sw1tchbl4d3
76df5fd3e2
Limit taiko playfield aspect ratio to 5:4 - 16:9
2023-04-26 18:05:47 +02:00
Dan Balasescu
ad51f880e0
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e
Add progressive score multiplier for HT
2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976
Add progressive score multiplier for DT
2023-04-10 13:31:48 +09:00
Bartłomiej Dach
430b09acb2
Expose taiko input manager in same manner as osu!
2023-03-08 22:52:06 +01:00
OpenSauce04
b2d453fd2e
Fixed indentation
2023-03-06 11:44:00 +00:00
OpenSauce04
36108ea841
Moved CheckValidNewAction
checks into checkCorrectAction
2023-03-06 11:11:38 +00:00
OpenSauce04
4ae2661f1b
Removed useless null checks
2023-03-06 11:00:37 +00:00
OpenSauce04
ac6c8e600a
Updated a comment for correctness
2023-03-06 10:59:47 +00:00
OpenSauce04
a7be59175d
Made private + renamed Taiko Single Tap tracking variables for better readability
2023-03-06 10:59:22 +00:00
OpenSauce04
50b0fca264
Code formatting
2023-03-03 18:11:29 +00:00
OpenSauce04
865f785f50
Fixed an issue where Taiko's Single Tap could allow alternation under very specific circumstances
2023-03-03 17:13:39 +00:00
OpenSauce04
d4bb08a440
Fixed CodeInspector complaining
2023-02-28 18:38:09 +00:00
OpenSauce04
0a76c8ee7f
Further simplified a type check
2023-02-28 15:41:06 +00:00
OpenSauce04
8851da05f1
Merge branch 'taiko-single-tap' of https://github.com/OpenSauce04/osu into taiko-single-tap
2023-02-28 15:37:54 +00:00
OpenSauce04
616f7b3f64
Simplified a type check
2023-02-28 15:37:46 +00:00
OpenSauce
781da032e9
Merge branch 'master' into taiko-single-tap
2023-02-28 15:22:41 +00:00
OpenSauce04
3aa8c81c5d
Added missing mod incompatabilities
2023-02-28 15:20:53 +00:00
OpenSauce04
7c84a84fbe
Removed TaikoInputBlockingMod, and instead moved code into TaikoModSingleTap
2023-02-28 15:14:03 +00:00
OpenSauce04
beb04379f9
Inverted an if statement for code clarity
2023-02-27 22:36:09 +00:00
OpenSauce
8d747f2402
Fixed grammar mistake in Taiko Relax mod description
2023-02-27 16:06:33 +00:00
OpenSauce
25ef1f199d
Update description for Taiko Single Tap mod
2023-02-27 15:22:06 +00:00
OpenSauce04
12a2037086
Removed useless TaikoAction check from TaikoInputBlockingMod
2023-02-27 14:39:12 +00:00
OpenSauce04
d823faed08
Remove unused flash_duration
const
2023-02-27 14:33:47 +00:00
OpenSauce04
dd9194b976
Code formatting fix
2023-02-27 13:58:40 +00:00
OpenSauce04
12b983495c
Fixed issues caused by branch being stale
2023-02-27 13:40:55 +00:00
OpenSauce04
f2cada4584
Strong drumrolls no longer allow all actions to be used
2023-02-27 13:18:08 +00:00
OpenSauce04
b883c6af34
Renamed all instances of Taiko's InputBlockingMod to TaikoInputBlockingMod
2023-02-27 13:18:08 +00:00
OpenSauce04
715df42a69
Strong hits are now allowed to be hit
2023-02-27 13:18:08 +00:00
OpenSauce04
17a05de107
Initial Taiko single tap implementation (still needs code to allow for Strong hits)
2023-02-27 13:18:08 +00:00
Dean Herbert
9d09141ab7
Move taiko-specific property out of DrawableHitObject
2023-02-12 16:09:28 +09:00
Dean Herbert
34d1890f1c
Change snapping to only apply to classic mod
2023-02-09 18:22:14 +09:00
sw1tchbl4d3
d4e5d7a873
Move fixed scroll speed change out of classic mod for taiko
2023-01-21 22:29:28 +01:00
Dean Herbert
4a77105e78
Rename LockPlayfieldAspect
and add comment explaining the change
2023-01-09 16:28:09 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Bartłomiej Dach
974f22dd97
Attempt to make flashlight code slightly more legible
2022-10-25 20:15:19 +02:00
Bartłomiej Dach
e3bc1126d7
Fix invalid flashlight size calculation
...
This regressed in #20714 . One usage of `getSizeFor(0)` was replaced by
`adjustSize(GetSize())`, but another usage of `getSizeFor(Combo.Value)`
was replaced by `adjustSize(Combo.Value)`, which is not correct, since
`adjustSize()` is expecting to receive a combo-based size, rather than a
combo value directly.
2022-10-25 20:03:22 +02:00
Bartłomiej Dach
93e9b4a2c5
Add failing test case
2022-10-25 20:02:28 +02:00
Salman Ahmed
84fdd2e107
Improve flashlight display on break periods
2022-10-11 17:16:57 +03:00
Dan Balasescu
5f3b58b7e0
Adjust taiko flashlight to closely match classic
2022-10-07 14:44:45 +09:00
o-dasher
f3e25eacad
Removes unnecessary setting sources specifications
2022-09-27 09:25:58 -04:00
o-dasher
537796c3a1
Cleanup mod bindings
2022-09-25 15:49:22 -04:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
andy840119
eb73f9e88c
Remove un-need using.
2022-08-02 10:23:52 +08:00
andy840119
b1d320bf67
Use non-nullable instead in the taiko ruleset.
2022-08-02 00:48:23 +08:00
Salman Ahmed
e0107fc3dc
Use RequiredParentSizeToFit
to handle misc geometry changes
2022-07-29 21:11:43 +03:00
NaiPofo
4e32d510c3
Invalidate flashlightProperties on DrawInfo
2022-07-29 20:08:32 +02:00
為什麼
860e9d42ff
Mark the property as nullable and add some assert check.
2022-07-27 22:31:48 +08:00
為什麼
d766052be4
Remove nullable disable annotation in the Taiko ruleset.
2022-07-27 22:28:13 +08:00
Dan Balasescu
7dfc18a0e3
Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
...
Remove score multiplier on difficulty-increasing mods with customised settings
2022-07-20 20:12:59 +09:00