Dean Herbert
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2756d5f09f
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Merge branch 'master' into mod_application
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2017-03-13 23:00:11 +09:00 |
|
smoogipooo
|
842f938439
|
General fixes.
|
2017-03-13 21:05:34 +09:00 |
|
smoogipooo
|
35ddca78f5
|
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
|
2017-03-13 14:50:55 +09:00 |
|
smoogipooo
|
447cc17de8
|
Merge branch 'beatmap_conversion' into mod_application
Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
|
2017-03-12 22:20:52 +09:00 |
|
smoogipooo
|
5be1839710
|
Remove unused method.
|
2017-03-12 22:19:35 +09:00 |
|
smoogipooo
|
c0e29652a6
|
Initial attempt at making mods apply better.
|
2017-03-12 22:13:43 +09:00 |
|
smoogipooo
|
64aab090d5
|
Instantiate HitRenderer with WorkingBeatmap.
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2017-03-12 18:03:13 +09:00 |
|
smoogipooo
|
b47c9e808e
|
usings
|
2017-03-12 14:37:39 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
|
2017-03-12 14:32:50 +09:00 |
|
smoogipooo
|
b0ea282a06
|
Fix map would always be converted to itself when actually converting to a different game mode.
|
2017-03-12 02:26:10 +09:00 |
|
smoogipooo
|
1c7a9e3a07
|
General fixups.
|
2017-03-12 01:26:07 +09:00 |
|
smoogipooo
|
592e05a2c8
|
Better beatmap conversion model.
|
2017-03-12 00:34:21 +09:00 |
|
smoogipooo
|
75ed7406e4
|
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
|
2017-03-11 14:22:59 +09:00 |
|
smoogipooo
|
02281d8a2a
|
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
|
2017-03-10 15:19:36 +09:00 |
|
smoogipooo
|
d3e14aad1b
|
Use =>.
|
2017-03-10 14:55:43 +09:00 |
|
smoogipooo
|
58a88cc715
|
More general refactorings.
|
2017-03-10 14:42:14 +09:00 |
|
smoogipooo
|
f44fa56646
|
Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
|
2017-03-10 13:42:50 +09:00 |
|
smoogipooo
|
2d6e667c7c
|
Renaming + use IEnumerable.
|
2017-03-10 13:40:44 +09:00 |
|
Dean Herbert
|
2813484f2e
|
Merge branch 'master' into general_hud
|
2017-03-10 13:25:26 +09:00 |
|
Dean Herbert
|
9e223bd77b
|
Merge pull request #459 from Jorolf/rulesetAndPlayModeRemake
Added Descriptions to Rulesets + PlayModes list
|
2017-03-10 13:18:43 +09:00 |
|
smoogipooo
|
31f6cbd8cf
|
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
|
2017-03-10 12:14:13 +09:00 |
|
smoogipooo
|
fa9110ce6e
|
Remove custom combo counters.
|
2017-03-10 11:04:46 +09:00 |
|
Jorolf
|
d9a4a677fd
|
Added Descriptions to Rulesets + PlayModes list
|
2017-03-09 21:37:03 +01:00 |
|
Dean Herbert
|
0c4c1689b6
|
Merge branch 'master' into modselect
|
2017-03-09 12:51:40 +09:00 |
|
Dean Herbert
|
5a42035f88
|
Update license headers.
|
2017-03-08 15:50:52 +09:00 |
|
Huo Yaoyuan
|
b3b813c0ae
|
Follow current mod layout.
|
2017-03-07 20:05:50 +08:00 |
|
Dean Herbert
|
02cab41d34
|
Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
|
2017-03-07 19:30:48 +09:00 |
|
Dean Herbert
|
bff1179624
|
Merge branch 'master' into replay
# Conflicts:
# osu.Game/Modes/Mod.cs
|
2017-03-07 14:32:14 +09:00 |
|
Dean Herbert
|
5cbcf7a20a
|
Fix error-level inspections.
|
2017-03-07 14:31:54 +09:00 |
|
Dean Herbert
|
ecdbcb20cf
|
Fix error-level inspections.
|
2017-03-07 13:52:47 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
3e4cd0dc7c
|
Merge remote-tracking branch 'upstream/master' into less-mods-enum
# Conflicts:
# osu.Game.Modes.Mania/ManiaMod.cs
# osu.Game.Modes.Osu/OsuMod.cs
# osu.Game/Modes/Mod.cs
|
2017-03-07 13:42:50 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
12a3b1414f
|
Add sane defaults for abstract Mod class and remove remaining use of enum.
|
2017-03-06 18:29:19 +09:00 |
|
Dean Herbert
|
45f500920c
|
Don't use Mods enum for handling incompatible mods.
|
2017-03-06 18:29:17 +09:00 |
|
Dean Herbert
|
610de4a34c
|
Only show replay cursor when replay input is present.
|
2017-03-06 15:24:00 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
|
Dean Herbert
|
9e1383fa48
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
|
2017-03-04 13:17:01 +09:00 |
|
Dean Herbert
|
8bb4bea1a4
|
Fix incorrect ordering.
|
2017-03-02 20:27:13 +09:00 |
|
DrabWeb
|
482be9f451
|
Remove AvailableMods
|
2017-03-02 02:04:26 -04:00 |
|
DrabWeb
|
1eee587c18
|
CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection
|
2017-03-02 01:07:28 -04:00 |
|
DrabWeb
|
6c680825ed
|
ModSections in Ruleset, fixed toolbar play mode changed not firing
|
2017-03-01 22:05:52 -04:00 |
|
DrabWeb
|
bb12463ae4
|
Working on better way to handle mods
|
2017-03-01 20:57:33 -04:00 |
|
Dean Herbert
|
58ae9e888d
|
Basic partial replay support.
|
2017-03-01 22:04:20 +09:00 |
|
Dean Herbert
|
a22216d0b0
|
Update nuget packages.
|
2017-02-27 20:38:30 +09:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Thomas Müller
|
f7d985fe18
|
Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
|
2017-02-24 19:36:17 +01:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
|
580584a015
|
Don't use osu! mode parser for other game modes for now (convert still works).
|
2017-02-15 12:36:47 +09:00 |
|