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Commit Graph

1959 Commits

Author SHA1 Message Date
Dean Herbert
17fa2426d4 Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
675fe37446 Change check order around to ensure re-fetches which return no results don't nullref 2021-05-31 18:35:18 +09:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Bartłomiej Dach
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files 2021-05-31 00:10:03 +02:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability 2021-05-30 23:03:50 +02:00
Dean Herbert
8652ac05db Merge branch 'editor-exit-stability' into non-nullable-beatmapset-files 2021-05-28 18:58:35 +09:00
Dean Herbert
ee5eb9576f Fix completely wrong conditional logic 2021-05-28 18:38:50 +09:00
Dean Herbert
581a86b91a Revert "Revert "Fix editor tests failing due to empty files being specified""
This reverts commit 1af684c4b2.
2021-05-28 14:33:06 +09:00
Dean Herbert
41733af0ed Revert "Revert "Make BeatmapSetInfo.Files non-nullable""
This reverts commit 9c4f39e968.
2021-05-28 14:33:05 +09:00
Dean Herbert
b349ff8693 Revert "Add temporary accounting for tests with null files"
This reverts commit e52c0a34f8.
2021-05-28 14:33:04 +09:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dean Herbert
e52c0a34f8 Add temporary accounting for tests with null files 2021-05-28 14:31:26 +09:00
Dean Herbert
9c4f39e968 Revert "Make BeatmapSetInfo.Files non-nullable"
This reverts commit c24712642c.
2021-05-28 14:15:28 +09:00
Dean Herbert
1af684c4b2 Revert "Fix editor tests failing due to empty files being specified"
This reverts commit fdbd421040.
2021-05-28 14:15:28 +09:00
Dean Herbert
14a4095140 Merge branch 'master' into beatmap-skin 2021-05-26 18:39:47 +09:00
Dean Herbert
29e1737f0d
Merge branch 'master' into mbd-beatmap-set-cover 2021-05-24 15:51:03 +09:00
Salman Ahmed
4f6de6fdc6 Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Salman Ahmed
318e5fc60b Mark WorkingBeatmap.GetSkin() as abstract 2021-05-21 20:14:26 +03:00
Dean Herbert
c24712642c Make BeatmapSetInfo.Files non-nullable 2021-05-20 17:39:52 +09:00
Dean Herbert
fdbd421040 Fix editor tests failing due to empty files being specified 2021-05-20 17:09:55 +09:00
Dean Herbert
7980bdd384 Revert incorrectly changed requery code 2021-05-20 15:41:58 +09:00
Salman Ahmed
825d61e22c Separate default beatmap skins from DefaultSkin 2021-05-19 12:06:10 +03:00
Dean Herbert
a639132825 Avoid doing any re-fetch on beatmap from test scenes 2021-05-19 17:58:28 +09:00
Dan Balasescu
ce7c503e6e
Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating 2021-05-15 15:39:57 +09:00
Salman Ahmed
e0728a6e19 Make BeatmapDifficultyCache.GetDifficultyAsync virtual 2021-05-14 15:52:36 +03:00
Dean Herbert
32ff406289 Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Salman Ahmed
c7325f0f77 Add missing load delay
That was a bad one... `ModelBackedDrawable` has a default of 0ms load delay, while previously the wrapper created for beatmap set cover used default 500ms, this change is bringing the load delay back, to avoid firing hundreds of web requests just when doing a quick long scroll on beatmap listing.
2021-05-07 08:09:02 +03:00
Salman Ahmed
283488ea53 Use TransformImmediately instead at beatmap listing search control
Applies two changes:
 - Use `TransformImmediately` which achieves the same wanted transition behaviour without any issues.
 - Move the transition behaviour override into `BeatmapListingSearchControl` in a nested subclass of `UpdateableBeatmapSetCover`.
2021-05-07 03:36:32 +03:00
Bartłomiej Dach
32b3ea70b9 Fix both covers showing if cover is not fully opaque 2021-05-04 21:12:50 +02:00
Bartłomiej Dach
f52375eed2 Merge branch 'master' into mbd-beatmap-set-cover 2021-05-03 15:58:13 +02:00
Dean Herbert
2e24b69d62
Merge pull request #12617 from Joehuu/fix-pp-column-approved-maps
Fix approved maps not displaying pp column on score table
2021-05-02 13:27:39 +09:00
Justus Franklin Tumacder
0d077b7a5d Fix GetClosestBeatDivisor returning the wrong divisor 2021-05-01 14:13:42 +08:00
Joseph Madamba
786ab163f6 Rename extension and move to bottom of file 2021-04-30 12:40:16 -07:00
Dean Herbert
eeb66a955e
Merge branch 'master' into mbd-beatmap-set-cover 2021-04-30 08:14:33 +09:00
Joseph Madamba
cfbf95b433 Add HasPerformancePoints extension method 2021-04-29 14:11:35 -07:00
Dean Herbert
859898d98f Refactor lookup methods to avoid linq and reduce TimingPointAt calls 2021-04-28 17:16:05 +09:00
Dean Herbert
c5186b6a69 Revert return values to non-rounded doubles 2021-04-28 16:59:49 +09:00
Dean Herbert
f3c7694eeb Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
Naxess
217ff8238e Add snapping time comment 2021-04-27 01:23:03 +02:00
Naxess
6d5883abcb Return result of local variable instead 2021-04-27 01:19:38 +02:00
Naxess
7b9ed924be Rename snapping methods
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.

Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
Naxess
049e42fa85 Move snapping responsibility to IBeatmap
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.

This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.

Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
Naxess
e9dfa2860a Add xmldoc note about path being relative 2021-04-20 13:44:06 +02:00
Naxess
d7a81471c8 Add xmldoc to GetPathForFile 2021-04-20 13:40:38 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
Naxess
1478bcfa8e Improve xmldoc consistency 2021-04-20 02:30:27 +02:00