Dean Herbert
88107108ee
Add ability to flick notifications to the right to store for later
2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling
2022-09-12 20:09:21 +09:00
Dean Herbert
2b4b14ca99
Fix SongProgress
invalidating too often
...
This regressed with https://github.com/ppy/osu/pull/19556 . Rather than
try and figure whether that new container needs to handle size
differently, this is a simple solution.
Height was taken from a runtime check (maxes out at about 14.5).
Closes #20235 .
2022-09-12 20:06:53 +09:00
cdwcgt
2bd72fd9b4
add test for hide catchercombo
2022-09-12 19:56:05 +09:00
OliBomby
f48a743890
Merge remote-tracking branch 'upstream/master' into fix-selectionblueprint-order
2022-09-12 12:52:32 +02:00
Dean Herbert
f31deaef7c
Simplify skin bindable flow
...
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.
Closes https://github.com/ppy/osu/issues/20234 .
2022-09-12 19:51:50 +09:00
OliBomby
837cc76019
Create TestSceneSelectionBlueprintDeselection.cs
2022-09-12 12:50:16 +02:00
Dan Balasescu
00c9763d67
Merge pull request #20261 from peppy/cancel-in-progress-ci
...
Cancel in progress CI runs when new commits are pushed
2022-09-12 19:47:51 +09:00
Dan Balasescu
5bd0be14ed
Merge pull request #20259 from peppy/fix-changelog-crash
...
Fix potential crash when opening changelog overlay if entry has no URL
2022-09-12 19:47:21 +09:00
Dan Balasescu
7f291552c7
Merge pull request #20258 from peppy/fix-slider-leak-editor
...
Fix bindable event binds to `HitObject` directly
2022-09-12 19:47:10 +09:00
cdwcgt
857e943b8d
hide catchcombo when Hud hide
2022-09-12 19:14:08 +09:00
Dean Herbert
431e84f992
Cancel in progress CI runs when new commits are pushed
...
Same as https://github.com/ppy/osu-web/pull/9268 .
Should hopefully help with organisation concurrent limits.
2022-09-12 19:09:46 +09:00
Dean Herbert
cb6d02ec3a
Merge pull request #19066 from andy840119/remove-the-nullable-disable-in-the-ruleset
...
Remove the nullable disable annotation in the ruleset class
2022-09-12 19:07:23 +09:00
Dean Herbert
f56f6545c0
Add test coverage of flinging
2022-09-12 19:06:09 +09:00
Dean Herbert
d92e000fe6
Fix flinging a notification not correctly running Close
2022-09-12 19:00:03 +09:00
Dean Herbert
4ee3e8f087
Don't play fling animation when activating a notification
2022-09-12 18:57:18 +09:00
Dean Herbert
c064853751
Merge branch 'master' into notification-fling
2022-09-12 18:56:15 +09:00
Dean Herbert
e29f5cb456
Fix new-style legacy skins with animated judgements not adding correct transforms
...
Closes #16173 .
2022-09-12 18:54:06 +09:00
Dan Balasescu
27d4016ccb
Add ScoreProcessor.ComputeAccuracy()
2022-09-12 18:37:55 +09:00
Dan Balasescu
4b37330316
Merge pull request #20248 from acid-chicken/fix/stats/td
...
