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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-23 11:40:28 +08:00
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75,266
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4
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796
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
1156 Commits
Attempt to fix in a less destructive way for now
Dean Herbert
·
2020-10-29 17:52:58 +09:00
4dec46b33e
Merge branch 'master' into fix-test-beatmap-virtual-clock
Dean Herbert
·
2020-10-29 17:51:15 +09:00
7bef695072
Fix skinnable test scene still not working with dynamic compilation
Dean Herbert
·
2020-10-16 17:08:46 +09:00
bdebf2f1a4
Account for potentially longer non-last objects
Dean Herbert
·
2020-10-05 14:04:04 +09:00
4b81880655
Ensure there's a buffer after the last hitobject to allow certain replay tests to complete correctly
Dean Herbert
·
2020-10-05 13:29:36 +09:00
21bf93a7c2
Ensure virtual track time is long enough for test beatmaps
Dean Herbert
·
2020-10-05 13:23:37 +09:00
a8cbd400d3
Fix scroll wheel being handled by base test scene
Dean Herbert
·
2020-09-30 16:39:02 +09:00
e760ed8e01
Add test coverage of audio track changing
Dean Herbert
·
2020-09-24 22:00:13 +09:00
011b176244
Remove unnecessary using
Dean Herbert
·
2020-09-22 13:38:52 +09:00
552968f65f
Revert changes to SkinnableTestScene but change load order
Dean Herbert
·
2020-09-22 13:35:35 +09:00
7c40071b21
Merge branch 'master' into catch-combo-counter
Dean Herbert
·
2020-09-21 17:53:00 +09:00
1e09d8fd1a
Fix global bindings being lost when running tests under headless contexts
Dean Herbert
·
2020-09-16 19:36:36 +09:00
ff5b292302
Merge branch 'master' into fix-test-storage-weirdness
Dan Balasescu
·
2020-09-15 19:32:52 +09:00
8f5115b4e8
Force OsuGameTests to use a unique storage each run
Dean Herbert
·
2020-09-15 19:01:32 +09:00
f7c9c80566
Merge branch 'master' into catch-combo-counter
Dan Balasescu
·
2020-09-15 17:20:31 +09:00
0761aab42f
Merge branch 'master' into editor-clipboard
Dan Balasescu
·
2020-09-15 16:05:43 +09:00
16ae83c499
Merge branch 'master' into fix-test-storage-weirdness
Dean Herbert
·
2020-09-15 14:49:10 +09:00
914785ce17
Fix game.ini getting left over by PlayerTestScene subclasses
Dean Herbert
·
2020-09-15 14:43:24 +09:00
0446bc8610
Move host lookup to inside lazy retrieval to handle edge cases
Dean Herbert
·
2020-09-15 14:25:31 +09:00
879979ef57
Use host storage as LocalStorage for headless test runs
Dean Herbert
·
2020-09-15 14:17:40 +09:00
234152b2fe
Move more logic to base EditorTestScene
Dean Herbert
·
2020-09-14 15:27:08 +09:00
0ef4dfc192
Update class exclusion for dynamic compilation
smoogipoo
·
2020-09-04 20:41:08 +09:00
1143d5d992
Remove rate adjustment from player test scene
smoogipoo
·
2020-09-02 14:25:24 +09:00
f793bf66e5
Adjust recently added inline comment
Co-authored-by: Bartłomiej Dach <
dach.bartlomiej@gmail.com
>
Salman Ahmed
·
2020-08-22 17:26:54 +03:00
fafdbb0a81
Add comment explaining why direct string lookups are used
Salman Ahmed
·
2020-08-22 13:07:15 +03:00
7e838c8042
Restore remaining editor components to use Beatmap.Track
Dean Herbert
·
2020-08-21 17:11:29 +09:00
70697cf1a0
Revert some more usage of MusicController back to WorkingBeatmap
Dean Herbert
·
2020-08-21 15:17:21 +09:00
d2c2e8bbe8
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
Salman Ahmed
·
2020-08-19 08:39:58 +03:00
deb5cc752b
Remove local reset method in GameplayClockContainer
Dean Herbert
·
2020-08-17 22:36:09 +09:00
93a8bc3d5a
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-13 17:56:50 +09:00
9e7a28002d
Allow testing mod combinations in ModTestScenes
Bartłomiej Dach
·
2020-08-11 21:55:20 +02:00
8fe5775ecb
Rename method
smoogipoo
·
2020-08-07 22:31:41 +09:00
e87f50f74f
More inspections (rider is broken)
smoogipoo
·
2020-08-07 21:14:45 +09:00
b08ebe6f81
Fix more inspections
smoogipoo
·
2020-08-07 21:08:03 +09:00
961c6dab54
Update inspections
smoogipoo
·
2020-08-07 20:51:56 +09:00
5002d69f69
Ensure CurrentTrack is never null
smoogipoo
·
2020-08-07 19:43:16 +09:00
61b632516e
Fix inspection
smoogipoo
·
2020-08-06 19:08:45 +09:00
d1af1429b3
Fix a few test scenes
smoogipoo
·
2020-08-06 19:05:15 +09:00
4cfca71d08
Cleanup test scene disposal
smoogipoo
·
2020-08-06 17:15:33 +09:00
c72ab9047e
Expose track from MusicController
smoogipoo
·
2020-08-06 16:24:14 +09:00
5c05fe3988
Move track to MusicController, compiles
smoogipoo
·
2020-08-06 16:24:14 +09:00
6e42b8219c
Fix legacy font glyphs being mistaken for animation and getting "extrapolated"
Salman Ahmed
·
2020-08-03 21:48:43 +03:00
d6f36457a8
Fix potential crash due to cross-thread TrackVirtualManual.Stop
Dean Herbert
·
2020-07-28 12:08:15 +09:00
df3e2cc640
Add texture wrapping support to skins
smoogipoo
·
2020-07-17 16:54:30 +09:00
9f7750e615
Change multiplayer tests to have null room by default
Dean Herbert
·
2020-07-09 18:55:53 +09:00
43624381bf
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
Salman Ahmed
·
2020-06-15 11:31:12 +03:00
eb64c4752c
Remove IRulesetTestScene and use OsuTestScene.CreateRuleset() instead
Salman Ahmed
·
2020-06-15 11:30:48 +03:00
60381d5817
Move setting up the ruleset bindable to top-base test scene
Salman Ahmed
·
2020-06-10 18:23:31 +03:00
4fb71eeb20
Clarify why ruleset bindable must be set at the BDL of any base test scene
Salman Ahmed
·
2020-06-06 19:20:06 +03:00
efd5e14410
Remove unnecessary disabled check
I have a bad memory here, til.
Salman Ahmed
·
2020-06-06 19:19:30 +03:00
0f78af7252
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