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Updated a comment for correctness

This commit is contained in:
OpenSauce04 2023-03-06 10:59:47 +00:00
parent a7be59175d
commit ac6c8e600a

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@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
private TaikoAction? lastAcceptedRimAction { get; set; }
/// <summary>
/// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods).
/// A tracker for periods where single tap should not be enforced (i.e. non-gameplay periods).
/// </summary>
/// <remarks>
/// This is different from <see cref="Player.IsBreakTime"/> in that the periods here end strictly at the first object after the break, rather than the break's end time.