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Commit Graph

362 Commits

Author SHA1 Message Date
Dean Herbert
192cfe8717
Replace unnecessary ToString call
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-19 16:42:07 +09:00
Dean Herbert
c97cfdd978 Merge branch 'master' into localise-toasts 2021-10-19 16:37:14 +09:00
Dean Herbert
59202d27c7 Add some missing labels 2021-10-12 15:09:59 +09:00
Joseph Madamba
4fc84e71cd Localise more toast related strings 2021-10-11 01:02:26 -07:00
Joseph Madamba
4b01c23c11 Track ui scale setting 2021-10-10 19:55:02 -07:00
Joseph Madamba
545cfc7bf1 Localise tracked setting toasts 2021-10-10 19:35:25 -07:00
Dean Herbert
4f1db5af40 Attach migration memo to DatabasedSetting class for visibility 2021-09-15 17:25:07 +09:00
Dean Herbert
a1d325cb22 Mark key and value non-nullable (at realm end) and simplify Value logic 2021-09-15 17:16:05 +09:00
Dean Herbert
a150fb2996 Add nullability directive and make variant non-nullable 2021-09-15 17:16:05 +09:00
Dean Herbert
dcfe9c67e3 Make ruleset id non-nullable 2021-09-15 17:12:04 +09:00
Dean Herbert
80ecf81be3 Rename all databased setting classes to be specific to rulesets for now 2021-09-15 17:12:04 +09:00
Dean Herbert
520e550764 Bring back SettingsStore to avoid changing ruleset API for now
Also fixes some remaining test failures due to locally constructed
rulesets that are not being tracked by the game.
2021-09-15 17:12:02 +09:00
Dean Herbert
ac377a2e3c Remove unused SettingsStore 2021-09-15 16:31:13 +09:00
Dean Herbert
a2f1752344 Make settings works with current caching structure
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
2021-09-15 16:31:13 +09:00
Dean Herbert
187c557ea8 Begin migrating settings implementation across to realm 2021-09-15 16:22:14 +09:00
Dean Herbert
41a2e6eeeb Fix cache not actually caching anything 2021-09-09 14:56:39 +09:00
Dean Herbert
a622a0b660 Use a more traditional method of caching 2021-09-08 23:18:17 +09:00
Dean Herbert
81c9d831f4 Cache reflection portion of SettingSource lookups
Fixes the mod-related overhead portion of https://github.com/ppy/osu/issues/14638. There's still a significant performance issue that will be addressed separately.
2021-09-08 13:26:11 +09:00
Dean Herbert
71fab416d8 Add a note against OsuSetting 2021-08-16 16:59:59 +09:00
Dean Herbert
fc89f2bac4 Revert "Rename element in OsuSettings enum"
This reverts commit c2bbe17562.
2021-08-16 16:56:48 +09:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
aitani9
93edb25ace Override CreateMenu instead of using a property 2021-06-24 14:32:43 -07:00
Dean Herbert
bae42a8908 Add inline comment explaining why the height is set lower 2021-06-23 14:07:37 +09:00
aitani9
59928a7d91 Decrease the max height of dropdown menus in mod settings 2021-06-22 13:32:45 -07:00
Dean Herbert
17347401cf Remove unused RankingType enum
We have `BeatmapLeaderboardScope` instead.
2021-06-14 11:27:46 +09:00
Dean Herbert
20759657de Rename configuration variables and refactor lots more 2021-06-11 16:37:31 +09:00
Craftplacer
39c3b08fc7
Merge remote-tracking branch 'upstream/master' into chat-mention 2021-06-05 11:18:06 +02:00
Nathan Alo
5b436ee436 add beatmap with storyboard source 2021-06-02 15:50:33 +08:00
Dean Herbert
88bdd8a7b7 Update some out of date code pieces 2021-05-26 16:01:21 +09:00
Dean Herbert
52ca2f4797 Merge branch 'master' into chat-mention 2021-05-26 16:00:26 +09:00
Dean Herbert
5acb708939 Remove customisation of hit error via standard settings 2021-05-18 15:50:50 +09:00
smoogipoo
05bd6ee50c Add back ctor doc 2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7 Fix up xmldoc 2021-04-28 03:52:59 +09:00
smoogipoo
4e3ee77396 Add support for custom controls to SettingSourceAttribute 2021-04-28 02:51:24 +09:00
Dean Herbert
9d8f0c854d Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
Dean Herbert
2b6caf9b65 Fix duplicate code in setting default logic 2021-04-19 11:25:43 +09:00
jvyden
6773162f17
Implicitly set defaults when resetting values 2021-04-17 08:47:27 -04:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values 2021-04-16 06:34:57 -04:00
jvyden
ec0211809f
Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
Closes #12424
2021-04-16 05:01:58 -04:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
b41e3a2e7a Remove unused using statement 2021-04-13 17:38:32 +09:00
Dean Herbert
0932daeaa8 Force the new default on update 2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11 Change default editor waveform opacity to 25%
The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
Dean Herbert
c694deb7d6 Revert changes to SettingsSourceAttribute class 2021-03-18 21:16:50 +09:00
Dean Herbert
e0c0107461 Merge branch 'update-config-usages' into input-handler-configuration 2021-03-17 18:08:13 +09:00