- Closes https://github.com/ppy/osu/issues/31797 - Supersedes / closes https://github.com/ppy/osu/pull/32611
TernaryStateRadioMenuItem
HasFlag
https://github.com/ppy/osu/pull/28257#discussion_r1606999574
Closes https://github.com/ppy/osu/issues/28237. Solution as proposed here: https://github.com/ppy/osu/pull/28089#issuecomment-2095372157 For flips and rotations by 90 degrees this does what you would expect it to. For arbitrary rotations it *sort of kind of* attempts to do this but the results are a bit wonky - probably still better than what was there before, though?
Closes https://github.com/ppy/osu/issues/28215. `drawable.Position` is a location in the parent's coordinate space, and `drawable.OriginPosition` is in the drawable's local space and additionally does not take scale into account.
Size
Scale
Parent
Fix closest anchor for rotated/flipped selections in skin editor
SelectionRotationHandler
Component
ISkinnableDrawable
ISerialisableDrawable