Dean Herbert
6efd3d3115
Don't perform background difficulty calculation for multiplayer panels
...
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
Dean Herbert
07e3ced315
Fix test scene and remove "impossible" nullable coalesce
2021-10-29 18:22:23 +09:00
Dean Herbert
7db8bdfb7c
Fix fallback logic not considering case where ruleset is not available
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Occurs only in tests.
2021-10-29 18:16:54 +09:00
Dean Herbert
be0564f732
Update DifficultyIcon
classes to use IBeatmapInfo
2021-10-29 17:05:06 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Salman Ahmed
505824d8ea
Constrain difficulty icon tooltip to internal
accessibility"
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This reverts the reverted commit cd356b8eae1500a2f2127058b7686537d1fc4796.
Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
2021-08-31 21:16:17 +03:00
Salman Ahmed
da7ff4b160
Update remaining tooltip implementations to use generics
2021-08-31 20:01:13 +03:00
Dean Herbert
fa2bf42188
Update tooltip implementations
2021-08-30 16:05:00 +09:00
Dean Herbert
7d670c6d35
Fix gap in fill colour
2021-08-06 18:05:24 +09:00
Salman Ahmed
9a5e052dc0
Use star difficulty colour spectrum game-wide
2021-08-03 15:02:18 +03:00
Dean Herbert
03771ce8ec
Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability
2021-02-25 16:19:01 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
07e6609e6d
Disable difficulty calculation for set-level difficulty icons
2020-10-14 14:16:22 +09:00
smoogipoo
40c153e705
Use component instead of drawable
2020-10-01 21:39:40 +09:00
smoogipoo
2213db2088
Use the given ruleset by default
2020-10-01 00:59:41 +09:00
smoogipoo
fde00d3431
Make DifficultyIcon support dynamic star rating
2020-10-01 00:53:25 +09:00
recapitalverb
a7c2fd078f
Fix remaining cases
2020-02-14 20:27:21 +07:00
Ganendra Afrasya
e433e8b78f
Remove unused variable
2020-01-06 17:12:10 +07:00
Ganendra Afrasya
8be6abf607
Add param to let function return lighter colour for some diff
2019-12-06 10:07:16 +07:00
Ganendra Afrasya
0e97871461
Change colour if difficulty is ExpertPlus
2019-12-05 14:53:01 +07:00
Dean Herbert
b80a8296cd
Fix unavailable rulesets crashing at song select
2019-09-04 20:28:52 +09:00
iiSaLMaN
f639df849f
Allow for difficulty icon to contain content
2019-08-23 23:11:36 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Ganendra Afrasya
7143497441
Match up tooltip background color with OsuTooltipContainer
2019-08-19 10:32:01 +07:00
Dean Herbert
097763bb1c
Add auto size duration
2019-08-17 15:29:39 +09:00
Dean Herbert
50046d5f69
Use new tooltip style
2019-08-17 15:20:27 +09:00
Dean Herbert
3dc81bdad5
Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip
2019-08-17 15:19:46 +09:00
Dean Herbert
4fa9abeece
Replace DifficultyColouredContainer with a more scalable solution
2019-08-17 15:16:24 +09:00
Dean Herbert
f355cff8bc
Apply reviews
2019-08-15 12:11:54 +09:00
Dean Herbert
63d0324f96
Fix inspection
2019-06-20 01:10:14 +09:00
Ganendra Afrasya
aa53f14329
Make sure tooltip appear in specific cases
2019-06-17 22:44:28 +07:00
Ganendra Afrasya
1f2f26a503
Add color to star rating and star sprite icon
2019-06-16 00:40:44 +07:00
Ganendra Afrasya
515534cb34
Adding custom tooltip to DifficultyIcon
2019-06-16 00:02:26 +07:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
eaba9e1378
Fix mode icon not being updated for correct ruleset
2018-12-27 18:16:30 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
159b26509b
Improve visuals of difficulty icons
2018-07-13 17:15:06 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Miterosan
289a1346fc
beatmap can not be null in DifficultyIcon.cs
2017-11-07 23:13:09 +01:00
Dean Herbert
e7931ef4c7
Add a default icon when a ruleset isn't present
2017-10-23 17:32:28 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
John Neijzen
4abad17b92
Fix Black Space after } and Symbol Spacing
2017-06-08 14:48:42 +08:00
DrabWeb
3b8cadd4df
Clean up DirectPanel and it's subclasses
2017-05-19 12:52:23 -03:00
Dean Herbert
43d09a9734
CI fixes
2017-04-24 20:31:25 +09:00