mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 22:33:05 +08:00
Code formatting fix
This commit is contained in:
parent
12b983495c
commit
dd9194b976
@ -101,8 +101,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
||||
// If next hit object is strong, allow usage of all actions. Strong drumrolls are ignored in this check.
|
||||
if (playfield.HitObjectContainer.AliveObjects.FirstOrDefault(h => h.Result?.HasResult != true)?.HitObject is TaikoStrongableHitObject hitObject
|
||||
&& hitObject.IsStrong
|
||||
&& hitObject as DrumRoll == null)
|
||||
&& hitObject.IsStrong
|
||||
&& hitObject as DrumRoll == null)
|
||||
return true;
|
||||
|
||||
if (CheckValidNewAction(action))
|
||||
|
Loading…
Reference in New Issue
Block a user