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Commit Graph

63 Commits

Author SHA1 Message Date
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
8d81e66f88 Fix osu score processor crashing 2018-08-02 21:07:11 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
eba1d309b6 Fix incorrect namespace of OsuPerformanceCalculator 2018-05-17 16:58:22 +09:00
smoogipoo
c1d9fcc140 Make OsuPerformanceCalculator use the new hitresult namings 2018-05-16 12:46:31 +09:00
smoogipoo
995fda9b6f Move base classes to osu.Game.Rulesets.Difficulty namespace 2018-05-15 17:38:08 +09:00
smoogipoo
10e2f74538 Port osu-performance HD AR fix 2018-05-15 11:53:11 +09:00
smoogipoo
a81921118d Strip whitespaces 2018-05-14 11:54:11 +09:00
smoogipoo
ce6b4cc2d3 Add more attributes to OsuPerformanceCalculator's output 2018-05-14 11:15:37 +09:00
smoogipoo
e1b8a1589b Fix TimeRate not being considered for performance calculation 2018-05-14 11:15:14 +09:00
Dean Herbert
f6df704deb
Merge branch 'master' into diffcalc-fixes 2018-05-12 22:16:20 +09:00
smoogipoo
416ed72597 Port osu-performance changes into OsuPerformanceCalculator 2018-05-12 15:46:25 +09:00
smoogipoo
a337248999 Fix incorrect count 2018-05-11 22:06:16 +09:00
smoogipoo
224f1a0810 Fix incorrect osu! difficulty calculator combo count 2018-05-11 21:49:16 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
04f5563238 Match HP drain harshness closer to stable
Based on number of misses before fail on two arbitrary tests. Obviously not final, just making the game more playable for the time being.
2018-03-07 19:37:26 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Aergwyn
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
f807d26cae Use ranked property of mods rather than checking for individual mods 2017-11-28 21:46:13 +09:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
decee415dd Calculate real AR based on PreEmpt time 2017-11-21 19:54:08 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
Dean Herbert
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Shawdooow
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
Shawdooow
4e8944de04 fix maps ending early 2017-09-26 22:54:33 -04:00
Dean Herbert
8ccbc07dec Remove unnecessary constructor 2017-09-15 20:54:46 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73 Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
d69b8d7784 Add basic combo score factor to osu! ruleset 2017-09-05 17:09:58 +09:00
Dean Herbert
ed0f2a654b Rename variable 2017-09-04 18:51:50 +09:00