Dean Herbert
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6ac49fed75
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Remove broken frame
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2019-03-26 17:40:22 +09:00 |
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Dean Herbert
|
7cfc2f7dcb
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Add back adjustment container
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2019-03-26 17:11:14 +09:00 |
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Dean Herbert
|
15821c7511
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Fix cursor adding
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2019-03-26 17:04:14 +09:00 |
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Dean Herbert
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a88f23e555
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Convert remaining two flags to ctor parameters
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2019-03-26 16:53:44 +09:00 |
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Dean Herbert
|
4c77899738
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Add storyboard ordering test
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2019-03-26 16:37:52 +09:00 |
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Dean Herbert
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92184adef5
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Add stable sorting of storyboard elements
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2019-03-26 16:37:52 +09:00 |
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Dean Herbert
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83076e32c7
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Fix TestWorkingBeatmap not running for times below zero
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2019-03-26 16:35:34 +09:00 |
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Dean Herbert
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83863d35c3
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Remove AllowLeadIn flag
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2019-03-26 16:35:00 +09:00 |
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Dean Herbert
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fe3520c02a
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Merge branch 'key-counter-display' into resume-cursor-2
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2019-03-26 14:01:33 +09:00 |
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Dean Herbert
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c21dd326e9
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Merge branch 'gameplay-cursor-last-state' into resume-cursor-2
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2019-03-26 14:01:29 +09:00 |
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Dean Herbert
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dde7788c44
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Merge branch 'universal-playfield-adjust' into resume-cursor-2
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2019-03-26 13:58:48 +09:00 |
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Dean Herbert
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233e564d98
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Merge branch 'testability-improvements' into resume-cursor-2
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2019-03-26 13:58:15 +09:00 |
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Dean Herbert
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fb302e7ad8
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Remove using
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2019-03-26 13:58:07 +09:00 |
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Dean Herbert
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8658de5108
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Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
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2019-03-26 13:52:48 +09:00 |
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Dean Herbert
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2951d3e0e4
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Apply CI fixes
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2019-03-26 13:50:30 +09:00 |
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Dean Herbert
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27cb4ce0d1
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Remove poop
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2019-03-26 13:48:35 +09:00 |
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Dean Herbert
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fbc97edc55
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Add base cursor class to retrieve true visibility state
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2019-03-26 13:41:30 +09:00 |
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Dean Herbert
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b4d785c76c
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Don't update gameplay loop while paused
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2019-03-26 13:36:17 +09:00 |
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Dean Herbert
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ed3746e166
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Make PlayfieldAdjustmentContainer universal
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2019-03-26 13:32:44 +09:00 |
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Dean Herbert
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e512d88899
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Apply required refactor
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2019-03-26 13:29:26 +09:00 |
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Dean Herbert
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5d166a011d
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Update framework
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2019-03-26 13:28:59 +09:00 |
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Dean Herbert
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868367511e
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Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
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2019-03-26 13:26:55 +09:00 |
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Dean Herbert
|
85c63f14f2
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Add comprehensive player resume testing
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2019-03-26 13:18:33 +09:00 |
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Dean Herbert
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256a579de0
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Allow player to not pause on focus loss
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2019-03-26 13:17:00 +09:00 |
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Dean Herbert
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c403dede20
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Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
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2019-03-26 13:16:46 +09:00 |
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Dean Herbert
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4c0121a112
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Merge remote-tracking branch 'upstream/master' into resume-cursor-2
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2019-03-26 11:31:23 +09:00 |
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Dean Herbert
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b75ea295db
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Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
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2019-03-26 11:28:43 +09:00 |
|
Dean Herbert
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82140c38fc
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Apply CI fixes
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2019-03-25 22:00:33 +09:00 |
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Dean Herbert
|
a642f10131
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Remove redundant cast
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2019-03-25 21:52:01 +09:00 |
|
Dean Herbert
|
15aea7f745
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Update framework
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2019-03-25 21:50:28 +09:00 |
|
Dean Herbert
|
245f463e3f
|
Don't update gameplay loop while paused
|
2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
a23dfb58ad
|
Add base cursor class to retrieve true visibility state
|
2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
06d4856e17
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Remove unnecessary CursorTargetContainer
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2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
9588944048
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Fix multiple cursors appearing
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2019-03-25 20:31:55 +09:00 |
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Dean Herbert
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c79d187a89
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Add final osu! resume screen implementation
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2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
38e481686f
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Make PlayfieldAdjustmentContainer universal
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2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
650a5c993a
|
Add test
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2019-03-25 20:31:55 +09:00 |
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Dean Herbert
|
57b3b7b54b
|
Add back resume overlay
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2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
a694626cc6
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Add proper resume request logic
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2019-03-25 20:31:55 +09:00 |
|
Dean Herbert
|
8ad4009c33
|
osu! resume overlay
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2019-03-25 20:31:55 +09:00 |
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Dean Herbert
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bc16a82494
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Move osu! cursor to its own class
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2019-03-25 14:19:38 +09:00 |
|
Dean Herbert
|
fa7a0a0742
|
Merge branch 'master' into drawable-clear-safety
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2019-03-25 13:58:57 +09:00 |
|
Dean Herbert
|
a63bcff5cc
|
Merge pull request #4525 from LeNitrous/skinnable-scaling-container-background
Make the scaling background customisable to current skin background
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-03-25 13:49:52 +09:00 |
|
Dean Herbert
|
39df8cce19
|
Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
|
2019-03-25 13:48:55 +09:00 |
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Dean Herbert
|
5b83e97e9d
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Fix typo
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2019-03-25 13:38:50 +09:00 |
|
Dean Herbert
|
c97116c91a
|
Add safety against DrawableHitObject implementations clearing children
|
2019-03-25 13:34:22 +09:00 |
|
Dean Herbert
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fcc91efc1a
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Merge branch 'master' into skinnable-scaling-container-background
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2019-03-25 13:33:39 +09:00 |
|
Dean Herbert
|
cd1b171df7
|
Refactor async load logic (not required due to stack presence)
|
2019-03-25 13:28:51 +09:00 |
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Dean Herbert
|
1155dba195
|
Merge pull request #4451 from nyquillerium/multi-background-stack
Centralise BackgroundScreenStack handling
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-03-25 13:12:01 +09:00 |
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Dean Herbert
|
e705eb586d
|
Revert unintentional change
|
2019-03-25 12:51:54 +09:00 |
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