Bartłomiej Dach
e99d0f9fae
Make all OsuModObjectScaleTween
implementations incompatible with each other
2022-04-07 22:38:47 +02:00
Bartłomiej Dach
5e02ba353b
Make OsuMod{Blinds,Flashlight}
incompatible
2022-04-07 22:38:46 +02:00
Dean Herbert
de625125d6
Rename magnetised mod attraction strength property to match new naming
2022-04-01 13:03:48 +09:00
Dean Herbert
a987cda30d
Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
...
As proposed in https://github.com/ppy/osu/discussions/17375 .
2022-04-01 12:15:52 +09:00
Dan Balasescu
ff4745be59
Merge branch 'master' into extract-random-mod-logic-2
2022-03-31 13:42:47 +09:00
Dean Herbert
0cac935939
Shorten class name of ModCreatedReplayUser
2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1
Bring all mod implementations up-to-date
2022-03-29 16:59:03 +09:00
Dean Herbert
d2d88015e3
Update all cinema/autoplay mods to specify the system user ID
2022-03-28 22:22:56 +09:00
Henry Lin
e44db4e726
Revert unintentional behavior change of random mod
...
Actually, using OsuPlayfield.BASE_SIZE.Y makes a touch more sense since it is the short side of the playfield, but I guess it is better to preserve replays than to introduce pointless breaking changes.
2022-03-25 15:13:25 +08:00
Dan Balasescu
cd5907f8da
Merge branch 'master' into extract-random-mod-logic-2
2022-03-25 14:25:43 +09:00
Dan Balasescu
36772ec652
Merge pull request #17356 from apollo-dw/strict-tracking
...
Implement "Strict Tracking" mod in osu!
2022-03-22 07:32:36 +09:00
apollo-dw
d3742a91a8
Nest specific object classes within the mod
2022-03-20 15:56:41 +00:00
apollo-dw
52d6f083dc
Only miss slider tail on untrack
2022-03-19 23:42:12 +00:00
apollo-dw
149cfd338d
Use new mod-related object types for Strict Tracking
2022-03-19 18:29:44 +00:00
Noah M
78869c462a
Use .Concat()
instead of chained Append
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-18 14:24:36 -05:00
Noah M
b4a8defe1a
Make Relax and Aim assist mods incompatible
2022-03-18 14:12:36 -05:00
Henry Lin
3a71d81775
Convert the position modifier to stateless methods
2022-03-10 11:53:03 +08:00
Henry Lin
e8dbed738e
Move OsuHitObjectPositionModifier
to Utils/
2022-03-09 21:52:15 +08:00
Henry Lin
8e12a067df
Remove an unused property
2022-03-09 21:04:35 +08:00
Henry Lin
6a507ca11b
Rename identifiers to remove references to random mod
2022-03-09 20:52:11 +08:00
Henry Lin
37328f8d24
Extract hit object positioning logic to a separate class
...
It is intentional to not rename the identifiers at this point to produce a cleaner diff.
2022-03-09 20:36:31 +08:00
Dan Balasescu
353b251d38
Attempt to merge conditional expression
...
Hoping to fix CI error, caused by older R# version.
2022-03-09 17:46:42 +09:00
Dean Herbert
75c6a676b4
Apply nullable
to OsuModRandom
rather than using jetbrains annotations
2022-03-09 16:58:36 +09:00
Henry Lin
e3cf2c6acd
Merge getAbsoluteAngle
into computeRandomisedPosition
2022-03-09 13:27:33 +08:00
Henry Lin
3ced5e7904
Rename Distance
to DistanceFromPrevious
2022-03-09 13:09:33 +08:00
apollo-dw
e2001148d5
Implement strict tracking mod
2022-03-08 21:47:54 +00:00
Henry Lin
ae1c65c38d
Add xmldoc
2022-03-08 12:07:10 +08:00
Henry Lin
8cfeffc085
Extract a major part of ApplyToBeatmap
to a new method
2022-03-08 11:50:30 +08:00
Henry Lin
ded84cab3f
Separate randomisation and object positioning logic
2022-03-08 11:45:16 +08:00
Dean Herbert
692ddd5f52
Merge branch 'master' into issues/16839-spun-out-rate
2022-02-22 14:04:45 +09:00
Kaleb
df9535d195
Update RPM calculation for readability
...
Multiply the 1.01 factor to the resulting RPM, not to the duration.
2022-02-13 14:28:40 -05:00
Kaleb
585bd541f3
Add missing parentheses to RPM calculation
2022-02-13 02:38:49 -05:00
Kaleb
f1535b74be
Give Spun Out mod dynamic spin rate
2022-02-13 02:16:06 -05:00
PercyDan
639d813d06
Don't override previous value
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-02-12 11:15:03 +08:00
PercyDan54
053f41d755
Simplify code
2022-02-12 10:06:43 +08:00
PercyDan54
2ed3d58531
Ignore short spinners for relax mod
2022-02-12 09:28:50 +08:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
...
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
be9df2ca11
Merge pull request #5774 from MaxOhn/aimassist-mod
...
Add "Aim Assist" mod
2022-02-03 10:40:43 +09:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Bartłomiej Dach
7463744407
Fix osu! autoplay-like mods not declaring incompatibility with AimAssist
2022-02-02 19:17:33 +01:00
Dean Herbert
6e41a6e704
Tidy up code into a presentable state
2022-02-02 16:27:16 +09:00
Dean Herbert
2e46404fe5
Remove spinner support for now
2022-02-02 16:26:00 +09:00
Dean Herbert
f07502ac5f
Use simple damp easing rather than transforms
2022-02-02 16:15:06 +09:00
Dean Herbert
334ed2c9c4
Fix sliders moving before they are actually hit
2022-02-02 15:36:09 +09:00
Dean Herbert
6b31e7e9db
Merge branch 'master' into aimassist-mod
2022-02-02 15:18:48 +09:00
Dean Herbert
e7d72f1823
Revert recent changes
2022-02-02 15:18:44 +09:00
Dean Herbert
a2affefb0a
Avoid checking gameplay clock time in Update
method
2022-02-02 14:33:17 +09:00
Dean Herbert
c7a192cc5f
Only handle LeftButton
and RightButton
actions
...
There are definitely going to be other actions used in the future, which
would immediately cause this mod to fail. Limiting handling to
left/right buttons only is the correct way forward.
2022-02-02 14:04:12 +09:00
Dean Herbert
fed63abd83
Sanitise interceptor logic to now require two separate check paths
2022-02-02 14:02:48 +09:00
Dean Herbert
0036d0e26d
Move alternate mod to "conversion" category
2022-02-02 13:58:13 +09:00