Dean Herbert
16e2fa2c6a
Merge branch 'master' into fix/editor-test-exit
2024-05-29 21:08:36 +09:00
Dan Balasescu
fa1da193ff
Merge pull request #28339 from bdach/fix-legacy-body-piece-animation-not-resetting-sometimes
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Fix legacy mania note body animation not resetting sometimes
2024-05-29 18:04:39 +09:00
Bartłomiej Dach
bf7dc715de
Merge pull request #28309 from OliBomby/scale-tool
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Add precise scaling control to osu! editor
2024-05-29 10:52:00 +02:00
Bartłomiej Dach
84513343d6
Remove unused fields
2024-05-29 10:18:22 +02:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
9477e3b67d
Change editor scale hotkey to Ctrl-E
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Forgot that Ctrl-T was taken by the game-global toolbar already, so it
wasn't working.
2024-05-29 10:14:47 +02:00
Bartłomiej Dach
9bd4b0d613
Rename method
2024-05-29 10:04:51 +02:00
Bartłomiej Dach
ba40737356
Simplify logic
2024-05-29 10:01:04 +02:00
Bartłomiej Dach
96a8bdf920
Use more generic tooltip copy
2024-05-29 09:59:19 +02:00
Bartłomiej Dach
bd5060965f
Simplify toolbox button enable logic
2024-05-29 09:49:16 +02:00
Bartłomiej Dach
4a8273b6ed
Rename another method
2024-05-29 09:43:09 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
Dan Balasescu
ba3880ad54
Merge pull request #28343 from Hecatia-Lapislazuli/reworked-slider-ball-rotation
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Always compute slider ball rotation based on tangent
2024-05-29 14:23:19 +09:00
Dan Balasescu
98ad8f807a
Merge pull request #24138 from tybug/negative-frame-handling
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Handle replay frames with negative time delta appropriately
2024-05-29 13:46:24 +09:00
Dan Balasescu
655b0f5343
Merge branch 'master' into negative-frame-handling
2024-05-29 13:14:59 +09:00
Aurelian
b74f66e335
SliderBall's rotation updates based on CurvePositionAt
2024-05-28 19:38:33 +02:00
OliBomby
9a18ba2699
disable playfield centre origin when scaling slider and simplify logic
2024-05-28 18:27:01 +02:00
OliBomby
9548585b15
fix axis checkboxes being disabled in playfield origin scale
2024-05-28 17:24:31 +02:00
OliBomby
d143a697d2
refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
2024-05-28 17:12:16 +02:00
OliBomby
7cdc755c16
Bind axis checkbox disabled state to CanScaleX/Y
2024-05-28 16:57:24 +02:00
Bartłomiej Dach
4828215674
Merge pull request #28338 from peppy/update-framework
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Update framework
2024-05-28 16:46:24 +02:00
OliBomby
8eb23f8a60
remove redundant CanScaleFromSelectionOrigin
2024-05-28 16:19:57 +02:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
OliBomby
36453f6215
Change scale hotkey to Ctrl+T
2024-05-28 15:56:59 +02:00
Bartłomiej Dach
bf0040447c
Fix legacy mania note body animation not resetting sometimes
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Hopefully closes https://github.com/ppy/osu/issues/28284 .
As far as I can tell this is a somewhat difficult one to reproduce
because it relies on a specific set of circumstances (at least the
reproduction case that I found does). The reset to frame 0 would
previously be called explicitly when `isHitting` changed:
182ca145c7/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs (L144)
However, it can be the case that `bodyAnimation` is not loaded at the
point of this call. This is significant because
`SkinnableTextureAnimation` contains this logic:
182ca145c7/osu.Game/Skinning/LegacySkinExtensions.cs (L192-L211)
which cannot be moved any earlier (because any earlier the `Clock` may
no longer be correct), and also causes the animation to be seeked
forward while it is stopped.
I can't figure out a decent way to layer this otherwise (by scheduling
or whatever), so this commit is just applying the nuclear option of just
seeking back to frame 0 on every update frame in which the body piece is
not being hit.
2024-05-28 15:29:15 +02:00
Dean Herbert
c2e7cdfdcc
Update framework
2024-05-28 21:29:29 +09:00
Dean Herbert
182ca145c7
Merge pull request #28183 from frenzibyte/footer-v2-back-button
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Add new footer back button and fix shearing being different between components
2024-05-28 18:49:24 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button
2024-05-28 15:50:34 +09:00
Dan Balasescu
e2b4e25ffa
Merge pull request #28277 from bdach/total-score-without-mods-once-more
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Compute total score without mods during standardised score conversion
2024-05-28 07:49:27 +09:00
Bartłomiej Dach
daee363743
Merge branch 'master' into total-score-without-mods-once-more
2024-05-27 15:16:58 +02:00
Bartłomiej Dach
c6c66fbd01
Merge pull request #28333 from peppy/preview-playlist-items
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Allow previewing audio of playlist items
2024-05-27 14:22:49 +02:00
Bartłomiej Dach
405c72c0d6
Fix mod display not being aligned with mapper text
2024-05-27 13:36:44 +02:00
Dean Herbert
aad0982e26
Adjust size of play button / progress to match BeatmapCardThumbnail
usage
2024-05-27 20:33:24 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe
2024-05-27 20:30:01 +09:00
Dean Herbert
d976224912
Standardise padding on both sides of difficulty icon
2024-05-27 19:59:25 +09:00
Bartłomiej Dach
1f41261fc7
Fix test failure
2024-05-27 12:01:02 +02:00
Bartłomiej Dach
1e2cac3e92
Remove unused using directive
2024-05-27 11:44:55 +02:00
Dean Herbert
b6471f0b9c
Allow previewing audio of playlist items
2024-05-27 17:09:37 +09:00
Bartłomiej Dach
525663fc27
Merge pull request #28332 from peppy/cinema-mod-overlay-hiding
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Fix cinema mod not hiding playfield skin layer
2024-05-27 08:48:10 +02:00
Bartłomiej Dach
d22b72a75c
Merge branch 'master' into cinema-mod-overlay-hiding
2024-05-27 08:27:28 +02:00
Bartłomiej Dach
bdfce4b9da
Fix xmldoc reference
2024-05-27 08:26:00 +02:00
Dean Herbert
5aa537f0c8
Merge pull request #28311 from Joppe27/taiko-glow-scale
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Correct scale of `taiko-glow` element to match stable
2024-05-27 15:19:06 +09:00
Bartłomiej Dach
0aec8da102
Merge pull request #28327 from peppy/windows-16px-icon
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Revert windows 16px icon to original version
2024-05-27 08:18:41 +02:00
Dean Herbert
11c3d11db9
Fix cinema mod not hiding playfield skin layer
2024-05-27 14:52:28 +09:00
Dean Herbert
0d6adf160b
Share scale factor with hit target
2024-05-27 14:20:28 +09:00
Dean Herbert
a62b9fa633
Revert windows 16px icon to original version
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This also fixes the 48px version looking uncanny due to smaller paddings.
2024-05-27 11:42:36 +09:00
Joppe27
76f13b21da
Correct scale of taiko-glow element
2024-05-25 23:28:51 +02:00
OliBomby
d4489545f2
add axis toggles
2024-05-25 21:44:08 +02:00
OliBomby
37530eebcc
Enable scale buttons at the correct times
2024-05-25 20:35:06 +02:00
OliBomby
4eeebdf60c
calculate max scale bounds for scale slider
2024-05-25 20:17:27 +02:00