For some reason moving the mouse and clicking doesn't work with "dotnet test", but works when you run the osu.Game.Tests project.
Allow changing current star difficulty of a `StarRatingDisplay`
NotifyCollectionChangedArgs
Safe to access by the virtue of the preceding case labels on `args.Action`. And they're in test code anyways.
LogoTrackingContainer
If the null-checks were tripped, the test would crash anyway. It is not possible to call `.Any()` and get a valid result instead of an exception on a null reference.
PlayerLoader
Add skin editor saving / loading support
SkinnableXXX
Implement the multiplayer spectator screen
HealthDisplay
CompositeDrawable