Dan Balasescu
016684b52d
Remove unreachable code
2021-11-24 20:29:47 +09:00
Dean Herbert
99a139dc98
Initialise all file lists at construction time (and remove setter)
2021-11-24 13:56:21 +09:00
Dean Herbert
59e763467f
Move StoragePath
implementation to an extension method
2021-11-19 16:08:38 +09:00
Dean Herbert
1f5ca122b0
Merge branch 'master' into user-class-cleanup
2021-11-05 13:55:22 +09:00
Jason Won
9e7d559f55
fix aspect locked scaling of skin components
2021-11-04 17:10:41 -04:00
Dean Herbert
ed07ee8c61
Update all existing usages of AuthorString
/AuthorId
...
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
smoogipoo
1e9211c00b
Use explicit type
2021-11-02 15:41:25 +09:00
Dean Herbert
5d784b2ef8
Perform a consistency check by decoding the newly written skin.ini
during ComputeHash
...
As this has regressed twice now, let's play it safe and bail rather than
stack overflowing. Note that as all the underlying issues that could
trigger this have been fixed, no additional tests have been added. To
test, comment out `SkinManager.cs` line 228-229 to cause a failure. The
new logic will kick in and show a log output message, but all tests will
still (correctly) pass.
2021-11-02 14:11:25 +09:00
Dean Herbert
2e66ab453d
Always write automated changes to skin metadata at the end of the file
...
Apart from being cleaner (and allowing removal at the point of export,
if that is ever requires), this also gives us a better guarantee that
the metadata is going to take effect.
By writing the `[General]` section ourselves, we avoid any issues that
may be present from a user constructing the file (incorrectly)
themselves, such as multiple `Title:` entries or a malformed `[General]`
marker.
The main goal is to ensure that the name is updated to what we expect it
to be.
2021-11-02 14:11:25 +09:00
Dean Herbert
6b250955d7
Add missing verbatim string markers
2021-11-01 14:24:38 +09:00
Dean Herbert
5bfb16efe2
Ignore case when searching for existing skin.ini
2021-11-01 14:24:38 +09:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
26cf5370c3
Remove unused reader
parameter
2021-10-24 23:48:46 +09:00
Dean Herbert
5303cae044
Add mention of stream close logic
2021-10-24 23:43:37 +09:00
Bartłomiej Dach
051cc2cd92
Update reference to configuration population process in comment
2021-10-24 12:47:17 +02:00
Dean Herbert
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
Dean Herbert
82d0a6515f
Fix incorrect conditional for checking whether import (would fail for default skin)
2021-10-22 14:08:12 +09:00
Dean Herbert
9cdc1ba592
Fix default legacy skin not being able to read from stored skin.ini
2021-10-22 13:43:45 +09:00
Dean Herbert
e5b73f25cd
Ensure newly created skin.ini
files are set to latest version
2021-10-22 12:56:05 +09:00
Dean Herbert
a5088cac27
Fix default metadata propagation when no files are present
2021-10-21 13:43:42 +09:00
Dean Herbert
59b7210efa
Revert disallowing imports with no files
...
While it is logical that we want this, from a testing perspective this is a bit of a nightmare to fix. Let's revisit at a later point in time.
2021-10-21 13:43:42 +09:00
Dean Herbert
68c01fc204
Fix infinite loop on default skin (it can't have a skin.ini
)
2021-10-20 17:56:45 +09:00
Dean Herbert
9e6e41d7c0
Add migration to reset and repopulate existing skin hashes
2021-10-20 17:56:45 +09:00
Dean Herbert
602303e947
Add test coverage for skin.ini
contents
2021-10-20 17:56:45 +09:00
Dean Herbert
a95c754fd3
Fix multiple issues and make metadata fallback process more logical
2021-10-20 17:56:45 +09:00
Dean Herbert
fa542f2547
Include json
files in skin hashing
...
This covers the new layout storage we are doing.
2021-10-20 17:45:06 +09:00
Dean Herbert
789c715f13
Add skin.ini
write support to allow for more correct hashing
2021-10-20 17:45:06 +09:00
Dean Herbert
d7cbacc5a0
Rename OnSourceChanged
and expand on xmldoc to mention that it doesn't fire SourceChanged
2021-10-12 13:04:48 +09:00
Dean Herbert
a849e7343e
Add lock to ensure no threading shenanigans
2021-10-12 13:04:24 +09:00
Dean Herbert
077dcf5cd9
Add missing documentation for SourceChanged
2021-10-12 12:50:28 +09:00
Dean Herbert
39a3482458
Replace Add/Reset methods with single Set
method
2021-10-12 11:55:07 +09:00
Dean Herbert
df83f0db08
Fix cross-thread list manipulation in SkinProvidingContainer
2021-10-12 11:28:11 +09:00
Dean Herbert
43aacb3831
Fix two different skins displaying at the same time when rapidly switching
2021-10-11 16:11:15 +09:00
Dean Herbert
06cce0119c
Use localisable format string for comma separator mode
2021-10-10 17:41:16 +09:00
Dean Herbert
81a13566bc
Adjust default location slightly, fix alignment of "pp" subtext
2021-10-05 15:28:03 +09:00
smoogipoo
221cc1747c
Drop "default" prefix
2021-10-04 20:34:28 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
916342c837
Merge branch 'master' into importer-returns-live
2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59
Merge branch 'master' into rename-beatmap-info-beatmap-fields
2021-10-04 16:03:22 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
smoogipoo
adff418fd2
Guard against exception in skin deserialisation
2021-10-01 22:17:38 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
smoogipoo
fab0d531be
Add counter to HUD
2021-09-30 17:55:00 +09:00
Dean Herbert
4fd19cbb0d
Use null check instead of assert in Hide()
due to public exposure
2021-09-29 18:58:43 +09:00
Dean Herbert
c5b7e97bd9
Fix skin editor potentially crashing during close process
...
As reported at
https://github.com/ppy/osu/discussions/14850#discussioncomment-1399382 .
2021-09-29 18:53:49 +09:00
Dean Herbert
1b13b74740
Fix skin editor potentially leaving game-wide masking in the wrong state
...
Just going with the simplest way to solve this.
Closes https://github.com/ppy/osu/issues/14769 .
2021-09-17 13:48:20 +09:00
smoogipoo
4b5857c876
Merge branch 'baseline-changes-update' into update-framework
2021-09-16 18:34:22 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00