Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
This would cause things to look completely out of whack.
The numbers here match `DrawSizePreservingFillContainer` defaults as
used by `OsuGameBase.CreateScalingContainer()`.