Salman Alshamrani
3fc86f60ee
Fix mobile release dialog obstructed by the software keyboard
2025-01-03 22:01:06 -05:00
Dean Herbert
b4698851a3
Merge pull request #31403 from frenzibyte/mobile-disclaimer
2025-01-04 02:35:36 +09:00
Dean Herbert
2cd86cbf91
Localise text
2025-01-04 01:28:33 +09:00
Dean Herbert
da85517036
Adjust popup icon animation slightly
2025-01-04 01:28:09 +09:00
Dean Herbert
60fd0be481
Make popup body text left aligned when multiple lines of text are provided
2025-01-04 01:19:56 +09:00
Dean Herbert
1d81dade25
Update copy and require actually clicking button to confirm
2025-01-04 01:13:03 +09:00
Dean Herbert
97d065d887
Only flip value if popup was definitely shown
2025-01-04 00:58:19 +09:00
Dean Herbert
1161b7b3c0
Flip navigation test expectations in line with new behaviour
2025-01-04 00:55:12 +09:00
Salman Alshamrani
c40371c052
Move dialog class location
2025-01-03 00:27:26 -05:00
Salman Alshamrani
039800550c
Display popup disclaimer about game state and performance on mobile platforms
2025-01-03 00:20:50 -05:00
Dean Herbert
e7b80167cd
Fix slider end circles not remaining for long enough when hit animations disabled
2025-01-02 18:54:28 +09:00
Dean Herbert
2d4a3aa4f9
Merge pull request #31354 from bdach/show-hit-markers-for-repeats
...
Fix slider repeats not properly respecting "show hit markers" setting
2025-01-02 18:45:55 +09:00
Dean Herbert
794765ba85
Remove use of Loop
(and transforms) for slider repeat arrow animations
...
Less transforms in gameplay is always better.
This fixes repeat arrows animating completely incorrectly in the editor
(and probably gameplay when rewinding).
2025-01-02 18:36:58 +09:00
Dean Herbert
2a28c5f4de
Add static memory of last applied offset score
...
I don't really like adding this new session static, but we don't have a
better place to put this.
2025-01-02 16:20:25 +09:00
Dean Herbert
2d3595f768
Add test covering required behaviour
...
See https://github.com/ppy/osu/issues/30885 .
2025-01-02 16:20:09 +09:00
Dean Herbert
58dcb25bd5
Revert "Clear previous LastLocalUserScore
when returning to song select"
...
This reverts commit ced8dda1a2
.
2025-01-02 15:59:00 +09:00
Dan Balasescu
1cb2c86104
Merge pull request #31383 from peppy/editor-toolbar-scrolling-weird
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Always block scroll input above editor toolbox areas
2025-01-02 15:11:11 +09:00
Dan Balasescu
6546dc0969
Merge pull request #31381 from peppy/auto-start-10-seconds
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Add auto-start setting for 10 seconds
2025-01-02 15:09:23 +09:00
Dean Herbert
cca63b599e
Always block scroll input above editor toolbox areas
...
Originally this was an intentional choice (see
https://github.com/ppy/osu/pull/18088 ) when these controls were more
transparent and didn't for a solid toolbox area.
But this is no longer the case, so for now let's always block scroll to
match user expectations.
Closes #31262 .
2025-01-02 14:31:27 +09:00
Dean Herbert
1211f6cf4c
Add auto-start setting for 10 seconds
...
As touched on in
https://github.com/ppy/osu/discussions/31205#discussioncomment-11671185 .
Doesn't require server-side changes as the server just uses a
`TimeSpan`.
2025-01-02 13:06:34 +09:00
Dan Balasescu
9da27b5fe5
Merge pull request #31305 from bdach/round-coordinates-on-legacy-export
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Round object coordinates to nearest integers on legacy export rather than truncating
2025-01-01 21:05:18 +09:00
Dean Herbert
8196325815
Merge pull request #31363 from hrfarmer/game-mode
2025-01-01 11:11:30 +09:00
Salman Alshamrani
3ac2d90f19
Add explanatory note
2024-12-31 20:44:50 -05:00
Bartłomiej Dach
929173c971
Merge pull request #31342 from minetoblend/feature/speedy-metronome
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Speed up metronome in timing screen when pressing control key
2024-12-31 14:49:48 +01:00
Dean Herbert
b09a34cfa8
Merge pull request #31362 from CuNO3/master
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Ignore whitespace while 2FA authentication
2024-12-31 21:14:42 +09:00
Dean Herbert
6ff3110433
Consolidate variable
2024-12-31 21:14:15 +09:00
aychar
333ae75a82
Add game mode key to plist
2024-12-31 00:29:36 -06:00
Unili
acd51c8e9d
Merge branch 'ppy:master' into master
2024-12-31 11:35:55 +08:00
CuNO3
22c8229993
Ignore whitespace while 2FA authentication
2024-12-31 10:43:48 +08:00
Marvin Schürz
0641d2b510
Remove turboweird function and update displayed bpm text
2024-12-30 19:12:21 +01:00
Dean Herbert
73083e1337
Merge pull request #31350 from bdach/fix-slider-drag-marker-blocking-context-menu
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Fix slider end drag marker blocking open of control point piece context menus
2024-12-30 22:27:30 +09:00
Bartłomiej Dach
06879eee39
Fix slider repeats not properly respecting "show hit markers" setting
...
