Dean Herbert
|
e75e209053
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Cache and consume IRulesetStore where feasible
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2021-12-03 18:16:01 +09:00 |
|
Dean Herbert
|
6efd3d3115
|
Don't perform background difficulty calculation for multiplayer panels
There are cases these are shown in a long list. They shouldn't be
running calculations.
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2021-11-03 03:12:52 +09:00 |
|
Dean Herbert
|
07e3ced315
|
Fix test scene and remove "impossible" nullable coalesce
|
2021-10-29 18:22:23 +09:00 |
|
Dean Herbert
|
7db8bdfb7c
|
Fix fallback logic not considering case where ruleset is not available
Occurs only in tests.
|
2021-10-29 18:16:54 +09:00 |
|
Dean Herbert
|
be0564f732
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Update DifficultyIcon classes to use IBeatmapInfo
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2021-10-29 17:05:06 +09:00 |
|
Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
|
2021-10-03 00:55:29 +09:00 |
|
Salman Ahmed
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505824d8ea
|
Constrain difficulty icon tooltip to internal accessibility"
This reverts the reverted commit cd356b8eae .
Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
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2021-08-31 21:16:17 +03:00 |
|
Salman Ahmed
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da7ff4b160
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Update remaining tooltip implementations to use generics
|
2021-08-31 20:01:13 +03:00 |
|
Dean Herbert
|
fa2bf42188
|
Update tooltip implementations
|
2021-08-30 16:05:00 +09:00 |
|
Dean Herbert
|
7d670c6d35
|
Fix gap in fill colour
|
2021-08-06 18:05:24 +09:00 |
|
Salman Ahmed
|
9a5e052dc0
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Use star difficulty colour spectrum game-wide
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2021-08-03 15:02:18 +03:00 |
|
Dean Herbert
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03771ce8ec
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Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability
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2021-02-25 16:19:01 +09:00 |
|
Dean Herbert
|
5113d4af8f
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Rename BeatmapDifficultyManager to BeatmapDifficultyCache
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2020-11-06 13:14:29 +09:00 |
|
Dean Herbert
|
07e6609e6d
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Disable difficulty calculation for set-level difficulty icons
|
2020-10-14 14:16:22 +09:00 |
|
smoogipoo
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40c153e705
|
Use component instead of drawable
|
2020-10-01 21:39:40 +09:00 |
|
smoogipoo
|
2213db2088
|
Use the given ruleset by default
|
2020-10-01 00:59:41 +09:00 |
|
smoogipoo
|
fde00d3431
|
Make DifficultyIcon support dynamic star rating
|
2020-10-01 00:53:25 +09:00 |
|
recapitalverb
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a7c2fd078f
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Fix remaining cases
|
2020-02-14 20:27:21 +07:00 |
|
Ganendra Afrasya
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e433e8b78f
|
Remove unused variable
|
2020-01-06 17:12:10 +07:00 |
|
Ganendra Afrasya
|
8be6abf607
|
Add param to let function return lighter colour for some diff
|
2019-12-06 10:07:16 +07:00 |
|
Ganendra Afrasya
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0e97871461
|
Change colour if difficulty is ExpertPlus
|
2019-12-05 14:53:01 +07:00 |
|
Dean Herbert
|
b80a8296cd
|
Fix unavailable rulesets crashing at song select
|
2019-09-04 20:28:52 +09:00 |
|
iiSaLMaN
|
f639df849f
|
Allow for difficulty icon to contain content
|
2019-08-23 23:11:36 +03:00 |
|
Dean Herbert
|
48716f8f2b
|
Update framework
|
2019-08-21 13:29:50 +09:00 |
|
Ganendra Afrasya
|
7143497441
|
Match up tooltip background color with OsuTooltipContainer
|
2019-08-19 10:32:01 +07:00 |
|
Dean Herbert
|
097763bb1c
|
Add auto size duration
|
2019-08-17 15:29:39 +09:00 |
|
Dean Herbert
|
50046d5f69
|
Use new tooltip style
|
2019-08-17 15:20:27 +09:00 |
|
Dean Herbert
|
3dc81bdad5
|
Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip
|
2019-08-17 15:19:46 +09:00 |
|
Dean Herbert
|
4fa9abeece
|
Replace DifficultyColouredContainer with a more scalable solution
|
2019-08-17 15:16:24 +09:00 |
|
Dean Herbert
|
f355cff8bc
|
Apply reviews
|
2019-08-15 12:11:54 +09:00 |
|
Dean Herbert
|
63d0324f96
|
Fix inspection
|
2019-06-20 01:10:14 +09:00 |
|
Ganendra Afrasya
|
aa53f14329
|
Make sure tooltip appear in specific cases
|
2019-06-17 22:44:28 +07:00 |
|
Ganendra Afrasya
|
1f2f26a503
|
Add color to star rating and star sprite icon
|
2019-06-16 00:40:44 +07:00 |
|
Ganendra Afrasya
|
515534cb34
|
Adding custom tooltip to DifficultyIcon
|
2019-06-16 00:02:26 +07:00 |
|
smoogipoo
|
772bef91fa
|
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
|
2019-04-08 23:01:12 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
smoogipoo
|
a56e29347f
|
Adjust namespaces
|
2019-04-02 14:51:28 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
eaba9e1378
|
Fix mode icon not being updated for correct ruleset
|
2018-12-27 18:16:30 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
Dean Herbert
|
159b26509b
|
Improve visuals of difficulty icons
|
2018-07-13 17:15:06 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Miterosan
|
289a1346fc
|
beatmap can not be null in DifficultyIcon.cs
|
2017-11-07 23:13:09 +01:00 |
|
Dean Herbert
|
e7931ef4c7
|
Add a default icon when a ruleset isn't present
|
2017-10-23 17:32:28 +09:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
John Neijzen
|
4abad17b92
|
Fix Black Space after } and Symbol Spacing
|
2017-06-08 14:48:42 +08:00 |
|
DrabWeb
|
3b8cadd4df
|
Clean up DirectPanel and it's subclasses
|
2017-05-19 12:52:23 -03:00 |
|