Dean Herbert
|
5e3e949fd6
|
Revert all counter commits. Requires much further review.
|
2016-10-13 14:45:41 +09:00 |
|
Dean Herbert
|
61d5c7c56d
|
Make stuff compile again (but StarCounter hits assertions).
|
2016-10-12 16:11:40 +09:00 |
|
Dean Herbert
|
e800649633
|
Merge remote-tracking branch 'upstream/master' into limit-game-access
|
2016-10-12 16:03:03 +09:00 |
|
Dean Herbert
|
4052a665bf
|
Remove all non-load Game access.
|
2016-10-12 15:47:08 +09:00 |
|
Drew DeVault
|
5306141f5f
|
Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
|
2016-10-11 15:04:46 -04:00 |
|
Adonais Romero González
|
2954c19345
|
Misc. fixes
|
2016-10-09 15:19:35 -05:00 |
|
Adonais Romero González
|
4d0c8ed441
|
StarAnimationEasing
|
2016-10-09 14:55:50 -05:00 |
|
Adonais Romero González
|
fd1cbfd8fa
|
Hide VisibleCount from transformStar
|
2016-10-09 14:53:06 -05:00 |
|
Adonais Romero González
|
01da3ca474
|
More line wrapping
|
2016-10-09 14:48:24 -05:00 |
|
Adonais Romero González
|
841707b61f
|
Not animate stars over MaxStars
|
2016-10-09 14:09:07 -05:00 |
|
Adonais Romero González
|
707effb591
|
Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
|
2016-10-09 14:02:44 -05:00 |
|
Thomas Müller
|
dd04b33232
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 20:06:23 +09:00 |
|
Adonais Romero González
|
67d3d772f6
|
Minor fix with StarCounter width
|
2016-10-08 22:15:25 -05:00 |
|
Adonais Romero González
|
37115c8c9f
|
Merge branch 'master' into counters
|
2016-10-08 22:02:43 -05:00 |
|
Adonais Romero González
|
accf365fd1
|
More styling.
|
2016-10-08 21:58:53 -05:00 |
|
Adonais Romero González
|
0d18680eeb
|
StarCounter styling using absolute positioning.
|
2016-10-08 21:45:01 -05:00 |
|
Adonais Romero González
|
5ebb2fc289
|
Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Adonais Romero González
|
a3b4a34a1a
|
TestCase buttons + minor fixes
|
2016-10-07 17:15:36 -05:00 |
|
Adonais Romero González
|
7277cf5af1
|
Reflection to simplify transforms + some refactoring
|
2016-10-07 16:59:52 -05:00 |
|
Adonais Romero González
|
965e542eaf
|
Line wrapping
|
2016-10-07 16:14:35 -05:00 |
|
Adonais Romero González
|
35325fab95
|
Licence added
|
2016-10-07 02:24:46 -05:00 |
|
Adonais Romero González
|
00cfc51004
|
Rolling counters (initial)
|
2016-10-07 02:05:02 -05:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
03aea04a00
|
Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
0178e23b73
|
Ensure we always remain fully visible on any aspect ratio (including very tall ones).
|
2016-09-30 18:46:34 +09:00 |
|
Dean Herbert
|
cc14aeb802
|
Add basic background display system.
|
2016-09-30 18:45:55 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
|
2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
2db962dc33
|
Add basic tweening mouse cursor.
# Conflicts:
# osu-framework
|
2016-09-29 23:46:33 +09:00 |
|
Dean Herbert
|
ae6fb0553d
|
Add contains override to allow correct rendering by CursorContainer on window bounds.
|
2016-09-29 23:46:30 +09:00 |
|
Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
|
2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
eaab1b718e
|
Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:09:26 +09:00 |
|
Huo Yaoyuan
|
25fecfca06
|
Relative size and position for text layer.
|
2016-09-26 16:56:39 +08:00 |
|
Huo Yaoyuan
|
bb13da2b32
|
Add ResetCount method for Counter.
|
2016-09-26 14:23:22 +08:00 |
|
Huo Yaoyuan
|
b4bb3d6317
|
Update private methods implementation.
|
2016-09-26 14:21:40 +08:00 |
|
Huo Yaoyuan
|
756e7a6a67
|
Add missing lincense header, remove unnecessary comment and field.
|
2016-09-26 14:21:25 +08:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Huo Yaoyuan
|
63535df6dc
|
Fix typo and missnaming.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ec2bc4720d
|
Comma seperator in numbers.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ed4fae53cb
|
Add FadeTime and allow setting custom styles directly from container.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
f4ac1f630d
|
Adjust visual tree of counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
0da0d4f35e
|
Avoid accessing container in each counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
c70bf53486
|
Rename counter classes to avoid confusing.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
16f1dff849
|
Make counter public.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
d8666deaa0
|
IsLit Adjustment.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ba19fe1b97
|
Move IsCounting to KeyCounter.
|
2016-09-24 19:46:10 +08:00 |
|