Dean Herbert
2017ac1135
Apply NRT to all skin editor classes
2023-01-26 17:52:53 +09:00
ansel
133b9b79d7
Do not touch "currently editing" line
2023-01-16 22:52:17 +03:00
ansel
17aeb0ec19
Localise editor's UI
2023-01-16 19:55:28 +03:00
ansel
6eb5508404
Localise menu bar
2023-01-16 19:39:50 +03:00
Dean Herbert
192536643c
Fix some more inspections
2022-12-16 20:21:19 +09:00
Dean Herbert
ba54551313
Merge branch 'master' into guard-url-protocols
2022-12-16 18:23:16 +09:00
Dean Herbert
27c497145f
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
Dean Herbert
b8904fe747
Move ImportParameters
to better home
2022-12-13 21:41:26 +09:00
Dean Herbert
cb16d62700
Hook up ImportParameter
flow with IModelImporter
caller methods
2022-12-13 21:29:32 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94
Rename SkinnableTarget
to GlobalSkinLookup
2022-11-09 17:46:43 +09:00
Joseph Madamba
bf4a91f1f0
Fix skin toolbox component button not playing hover/click sounds
2022-10-20 13:16:03 -07:00
ekrctb
6164e0896a
Don't reselect already selected items in SelectAll
2022-10-07 10:46:07 +09:00
ekrctb
0d448e6cc8
Fix items without blueprints are not deselected
2022-10-06 13:50:56 +09:00
cdwcgt
d1e27e8a69
add arrow short cut for skin editor
...
basically from `ComposeBlueprintContainer` because they have the same logic
2022-09-08 23:14:34 +08:00
Dean Herbert
5b98a73edc
Apply nullability to SkinComponentToolbox
and split out reflection method to get all skinnable components
2022-08-01 14:04:08 +09:00
Dan Balasescu
f87efae115
Merge pull request #19293 from peppy/skin-editor-save-hotkey
...
Add the ability to save in the skin editor using system save hotkey
2022-07-22 14:43:34 +09:00
Dean Herbert
f713253d1b
Fix formatting inconsistencies in empty ctor
s
2022-07-22 14:00:29 +09:00
Dean Herbert
92f59ce9a0
Add the ability to save in the skin editor using system save hotkey
2022-07-22 13:10:18 +09:00
LukynkaCZE
ed94d7fce8
Fix requested changes
2022-07-22 02:46:17 +02:00
LukynkaCZE
5987acfbca
Fixed code formatting
2022-07-19 22:59:25 +02:00
LukynkaCZE
51a0b5afdc
Skin Editor
2022-07-19 22:18:19 +02:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
329f1a0822
Add test coverage of original fail case and improve test reliability and code quality
2022-06-20 14:08:05 +09:00
Gabe Livengood
a5bc769243
clear skineditor selected components on hide
2022-06-19 14:34:52 -04:00
Gabe Livengood
36df1da57f
Revert "stop component transform when skineditor is hidden"
...
This reverts commit 48ffd6aeb5
.
2022-06-19 14:26:02 -04:00
Gabe Livengood
48ffd6aeb5
stop component transform when skineditor is hidden
2022-06-17 11:28:58 -04:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
561a932d17
Merge pull request #18587 from peppy/skin-editor-fix-sizing
...
Fix skin editor not accounting for aspect ratios in base-game sizing logic
2022-06-07 13:19:50 +09:00
Dean Herbert
46eba86ad1
Remove unintended left-over invalidation code
2022-06-07 09:29:30 +09:00
Dean Herbert
a8764b67e1
Add padding and avoid using invalidation (triggers too often when toolbar is being toggled)
2022-06-06 18:28:56 +09:00
Dean Herbert
28c9c61f71
Fix potential null reference in skin editor if target screen is null (during exit)
...
```csharp
[runtime] 2022-06-06 09:24:31 [verbose]: Host execution state changed to
Stopping
[runtime] 2022-06-06 09:24:31 [error]: An unhandled error has occurred.
[runtime] 2022-06-06 09:24:31 [error]: System.NullReferenceException:
Object reference not set to an instance of an object.
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Game.Skinning.Editor.SkinEditorOverlay.setTarget(OsuScreen target)
in
/Users/dean/Projects/osu/osu.Game/Skinning/Editor/SkinEditorOverlay.cs:line
173
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Drawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
```
2022-06-06 18:27:54 +09:00
Dean Herbert
003a3de270
Adjust transitions to look better
2022-06-06 18:06:46 +09:00
Dean Herbert
cd0e0fe70f
Fix skin editor not accounting for aspect ratios in base-game sizing logic
2022-06-06 18:02:42 +09:00
Salman Ahmed
0ecda46d93
Deselect mods incompatible with "Autoplay" when entering gameplay via scene library
2022-04-23 23:16:33 +03:00
Andrei Zavatski
414408140e
Improve AnchorOriginVisualiser
2022-04-21 10:16:52 +03:00
Dean Herbert
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Dean Herbert
11b4c5ca87
Fix potential null ref if UpdateTargetScreen
is called too early
2022-04-07 23:42:42 +09:00
Dean Herbert
a4d3afd06d
Fix multiple issues with bindable safety in SkinEditor
components
2022-04-07 19:12:12 +09:00
Dan Balasescu
7623f3b90b
Merge branch 'master' into skin-editor-import-at-cursor
2022-04-05 17:39:11 +09:00
Dean Herbert
de30a42558
Add region
for import methods and move Dispose
to end of time
2022-04-04 20:30:14 +09:00
Dean Herbert
f0821ce1fc
Import new skin editor sprites to the cursor location
2022-04-01 16:16:49 +09:00
Dean Herbert
bfd3406f5f
Ensure that file is imported and caches are invalidated before placing new sprites
2022-04-01 16:01:33 +09:00
Dean Herbert
314ad63c6e
Simplify available file lookup and include file extension
2022-04-01 16:01:33 +09:00
Dean Herbert
d1be229d74
Combine SkinSprite
into SkinnableSprite
2022-04-01 16:01:33 +09:00
Dean Herbert
66f5eae530
Hook up a dropdown to show all available sprites for the current skin
2022-04-01 15:01:43 +09:00
Dean Herbert
fca9faac9b
Add SkinnableSprite
for arbitrary sprite additions
2022-04-01 14:36:36 +09:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id
2022-03-30 21:41:45 +02:00
Dean Herbert
ea9495eb74
Update all existing calls to extension method with correct fallback handling
2022-03-29 16:51:30 +09:00