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Removed useless null checks
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@ -84,11 +84,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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if (!nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) return;
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if (lastAcceptedCentreAction != null)
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lastAcceptedCentreAction = null;
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if (lastAcceptedRimAction != null)
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lastAcceptedRimAction = null;
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lastAcceptedCentreAction = null;
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lastAcceptedRimAction = null;
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}
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private bool checkCorrectAction(TaikoAction action)
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