #27403 from Gabixel/increase-modselect-initial-scroll
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Change initial scroll effect to mod columns
2024-03-08 14:00:40 +08:00
Dean Herbert
5e7d9ea04a
Adjust scroll speed back to original
2024-03-08 13:59:04 +08:00
Dean Herbert
fcc35a6acc
Fix cross-talk between pooled DrawableSliderRepeat
usage causing incorrect rotation
2024-03-08 11:37:13 +08:00
Dean Herbert
6323189cfb
Merge pull request #27498 from frenzibyte/argon-pp-counter
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Add "Argon" performance points counter
2024-03-08 11:16:10 +08:00
Dean Herbert
d9cc619693
Merge branch 'master' into argon-pp-counter
2024-03-08 10:32:16 +08:00
Dean Herbert
9286398633
Move naming migrations to more correct place
2024-03-08 10:26:08 +08:00
Dean Herbert
0ebb12f67f
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
Dean Herbert
ae2ef8ee1e
Fix typo in wireframe description
2024-03-08 10:19:00 +08:00
Dean Herbert
f2753ef7a2
Decrease size of pp display relative to accuracy
2024-03-08 09:41:38 +08:00
Dean Herbert
87b4406bdc
Pad at minimum three digits for argon pp display
2024-03-08 09:41:28 +08:00
Salman Ahmed
79da6d8613
Fix refactor error on EndTimeForDisplay
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Not sure when this happened >.>
2024-03-08 03:08:03 +03:00
Salman Ahmed
fa9b2f0cd5
Add generics to ApplyInitialValue
/ApplyTransforms
for ability to return custom transform sequences
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*sigh*
2024-03-08 03:07:39 +03:00
Salman Ahmed
b450abb687
Support applying initial values of storyboard commands
2024-03-08 02:02:48 +03:00
Salman Ahmed
2ca36254f4
Fix comparison interface not implemented on storyboard command classes
2024-03-08 02:02:25 +03:00
Salman Ahmed
3755dd059a
Calculate loop delays at point of transform application
2024-03-08 02:01:02 +03:00
Salman Ahmed
87b065b8c3
Fix incorrect start time calculations
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`LoopStartTime` is now baked into each `IStoryboardCommand`.
2024-03-08 02:01:02 +03:00
Salman Ahmed
6c257e5159
Fix HasCommands
property not set at all
2024-03-08 01:59:44 +03:00
Salman Ahmed
9b77d8c972
Fix group start/end time not calculating correctly
2024-03-08 01:59:28 +03:00
Salman Ahmed
585ab59768
Apply major refactor to the storyboard commands flow structrure
2024-03-08 01:10:09 +03:00
Dean Herbert
646edb239a
Merge pull request #27429 from bdach/rewind-slider-tracking
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Fix slider tracking state not restoring correctly in all cases on rewind
2024-03-07 22:41:12 +08:00
Dean Herbert
f7d470ce33
Merge pull request #27520 from smoogipoo/missing-event-unbind
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Fix missing event unbinds
2024-03-07 21:54:58 +08:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds
2024-03-07 21:10:11 +09:00
Bartłomiej Dach
fba44e67a0
Merge pull request #27214 from Givikap120/freemod_mapinfo_fix
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Fix mod selection in online-play rooms not accounting for mods of selected item
2024-03-07 12:45:14 +01:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
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Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Bartłomiej Dach
e99030c515
Merge pull request #27516 from frenzibyte/editor-screen-selector
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Change editor screen switcher control design and behaviour to act like a button
2024-03-07 11:04:18 +01:00
Bartłomiej Dach
74e3c47c2f
Merge pull request #27517 from Joehuu/fix-failed-s-accuracy-circle
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Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 10:46:24 +01:00
Bartłomiej Dach
039520d55d
Use slightly nicer parameterisation in test
2024-03-07 09:49:20 +01:00
Bartłomiej Dach
64dc3d728e
Merge pull request #27453 from frenzibyte/mania-key-gaps
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Fix osu!mania key images potentially showing gaps between columns
2024-03-07 09:32:50 +01:00
Bartłomiej Dach
644553d5b4
Merge branch 'master' into freemod_mapinfo_fix
2024-03-07 09:24:44 +01:00
Dan Balasescu
1cafb09977
Increase border thickness
2024-03-07 17:22:38 +09:00
Joseph Madamba
c36232bc02
Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 00:10:30 -08:00
Joseph Madamba
56caf19350
Add visual test for failed S display
2024-03-07 00:10:30 -08:00
Dan Balasescu
e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
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Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Salman Ahmed
0fe139a189
Adjust editor screen switcher control design and behaviour
2024-03-07 08:20:46 +03:00
Salman Ahmed
336a6180e5
Expose TRANSITION_LENGTH
from tab control
2024-03-07 08:20:20 +03:00
Bartłomiej Dach
aa3cd402ca
Fix broken english
2024-03-06 21:30:31 +01:00
Bartłomiej Dach
3121cf81e6
Bump score version
2024-03-06 21:30:09 +01:00
Salman Ahmed
672f645cba
Clamp only on horizontal sides
2024-03-06 18:40:20 +03:00
Dean Herbert
0881e7c8c1
Merge pull request #27454 from EVAST9919/sb-lifetime-improvements
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Improve storyboard performance by better handling sprites lifetime
2024-03-06 20:23:22 +08:00
Dean Herbert
13f7480d79
Merge branch 'master' into sb-lifetime-improvements
2024-03-06 19:27:40 +08:00
Dean Herbert
5b6703ec0d
Move optimisation to isolated method
2024-03-06 19:25:13 +08:00
Dean Herbert
29a37e3585
Merge pull request #27491 from bdach/f-rank-appearance
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Update F rank badge colours to match latest designs
2024-03-06 18:55:20 +08:00
Bartłomiej Dach
08609e19d6
Fix osu! standardised score estimation algorithm violating basic invariants
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As it turns out, the "lower" and "upper" estimates of the combo portion
of the score being converted were misnomers. In selected cases
(scores with high accuracy but combo being lower than max by more than
a few objects) the janky score-based math could overestimate the count
of remaining objects in a map. For instance, in one case the numbers
worked out something like this:
- Accuracy: practically 100%
- Max combo on beatmap: 571x
- Max combo for score: 551x
The score-based estimation attempts to extract a "remaining object
count" from score, by doing something along of sqrt(571^2 - 551^2). That
comes out to _almost 150_. Which leads to the estimation overshooting
the total max combo count on the beatmap by some hundred objects.
To curtail this nonsense, enforce some basic invariants:
- Neither estimate is allowed to exceed maximum achievable
- Ensure that lower estimate is really lower and upper is really upper
by just looking at the values and making sure that is so rather than
just saying that it is.
2024-03-06 11:40:10 +01:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
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Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
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Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Bartłomiej Dach
0d4515d26e
Merge pull request #27506 from peppy/update-framework
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Update framework
2024-03-06 08:43:24 +01:00
Bartłomiej Dach
53fffc6a75
Remove unused using directives
2024-03-06 07:57:59 +01:00