Dean Herbert
f02b6b3657
Merge pull request #14494 from frenzibyte/editor-quick-mode-switch-crash
...
Fix editor crashing when quickly switching between screens
2021-08-25 23:43:32 +09:00
Salman Ahmed
3ad0b529fb
Make EditorScreen
inherit from VisibilityContainer
rather than unsafe transforms
2021-08-25 17:14:52 +03:00
Salman Ahmed
c32168c61f
Add failing test case
2021-08-25 17:03:34 +03:00
Dean Herbert
7e6e2a7e29
Remove unused assignment
2021-08-25 17:39:06 +09:00
Salman Ahmed
13acdb5f19
Add test coverage
2021-08-25 11:31:02 +03:00
Salman Ahmed
196c74fce8
Gray out and remove player clock when users stop playing
2021-08-25 11:31:02 +03:00
Salman Ahmed
599145b46a
Stop clocks when removing them from sync manager
2021-08-25 11:31:02 +03:00
Dean Herbert
fd78d0440b
Update missed conditional
2021-08-25 17:00:32 +09:00
Dean Herbert
ccfff50c6f
Apply fixes in line with issues found during testing
...
I was trying to be too smart with caching, but if the `Play` method was
not called often enough it would have a recent reference. Unfortunately
this requires a separate query to `Entries`, but is also a special case
(no future hitobjects).
This also removes the time-based checks (result status alone should be
all we care about).
2021-08-25 16:56:44 +09:00
Dean Herbert
fc85ae0e34
Add test coverage
2021-08-25 16:56:44 +09:00
Dean Herbert
ef2b5e1c51
Tidy up variable names and unused resolved properties
2021-08-25 16:56:44 +09:00
Dean Herbert
8e0a04c4e5
Update taiko InputDrum
to use new trigger logic
2021-08-25 16:56:44 +09:00
Dean Herbert
a1936b141b
Refactor base class to allow correct usage in taiko drum
2021-08-25 16:56:44 +09:00
Dean Herbert
681215e5b5
Rewrite object lookup to use previous entry regardless
...
This changes the fallback logic to always prefer the previous resolved
lifetime entry rather than fallback to the first entry ever. I think
this is more correct in all cases.
Also rewrites the inline comments to hopefully be easier to parse.
2021-08-25 16:56:44 +09:00
Dean Herbert
4a294d4de4
Optimise fallback logic to reduce lookups to bare minimum
2021-08-25 16:56:44 +09:00
Dean Herbert
6aa894e55e
Split out separate component
2021-08-25 16:56:44 +09:00
Dan Balasescu
d5fcc5f762
Merge pull request #14485 from peppy/fix-mania-hold-note-input-gobbling
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Fix osu!mania hold notes eating input whenever on screen
2021-08-25 15:35:20 +09:00
Dan Balasescu
10cdb1c963
Merge pull request #14484 from peppy/user-events-in-participant-list
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Add ability to handle user join/leave/kick events in `MultiplayerComposite`s
2021-08-25 15:14:28 +09:00
Dan Balasescu
351015357c
Merge branch 'master' into user-events-in-participant-list
2021-08-25 14:39:26 +09:00
Dean Herbert
6a1cf12763
Merge pull request #14480 from bdach/countdown-beatmap-info
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Add countdown settings to beatmap info
2021-08-25 14:38:34 +09:00
Dean Herbert
e1ab3434ed
Add ability to handle user join/leave/kick events in MultiplayerComposite
s
2021-08-25 14:37:14 +09:00
Salman Ahmed
ca527262e3
Merge branch 'master' into countdown-beatmap-info
2021-08-25 08:30:27 +03:00
Salman Ahmed
84637b59ef
Define DifficultyBindableWithCurrent
and use in SliderControl
2021-08-25 07:40:41 +03:00
Dean Herbert
414457ba57
Add basic xmldoc explaining CountdownOffset
2021-08-25 13:24:52 +09:00
Dan Balasescu
6fcbf81995
Merge pull request #14284 from LeNitrous/activity-on-multiplayer-screens
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Update Discord user status for multiplayer/playlists
2021-08-25 11:22:26 +09:00
Bartłomiej Dach
acc27fc79c
Add test case for countdown in encode-decode stability test
2021-08-24 22:04:56 +02:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens
2021-08-24 18:50:55 +02:00
Dean Herbert
6252b8aa42
Fix hold notes handling all input ever
2021-08-24 19:08:04 +09:00
Dean Herbert
4289773371
Merge pull request #14476 from smoogipoo/fix-hud-test-failure-2
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Fix gameplay HUD load not always completing if initially hidden
2021-08-24 17:18:40 +09:00
Dean Herbert
568a8ee97e
Merge branch 'master' into fix-hud-test-failure-2
2021-08-24 16:54:48 +09:00
Dean Herbert
3f0f820653
Add comment explaining reasoning for override
2021-08-24 16:54:19 +09:00
Dean Herbert
08f757a584
Merge pull request #14474 from smoogipoo/fix-multi-crash
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Fix crash when entering multiplayer gameplay
2021-08-24 16:20:18 +09:00
Dan Balasescu
6a916a264f
Merge pull request #14441 from Henry-YSLin/mod-incompatibility-ui
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Show mods that are incompatible with the current selection
2021-08-24 16:16:35 +09:00
Dan Balasescu
ea98ce1b39
Merge pull request #14465 from peppy/improve-stable-skin-import
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Improve skin stable import behaviour to better handle similar skins
2021-08-24 16:08:15 +09:00
smoogipoo
9f17c38e36
Fix hud overlay components being blocked from load
2021-08-24 15:18:27 +09:00
smoogipoo
342f2d756d
Fix test not working intermittently
2021-08-24 15:18:05 +09:00
Dean Herbert
16c0f3d5b4
Merge pull request #14272 from gagahpangeran/pinned-comment
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Add pinned comment section in comment container
2021-08-24 15:11:49 +09:00
Dean Herbert
a5f6c287ea
Split out pinned comment content to only be constructed when required
2021-08-24 14:43:28 +09:00
Dean Herbert
4bbc98737f
Fix english in test steps
2021-08-24 14:39:03 +09:00
Dean Herbert
8cd972a9fe
Merge branch 'master' into pinned-comment
2021-08-24 14:37:31 +09:00
Dean Herbert
aba9688a6b
Merge pull request #14475 from frenzibyte/improve-beatmap-info-wedge
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Update beatmap info wedge text on mod change without full refresh
2021-08-24 14:27:36 +09:00
smoogipoo
16ddbcd208
Don't bind to RoomId where it's expected to be constant
2021-08-24 14:25:40 +09:00
Dean Herbert
c3b7ce0b05
Remove stray newline
2021-08-24 14:02:50 +09:00
Dean Herbert
afd01d22d6
Adjust visuals of incompatible icon and move to own class
2021-08-24 14:01:49 +09:00
Salman Ahmed
847726547a
Move mod value change callback inside wedge info text component
2021-08-24 07:53:49 +03:00
Dean Herbert
bf0a1167ec
Improve update flow and ensure selected mods is read from local context
2021-08-24 13:35:39 +09:00
smoogipoo
b719887810
Fix test compile errors
2021-08-24 13:34:23 +09:00
smoogipoo
de0de451fe
Refactor to remove resolved dependency
2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4
Fix multiplayer crashing when entering gameplay
2021-08-24 13:22:06 +09:00