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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-04 02:53:38 +08:00
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75,266
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4
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801
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
812 Commits
digestify speed return
apollo-dw
·
2021-09-15 10:27:18 +01:00
6d254fba0a
Add newline to end of file
MBmasher
·
2021-09-15 19:04:36 +10:00
a8539bc75b
Include Flashlight in total SR calculation
MBmasher
·
2021-09-15 19:03:42 +10:00
33e1273df8
Merge branch 'master' into fl-skill
MBmasher
·
2021-09-15 11:50:25 +10:00
31baac5879
prevent 2B objects from dividing by zero
apollo-dw
·
2021-09-14 15:22:03 +01:00
8796e45f63
Merge branch 'master' into display-sr-changes
smoogipoo
·
2021-09-14 13:32:58 +09:00
81ced68f89
Rename FlashlightStrain to FlashlightRating
MBmasher
·
2021-09-14 10:34:21 +10:00
c4fbae136a
Merge branch 'fl-skill' of
https://github.com/mbmasher/osu
into fl-skill
MBmasher
·
2021-09-14 10:23:41 +10:00
453d63cd5c
Remove redundant check
MBmasher
·
2021-09-14 10:23:11 +10:00
178a3d1132
adjust hitwindow nerf to be harsher
apollo-dw
·
2021-09-13 14:50:40 +01:00
e9f7258f2b
Invert condition to reduce nesting
smoogipoo
·
2021-09-13 16:39:05 +09:00
0dc31a476f
updated to use deltaTime not stainTime for more accuracy
Xexxar
·
2021-09-12 18:14:05 +00:00
44163dc9ec
update to fix review issues
Xexxar
·
2021-09-12 16:08:17 +00:00
b05963cc50
Merge branch 'master' into fl-skill
smoogipoo
·
2021-09-10 16:39:39 +09:00
aafbc3e0e4
use OsuHitWindows, amend comment
apollo-dw
·
2021-09-04 16:56:15 +01:00
3fce3f620f
remove unnecessary min & renamed variable so its more descriptive
apollo-dw
·
2021-09-03 03:01:25 +01:00
8654a0af05
interpolate the doubletap cheese nerf instead
apollo-dw
·
2021-09-03 02:39:21 +01:00
bf87a4b2d3
made double cheese detection stricter
apollo-dw
·
2021-09-03 02:20:22 +01:00
0beef9c1e7
remove "straintime"
apollo-dw
·
2021-09-02 18:29:55 +01:00
57a2ba9aa8
fix doubletap cheese detect (base on hitwindow)
apollo-dw
·
2021-09-02 17:14:23 +01:00
0d60076f34
refactoring
apollo-dw
·
2021-09-02 17:02:23 +01:00
d9cc497801
cap deltatime to hitwindow sorta
apollo-dw
·
2021-09-02 16:48:34 +01:00
3e98c71ece
emu's doubletap cheese nerf
apollo-dw
·
2021-09-02 16:31:31 +01:00
711baa12ba
remove writelines
mrowswares
·
2021-08-29 20:16:13 +01:00
a190038c33
remove straintime & speed skill caps, implement basic doubletap cheese detection
mrowswares
·
2021-08-29 17:19:26 +01:00
1ca0223c71
Fix multiplying instead of dividing by scalingFactor
MBmasher
·
2021-08-25 11:18:21 +10:00
c91feb2968
Apply a nerf to stacks for Flashlight skill
MBmasher
·
2021-08-24 14:01:54 +10:00
7188a3268f
removed accuracy penalty for misses
Xexxar
·
2021-08-21 17:56:45 +00:00
aaffc05b82
left residual code from testing prevprevdeltas
Xexxar
·
2021-08-21 17:29:17 +00:00
0402f85eb0
merged latest from origin
Xexxar
·
2021-08-21 17:25:06 +00:00
536aef6f2f
penalized 1/1->1/2->1/4 rhythm transitions
Xexxar
·
2021-08-21 17:23:17 +00:00
270f497af8
Clean up code style issues
Bartłomiej Dach
·
2021-08-21 17:26:05 +02:00
812c85f3de
implemented object count limitation for rhythm build up
Xexxar
·
2021-08-20 15:40:34 +00:00
a46ae855aa
fixed code quality issues
Xexxar
·
2021-08-19 20:11:18 +00:00
d36eb269b4
adjusted low acc nerf on speed
Xexxar
·
2021-08-19 15:27:37 +00:00
5b2cfcc2ff
noticed a bug with double applying historicaldecay
Xexxar
·
2021-08-19 15:05:39 +00:00
b44e6f634d
forgot about the / 0
Xexxar
·
2021-08-19 14:49:44 +00:00
7b70d41a93
refactored speed skill, implemented better acc pp
Xexxar
·
2021-08-19 14:12:03 +00:00
0effc8f5d8
finalized change for PR
Xexxar
·
2021-08-17 19:25:49 +00:00
b9ba4c1d97
added initial balance of rhythm complexity to tap
Xexxar
·
2021-08-17 14:39:43 +00:00
ac1ed00f3e
cleaned up jank
Xexxar
·
2021-08-17 13:47:45 +00:00
471ae9664e
initial rhythm calc testing
Xexxar
·
2021-08-17 13:39:18 +00:00
c99a96a8c8
accidently renamed osuStrainSkill, fixed
Xexxar
·
2021-08-16 22:46:56 +00:00
9b21016eed
removed stuff
Xexxar
·
2021-08-16 22:23:40 +00:00
5561e4852e
changed decay system to allow for customizing the currentStrain
Xexxar
·
2021-08-16 22:14:29 +00:00
176b3e7533
initial testing and debugging
Xexxar
·
2021-08-16 16:06:50 +00:00
7d46b3f9c5
recoded and added rhythm complexity calculator (untested)
Xexxar
·
2021-08-16 15:25:35 +00:00
19cdd5c323
changed history length in speed
emu1337
·
2021-08-16 16:42:07 +02:00
df6e4664e0
added rhythm multiplier for strain sections
emu1337
·
2021-08-15 20:48:00 +02:00
29a22bd11f
Add a buff to short maps for Flashlight skill
MBmasher
·
2021-08-12 10:00:24 +10:00
eaa0d38315
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