smoogipooo
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25a48d832f
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Make kiai time hit object pulse on bar line beats.
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2017-05-23 17:36:43 +09:00 |
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smoogipooo
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4c66157a07
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Merge branch 'beat-sync-container-improvements' into taiko-visual-update
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2017-05-23 16:51:45 +09:00 |
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smoogipooo
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a4823bca91
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CI fixes.
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2017-05-23 16:47:47 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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6cef3021c7
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Adjust sizing to better fit glows within the playfield.
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2017-05-22 19:50:01 +09:00 |
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Dean Herbert
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efab186384
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
|
Dean Herbert
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94c259bd59
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Remove most usages of DelayReset
ButtonSystem requires some more work.
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2017-04-27 18:39:40 +09:00 |
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Dean Herbert
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49c02f5ad6
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Merge branch 'master' into fix-drumroll-conversion
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2017-04-26 19:16:40 +09:00 |
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smoogipooo
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47cd91fa63
|
CI fixes.
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2017-04-26 17:04:57 +09:00 |
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smoogipooo
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d9dec9d444
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Implement Taiko difficulty calculation.
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2017-04-26 15:50:08 +09:00 |
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smoogipooo
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28f7e0cdba
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Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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Dean Herbert
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2d53ad4c0a
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Remove xmldoc-only using usage.
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2017-04-21 14:01:58 +09:00 |
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smoogipooo
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ef56058ad2
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Drum roll ticks shouldn't be able to result in miss judgements.
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2017-04-20 15:09:49 +09:00 |
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smoogipooo
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a958c99e22
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Make ticks smaller (as per flyte's suggestion).
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2017-04-20 13:12:43 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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