Dean Herbert
8672b3325a
Fix a couple more weird variable names
2021-10-19 17:22:50 +09:00
Dean Herbert
61670a70b6
Tidy up tracked settings code syntax and fix remaining issue
2021-10-19 17:21:07 +09:00
Dean Herbert
192cfe8717
Replace unnecessary ToString
call
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-19 16:42:07 +09:00
Dean Herbert
c97cfdd978
Merge branch 'master' into localise-toasts
2021-10-19 16:37:14 +09:00
Dean Herbert
59202d27c7
Add some missing labels
2021-10-12 15:09:59 +09:00
Joseph Madamba
4fc84e71cd
Localise more toast related strings
2021-10-11 01:02:26 -07:00
Joseph Madamba
4b01c23c11
Track ui scale setting
2021-10-10 19:55:02 -07:00
Joseph Madamba
545cfc7bf1
Localise tracked setting toasts
2021-10-10 19:35:25 -07:00
Dean Herbert
4f1db5af40
Attach migration memo to DatabasedSetting
class for visibility
2021-09-15 17:25:07 +09:00
Dean Herbert
a1d325cb22
Mark key and value non-nullable (at realm end) and simplify Value
logic
2021-09-15 17:16:05 +09:00
Dean Herbert
a150fb2996
Add nullability directive and make variant non-nullable
2021-09-15 17:16:05 +09:00
Dean Herbert
dcfe9c67e3
Make ruleset id non-nullable
2021-09-15 17:12:04 +09:00
Dean Herbert
80ecf81be3
Rename all databased setting classes to be specific to rulesets for now
2021-09-15 17:12:04 +09:00
Dean Herbert
520e550764
Bring back SettingsStore
to avoid changing ruleset API for now
...
Also fixes some remaining test failures due to locally constructed
rulesets that are not being tracked by the game.
2021-09-15 17:12:02 +09:00
Dean Herbert
ac377a2e3c
Remove unused SettingsStore
2021-09-15 16:31:13 +09:00
Dean Herbert
a2f1752344
Make settings works with current caching structure
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Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
2021-09-15 16:31:13 +09:00
Dean Herbert
187c557ea8
Begin migrating settings implementation across to realm
2021-09-15 16:22:14 +09:00
Dean Herbert
41a2e6eeeb
Fix cache not actually caching anything
2021-09-09 14:56:39 +09:00
Dean Herbert
a622a0b660
Use a more traditional method of caching
2021-09-08 23:18:17 +09:00
Dean Herbert
81c9d831f4
Cache reflection portion of SettingSource
lookups
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Fixes the mod-related overhead portion of https://github.com/ppy/osu/issues/14638 . There's still a significant performance issue that will be addressed separately.
2021-09-08 13:26:11 +09:00
Dean Herbert
71fab416d8
Add a note against OsuSetting
2021-08-16 16:59:59 +09:00
Dean Herbert
fc89f2bac4
Revert "Rename element in OsuSettings enum"
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This reverts commit c2bbe17562
.
2021-08-16 16:56:48 +09:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
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`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
aitani9
93edb25ace
Override CreateMenu
instead of using a property
2021-06-24 14:32:43 -07:00
Dean Herbert
bae42a8908
Add inline comment explaining why the height is set lower
2021-06-23 14:07:37 +09:00
aitani9
59928a7d91
Decrease the max height of dropdown menus in mod settings
2021-06-22 13:32:45 -07:00
Dean Herbert
17347401cf
Remove unused RankingType
enum
...
We have `BeatmapLeaderboardScope` instead.
2021-06-14 11:27:46 +09:00
Dean Herbert
20759657de
Rename configuration variables and refactor lots more
2021-06-11 16:37:31 +09:00
Craftplacer
39c3b08fc7
Merge remote-tracking branch 'upstream/master' into chat-mention
2021-06-05 11:18:06 +02:00
Nathan Alo
5b436ee436
add beatmap with storyboard source
2021-06-02 15:50:33 +08:00
Dean Herbert
88bdd8a7b7
Update some out of date code pieces
2021-05-26 16:01:21 +09:00
Dean Herbert
52ca2f4797
Merge branch 'master' into chat-mention
2021-05-26 16:00:26 +09:00
Dean Herbert
5acb708939
Remove customisation of hit error via standard settings
2021-05-18 15:50:50 +09:00
smoogipoo
05bd6ee50c
Add back ctor doc
2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7
Fix up xmldoc
2021-04-28 03:52:59 +09:00
smoogipoo
4e3ee77396
Add support for custom controls to SettingSourceAttribute
2021-04-28 02:51:24 +09:00
Dean Herbert
9d8f0c854d
Setup configuration item for editor hit animations
2021-04-21 18:05:40 +09:00
Dean Herbert
2b6caf9b65
Fix duplicate code in setting default logic
2021-04-19 11:25:43 +09:00
jvyden
6773162f17
Implicitly set defaults when resetting values
2021-04-17 08:47:27 -04:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values
2021-04-16 06:34:57 -04:00
jvyden
ec0211809f
Apply peppy's suggestions
2021-04-16 05:53:27 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
...
Closes #12424
2021-04-16 05:01:58 -04:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
...
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
b41e3a2e7a
Remove unused using statement
2021-04-13 17:38:32 +09:00
Dean Herbert
0932daeaa8
Force the new default on update
2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11
Change default editor waveform opacity to 25%
...
The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
Christine Chen
0a6baf670e
Send a warning notification if device is unplugged and low battery
...
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()
Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00