Closes https://github.com/ppy/osu/issues/31286 .
Curious on thoughts about how the instant arrow fade looks on
non-classic skins. On argon it's probably fine, but it does look a
little off on triangles...
2024-12-30 13:52:50 +01:00
Dan Balasescu
11a4e3beb4
Merge pull request #31287 from stanriders/change-relax-leniency
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Change `OsuModRelax` hit leniency to be the same as in stable
2024-12-30 21:42:48 +09:00
Dan Balasescu
643e849029
Merge branch 'master' into fix-slider-drag-marker-blocking-context-menu
2024-12-30 21:34:11 +09:00
Dan Balasescu
c56a6ed595
Merge pull request #31348 from bdach/fix-slider-quick-delete
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Fix quick-deleting unselected slider path control point also deleting all selected control points
2024-12-30 21:33:57 +09:00
Dan Balasescu
ab111178d0
Merge pull request #31352 from bdach/collapse-sample-point-indicators-better
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Take custom bank name length into account when collapsing sample point indicators
2024-12-30 21:32:07 +09:00
Bartłomiej Dach
693db097ee
Take custom bank name length into account when collapsing sample point indicators
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Would close https://github.com/ppy/osu/issues/31312 .
Not super happy with the performance overhead of this, but this is
already a heuristic-based implementation to avoid every-frame
`.ChildrenOfType<>()` calls or similar, so not super sure how to do
better. The `Array.Contains()` check stands out in profiling, but
without it the indicators can collapse *too* eagerly sometimes.
2024-12-30 12:04:41 +01:00
Bartłomiej Dach
4d326ec31f
Fix slider end drag marker blocking open of control point piece context menus
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Closes https://github.com/ppy/osu/issues/31323 .
2024-12-30 11:07:25 +01:00
Bartłomiej Dach
a4c6f221c2
Add extra test coverage to prevent regressions
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Covers scenario described in https://github.com/ppy/osu/issues/31176 and
fixed in https://github.com/ppy/osu/pull/31184 .
2024-12-30 11:07:21 +01:00
Bartłomiej Dach
2a758bc3df
Add failing test case
2024-12-30 10:47:55 +01:00
Bartłomiej Dach
182f998f9b
Fix quick-deleting unselected slider path control point also deleting all selected control points
...
Closes https://github.com/ppy/osu/issues/31308 .
Logic matches corresponding quick-delete logic in
130802e480/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs (L307-L316)
.
2024-12-30 09:44:04 +01:00
Bartłomiej Dach
aa67f87fe9
Add failing test coverage
2024-12-30 09:42:24 +01:00
Bartłomiej Dach
f18114d2fb
Merge pull request #31282 from peppy/fix-volume-key-repeat
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Fix volume adjust key repeat not working as expected
2024-12-30 08:49:35 +01:00
Marvin Schürz
9ea7afb38e
Use return value instead of field to force weight position update
2024-12-30 03:59:54 +01:00
Marvin Schürz
aa6763785c
Use 3x speed instead when beat snap divisor is divisible by 3
2024-12-30 03:21:52 +01:00
Marvin Schürz
8be500535d
Speed up metronome when holding control
2024-12-30 03:13:22 +01:00
Dean Herbert
10ee2e28c2
Merge pull request #31303 from bdach/pause-on-gameplay-test
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Pause playback when entering gameplay test from editor
2024-12-28 04:41:28 +09:00
Dean Herbert
ac348b8780
Merge pull request #31307 from bdach/id3-tags
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Populate metadata from ID3 tags when changing beatmap audio track in editor
2024-12-28 02:41:49 +09:00
Dean Herbert
1b2a223a5f
Fix failing test scene due to new dependency
2024-12-28 01:02:15 +09:00
Bartłomiej Dach
6a6db5a22b
Populate metadata from ID3 tags when changing beatmap audio track in editor
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- Closes https://github.com/ppy/osu/issues/21189
- Supersedes / closes https://github.com/ppy/osu-framework/pull/5627
- Supersedes / closes https://github.com/ppy/osu/pull/22235
The reason why I opted for a complete rewrite rather than a revival of
that aforementioned pull series is that it always felt quite gross to me
to be pulling framework's audio subsystem into the task of reading ID3
tags, and I also partially don't believe that BASS is *good* at reading
ID3 tags. Meanwhile, we already have another library pulled in that is
*explicitly* intended for reading multimedia metadata, and using it
does not require framework changes. (And it was pulled in explicitly for
use in the editor verify tab as well.)
The hard and dumb part of this diff is hacking the gibson such that
the metadata section on setup screen actually *updates itself*
after the resources section is done doing its thing. After significant
gnashing of teeth I just did the bare minimum to make work by caching
a common parent and exposing an `Action?` on it. If anyone has better
ideas, I'm all ears.
2024-12-27 15:16:03 +01:00