Dan Balasescu
34c0f72dd6
Make Room.Playlist
non-bindable
2024-11-15 15:51:01 +09:00
Dan Balasescu
b16edbbf52
Make Room.RecentParticipants
non-bindable
2024-11-15 15:25:43 +09:00
Dan Balasescu
6c84e425f8
Make Room.MaxAttempts
non-bindable
2024-11-15 14:42:46 +09:00
Dan Balasescu
0ceaafe731
Make Room.Duration
& Room.StartDate
& Room.EndDate
non-bindable
2024-11-15 14:42:45 +09:00
Dan Balasescu
8694f7e1cc
Make Room.Host
non-bindable
2024-11-15 14:42:17 +09:00
Dan Balasescu
6160df1586
Make Room.Name
non-bindable
2024-11-15 14:29:15 +09:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Salman Ahmed
8174ef06c3
Fix intermittent failure in playlists match loading test
2023-01-20 01:18:41 +03:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Salman Ahmed
8ca8484f0e
Fix failing tests
2022-07-30 11:49:33 +03:00
Dean Herbert
2b9d46d803
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
631c23ea3a
Merge branch 'master' into beatmap-decoder-ruleset-store
2022-02-18 16:52:33 +09:00
Dean Herbert
0138f22c8d
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
Dan Balasescu
bdc3b76df0
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
Dan Balasescu
efeba30b9f
Remove ruleset and mod bindables from PlaylistItem
2022-02-15 16:28:15 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
3e5c9e8436
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 17:31:37 +09:00
Dean Herbert
d26f4d50bd
Add test coverage of aggregate room scores displaying correctly
2022-01-18 14:00:12 +09:00
Dean Herbert
a59dcccab7
Add local ContextFactory
caching to all remaining test scenes that create local managers
2022-01-14 19:59:21 +09:00
Dean Herbert
b2d09b7b10
Fix further warnings
2022-01-12 23:42:12 +09:00
Dean Herbert
ac3b7aa893
Fix more incorrect test access to ILive
2022-01-12 17:49:10 +09:00
Dean Herbert
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Dan Balasescu
da00c020be
Remove whitespace
2021-12-15 07:33:49 +09:00
Dean Herbert
0950d8d327
Add back PlaylistRoomCreation
test
...
Was spiritually removed in https://github.com/ppy/osu/pull/16045 .
This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dan Balasescu
6e3558b222
Remove weird test
2021-12-14 06:38:57 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
smoogipoo
c96b07c625
Remove unnecessary/wrong code
2021-10-28 18:24:04 +09:00
Dean Herbert
c0848486d6
Add missing test coverage for attempt count display
2021-10-28 17:27:16 +09:00
Dean Herbert
8076e22e70
Replace weird import handling
2021-10-28 17:27:16 +09:00
Dean Herbert
b096bf6cd1
Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
...
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.
This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
smoogipoo
e2c08fb2e5
Create room by clicking button
2021-10-28 15:41:59 +09:00
smoogipoo
b0b27a47d5
Rename test scene
2021-10-28 15:28:16 +09:00