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mirror of https://github.com/ppy/osu.git synced 2025-03-09 07:47:23 +08:00

38336 Commits

Author SHA1 Message Date
Bartłomiej Dach
c315113fde
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-16 00:15:51 +01:00
tsrk
74e7cc2056
feat: implement new design of key counter 2023-02-15 22:18:02 +00:00
tsrk
e9dcc257b4
reafactor: simplify type checking 2023-02-15 22:06:35 +00:00
tsrk
b0a2e69f95
style: nullable pass on KeyCounterDisplay 2023-02-15 22:06:10 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit methods to (Un)light 2023-02-15 21:41:41 +00:00
tsrk
df0633858c
fix(KeyCounter): don't override Handle
This caused the Keyboard inputs to register twice, which is not what we
want.
2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
Bartłomiej Dach
768eea1ea8
Merge branch 'master' into skinnable-clean-up-documentation 2023-02-15 21:26:11 +01:00
Bartłomiej Dach
1d5d34ba0e
Merge pull request #22647 from peppy/remove-target-component-container
Simplify and rename `SkinnableTargetComponentsContainer`
2023-02-15 21:25:49 +01:00
Cootz
387a6f1330 Move logic to Export method 2023-02-15 22:43:43 +03:00
Cootz
fb06a77e2b
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-02-15 22:29:38 +03:00
Cootz
1f586c129c fix applied 2023-02-15 22:15:44 +03:00
Dean Herbert
925deb7ca5 Make skin editor clipboard shared between screens and skins to allow moving elements over 2023-02-15 19:35:37 +09:00
Dean Herbert
bc83b0c264 Fix clipboard changes not batching as undo steps 2023-02-15 19:35:22 +09:00
Dean Herbert
bcf2555545 Fix components having incorrect default positions 2023-02-15 19:34:42 +09:00
Dean Herbert
d653335b6f Add basic skin editor clipboard implementation 2023-02-15 19:28:42 +09:00
Dean Herbert
08ed174f61 Change GameplaySkinComponentLookup's generic to always be an enum
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c Move the lookup type out of ISserialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503 Rename ISkinnableTarget to ISerialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7 Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2 Rename SkinnableInfo to SkinnableDrawableInfo 2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e Move SkinnableInfo to better namespace 2023-02-15 18:23:10 +09:00
Dean Herbert
8bbd00822c Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
Dean Herbert
e71dfd7555 Fix skin export failing if a directory exists with the proposed filename 2023-02-15 16:11:16 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-15 14:48:15 +09:00
Dean Herbert
9ed068c1e6 Only apply dim changes when background blur is disabled 2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c Adjust song select background dimming to be more evenly applied 2023-02-15 13:59:24 +09:00
Dean Herbert
5024838f3a Merge branch 'master' into bubble_mod_implementation_clean 2023-02-15 13:47:18 +09:00
Bartłomiej Dach
99b78c63a0
Merge branch 'master' into fix-mania-long-note-regression 2023-02-14 21:25:31 +01:00
Dean Herbert
5ec5222d8a Expose and consume OsuInputManager explicitly 2023-02-14 17:36:07 +09:00
Dean Herbert
b42b5f97cf Use Overlays container rather than KeyBindingInputManager for flashlight 2023-02-14 17:36:07 +09:00
Dean Herbert
970388d4e2 Move Overlays container to accept input and be frame-stable 2023-02-14 17:35:12 +09:00
Dean Herbert
e6f0a1dec9
Merge pull request #22632 from Joehuu/fix-beatmap-preview-progress
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-14 17:06:50 +09:00
Dean Herbert
7aaaf7fca2 Combine and attempt to simplify the score import / preparation process further 2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7 Merge branch 'master' into replay-length-extension 2023-02-14 16:42:26 +09:00
Dean Herbert
0217875f3f
Merge branch 'master' into SkinSetOnNotificationClick 2023-02-14 16:04:03 +09:00
Dean Herbert
0ad245e9e0 Rewrite implementation to match other implementations 2023-02-14 16:00:23 +09:00
Dean Herbert
21429e164f Fix comment grammar 2023-02-14 15:55:32 +09:00
PC
ca2603324c Change present from skin selection tab to SkinCollection.First() 2023-02-14 09:43:40 +03:00
Joseph Madamba
ea624b8ad0 Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Dean Herbert
63f3498762 Restructure UseResumeOverlay to correctly handle a value change before BDL load 2023-02-14 15:11:33 +09:00
Dean Herbert
9e04a36d86 Move test to a mod test and add more resilient test logic 2023-02-14 15:07:45 +09:00
PC
9064391226 Use ChildrenOfType instead of linq 2023-02-14 08:24:03 +03:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation 2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9 Make Actions nullable 2023-02-14 13:54:00 +09:00