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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-17 01:03:15 +08:00
Code
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Activity
75,266
Commits
4
Branches
791
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
14 Commits
Fix some more nullability inspections
Bartłomiej Dach
·
2023-08-09 21:32:46 +02:00
3501b7c22b
Apply nullability to all remaining tests where it wasn't applied
Dean Herbert
·
2023-08-10 00:24:57 +09:00
4e83245acf
fix Possible NullReferenceException in test
cdwcgt
·
2023-07-30 02:56:52 +09:00
404a927caf
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Replace tournament beatmap storage type with lightweight model
Salman Ahmed
·
2022-06-18 01:34:09 +03:00
9f97d1a7db
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Cache and consume
IRulesetStore
where feasible
Dean Herbert
·
2021-12-03 18:16:01 +09:00
e75e209053
Fix ruleset instance creation null checks
Dean Herbert
·
2021-11-24 15:25:56 +09:00
db2d8b6d8b
Update tournament components to use
APIBeatmap
directly
Dean Herbert
·
2021-10-27 18:26:44 +09:00
3130616300
Rename all remaining cases
Dean Herbert
·
2021-10-03 00:55:29 +09:00
ec61c3c5ee
Replace many more calls to
CreateAllMods
with more specific calls
Dean Herbert
·
2021-09-10 12:04:55 +09:00
9cf79a80c2
Refactor exposed mod retrieval methods for better safety
Dean Herbert
·
2021-09-10 11:09:13 +09:00
cf633973a9
Remove unncessary test step
Shivam
·
2021-01-25 14:21:22 +01:00
5e0ccb6c91
Add visual test for Tournament Mod Display
Shivam
·
2021-01-25 14:20:58 +01:00
07bd901358