Fix new hit distribution graph didn't account for size changes
2022-09-12 18:11:18 +09:00
Dan Balasescu
b0980a7bf1
Merge pull request #20215 from peppy/notification-dismiss
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Allow dismissing notifications without performing action using middle / right click
2022-09-12 18:03:06 +09:00
Dan Balasescu
3cfacb5e39
Merge pull request #20257 from peppy/update-button-show-login
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Show login overlay when attempting to update a beatmap while logged out
2022-09-12 17:51:45 +09:00
Dean Herbert
58c1ea0321
Fix potential crash when opening changelog overlay if entry has no URL
2022-09-12 17:51:15 +09:00
Dean Herbert
89e128c0f3
Fix bindable event binds to HitObject
directly
2022-09-12 17:35:56 +09:00
Dean Herbert
91c415f29b
Fix nullability oversight in ManiaRulesetConfigManager
2022-09-12 16:58:20 +09:00
Dean Herbert
d561fcb126
Don't trigger fling animation when Close
is triggered by non-user action
2022-09-12 16:54:25 +09:00
Dean Herbert
5a02e1e713
Use padding instead of FillFlow.Spacing
to avoid artifact during animation
2022-09-12 16:46:45 +09:00
Dean Herbert
a506178571
Make bounding box shrink faster to allow for rapid flinging
2022-09-12 16:39:46 +09:00
Dan Balasescu
bcbc867694
Merge branch 'master' into mods-effect-displays
2022-09-12 16:35:28 +09:00
Dean Herbert
931049aec1
Merge branch 'master' into notification-dismiss
2022-09-12 16:27:41 +09:00
Dean Herbert
bd3673baa9
Fix being able to drag after already closing a notification
2022-09-12 16:25:32 +09:00
Acid Chicken (硫酸鶏)
4f298db066
fix(osu.Game): reset Y axis of the bars in hit distribution graph at the first drawing
2022-09-12 16:25:29 +09:00
Acid Chicken (硫酸鶏)
0d0e2e7bcc
fix(osu.Game): bars in hit distribution graph stretching in the opposite direction when DrawHeight
is less than DrawWidth
2022-09-12 16:20:33 +09:00
Dan Balasescu
31225066a1
Merge pull request #19308 from frenzibyte/top-rank-badge-order
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Fix best rank badge not handling legacy scores properly
2022-09-12 16:20:21 +09:00
Dean Herbert
8e6b2796eb
Merge branch 'master' into notification-fling
2022-09-12 16:19:36 +09:00
Dean Herbert
94f8197e22
Show login overlay when attempting to update a beatmap while logged out
2022-09-12 16:15:14 +09:00
Dan Balasescu
6c59be7be9
Merge pull request #20254 from peppy/fix-update-notification
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Fix update progress notification icon overload
2022-09-12 16:01:19 +09:00
Dean Herbert
96951057df
Avoid using bindables
2022-09-12 15:56:06 +09:00
Dean Herbert
bcd2445d9b
Move helper functions down in file
2022-09-12 15:50:10 +09:00
Dean Herbert
0755289ec3
Apply NRT to HitEventTimingDistributionGraph
2022-09-12 15:48:50 +09:00
Dean Herbert
7a62544923
Merge pull request #19275 from solstice23/search-filter
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Add multiple-units support in search length criteria
2022-09-12 15:43:44 +09:00
Dean Herbert
2476cf8fb3
Adjust movement to look less sudden when snapping back to Y=0
2022-09-12 15:37:48 +09:00
Dean Herbert
e06a0f7300
Fix dragged state not being exposed correctly
2022-09-12 15:21:01 +09:00
Dean Herbert
92beb6cbe7
Hide notification read light when in a toast state
...
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a
Fix activation not firing with refactors
2022-09-12 15:04:30 +09:00
Dan Balasescu
1b63459d4c
Merge pull request #20253 from peppy/fix-execute-me-storyboard
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Fix `world.execute(me)` storyboard animation incorrectness
2022-09-12 15:02:14 +09:00
Dean Herbert
60b0b909a5
Move update icon to background to avoid colour collission with progress spinner
2022-09-12 14:58:46 +09:00
Dean Herbert
2b79e6b2de
Add test coverage of update notification
2022-09-12 14:52:16 +09:00
Dean Herbert
eca241e9a7
Move UpdateProgressNotification
to base UpdateManager
class
2022-09-12 14:52:11 +09:00
Dean Herbert
bbf906ee06
Remove unnecessary virtual
spec
2022-09-12 14:20:48 +09:00