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Commit Graph

65 Commits

Author SHA1 Message Date
Dean Herbert
2640c2ac43
Add tick sample. 2017-02-16 13:39:01 +09:00
Dean Herbert
19eb58e724
Fix namespace. 2017-02-16 13:37:08 +09:00
Dean Herbert
97b782128e
Adjust tick appear/disappear animations. 2017-02-16 13:33:59 +09:00
Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks). 2017-02-16 13:20:30 +09:00
Dean Herbert
23677a309f
Merge branch 'master' into slider_ticks 2017-02-16 11:06:23 +09:00
Damnae
f1535363f4 Rename SliderTicksRenderer to SliderTicksLayer. 2017-02-15 19:06:54 +01:00
Damnae
b7fca88b4f Clearer slider Velocity and TickDistance calculations. 2017-02-15 18:55:49 +01:00
Dean Herbert
31a617363a
Improve the feel of spinners. 2017-02-15 23:24:08 +09:00
Dean Herbert
7fbc5990d1
Add combo numbers. 2017-02-15 23:23:55 +09:00
Dean Herbert
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert
ce859196d5
Avoid glow fading out early on spinners. 2017-02-15 21:05:46 +09:00
Dean Herbert
12e265a3e2
Combine triangle system implementations. 2017-02-15 20:39:10 +09:00
Damnae
e2fae24ad5 Merge branch 'master' into slider_ticks
Conflicts:
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
f2b0fd4de0
Throw exception on unknown hitobject. 2017-02-15 11:37:23 +09:00
Dean Herbert
10dfe47638 Add spinners and improve TestCaseHitObjects. 2017-02-15 01:23:20 +09:00
Dean Herbert
396c8121d3 Better slider defaults. 2017-02-15 01:23:19 +09:00
Dean Herbert
e88d02d3c4 Ensure SliderCurve is assigned Calculated before used. 2017-02-15 01:23:19 +09:00
Dean Herbert
fc192906ea Handle proxied approach layer better and add slider's approach circle (previously missing). 2017-02-15 01:23:19 +09:00
Dean Herbert
9a5ac64332 Make HitObjectType more accessible.
# Conflicts:
#	osu.Game.Modes.Osu/Objects/OsuHitObjectParser.cs
2017-02-15 01:23:19 +09:00
Damnae
ace7a1d009 Fix slider ticks expiring before scoring happens. 2017-02-14 16:12:35 +01:00
Damnae
9f890139d4 Cache drawable ticks. 2017-02-14 15:16:18 +01:00
Damnae
3e7208c8a4 Add slider ticks. 2017-02-14 11:26:24 +01:00
Dean Herbert
f207da6041
Add/update license headers. 2017-02-14 18:17:35 +09:00
Dean Herbert
343e48c195 Merge branch 'master' into followpoints 2017-02-13 22:23:57 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Damnae
daa14bfec8 Replace AddConnections by a HitObjects property. 2017-02-12 08:47:07 +01:00
John Leuenhagen
7ad9cd6b6e
add explicit false values to prevent warnings as errors 2017-02-12 02:32:11 -05:00
Damnae
de2791e179 Better looking follow points. 2017-02-12 08:22:13 +01:00
Damnae
d7be9539d1 Create connections from HitObjects instead of DrawableHitObjects. 2017-02-12 07:29:36 +01:00
Damnae
4162ef72d4 Remove start/end index. 2017-02-12 06:02:45 +01:00
Damnae
ec64455573 Add xml-doc. 2017-02-10 10:28:21 +01:00
Damnae
6f37c02868 Fix followpoints needing a DelayReset. 2017-02-10 10:07:52 +01:00
Damnae
4e6b6ab794 Abstract follow points into a separate class. 2017-02-10 08:10:24 +01:00
Damnae
77ee161be8 Add follow points. 2017-02-10 06:19:59 +01:00
Andrey Zavadskiy
e06aa44c4c Warning Fixes 2017-02-09 16:18:08 +03:00
Damnae
07c0057fab Update GetPathToProgress's xml-doc. 2017-02-09 08:57:28 +01:00
Damnae
a79fde897b Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset. 2017-02-09 08:29:21 +01:00
Damnae
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
Thomas Müller
8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01. 2017-02-05 09:40:58 +01:00
Dean Herbert
7ce5fc08ee Merge branch 'master' into skip-button
# Conflicts:
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
Dean Herbert
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
Dean Herbert
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
Dean Herbert
1d24ad3db6 osu! mode starts with health being full. 2017-01-27 00:41:34 +09:00
Dean Herbert
3a27178bb1 Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
TocoToucan
badc8def9a hitObjectsNumber -> hitObjectCount 2017-01-18 18:51:38 +03:00