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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:17:23 +08:00
Commit Graph

85 Commits

Author SHA1 Message Date
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Dean Herbert
2d82c0b5cd Fix logical regression 2018-04-23 16:41:15 +09:00
Dean Herbert
2c9b2aa0e7 Fix intro setting beatmap in background thread causing race conditions 2018-04-22 02:46:20 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c Move deletion to ArchiveModelImportManager 2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3 Give ArchiveReader a filename 2018-02-15 14:22:39 +09:00
smoogipoo
620e125fad Fix cursor being displayed on intro/disclaimer 2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
9344502b71 More warning fixes 2017-11-14 18:05:07 +09:00
smoogipoo
bd7a6a90f5 Remove unused fields 2017-11-14 17:43:19 +09:00
Dean Herbert
49a5af60e2 Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
6d56b3c2df Hide triangles during outro 2017-11-09 17:52:38 +09:00
Dean Herbert
e3a868744e
Merge branch 'master' into intro-v2 2017-11-09 17:48:42 +09:00
Dean Herbert
4874371dbf Rename methods back 2017-11-09 17:38:20 +09:00
Dean Herbert
cabb22b6d1 Merge branch 'single-osu-logo' into intro-v2 2017-11-08 16:43:07 +09:00
Dean Herbert
c2d4a213b1 Rename logo-related methods 2017-11-08 16:34:03 +09:00
Dean Herbert
90fec5f370
Merge branch 'master' into single-osu-logo 2017-11-08 14:37:20 +09:00
Dean Herbert
41fcecf759 Add intro in to actual game 2017-11-08 14:31:11 +09:00
Dean Herbert
552a361a24 Merge remote-tracking branch 'upstream/master' into intro-v2 2017-11-08 11:08:42 +09:00
EVAST9919
1afe2c18be Fix osu! deleting beatmaps on startup if MenuMusic is disabled 2017-11-04 19:42:28 +03:00
Dean Herbert
2f205d1f63 Merge branch 'single-osu-logo' into intro-v2 2017-11-03 15:37:24 +09:00
Dean Herbert
8f78d84ad6 Make intro resume slower 2017-11-02 21:52:23 +09:00
Dean Herbert
b8b05fe8d2 Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
15197b9a76 Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 16:57:59 +09:00
EVAST9919
189b51551d Merge remote-tracking branch 'refs/remotes/ppy/master' into intro 2017-10-26 14:40:40 +03:00
Dean Herbert
31dc5c97f2 Fix intro and duplicate inserts 2017-10-17 11:22:42 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
TocoToucan
4653470779 Fix RulesetStore preparation 2017-10-10 22:29:16 +03:00
TocoToucan
81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
EVAST9919
f8830e1b7c Animation adjustments 2017-10-05 21:37:37 +03:00
EVAST9919
6fa45aafc6 Basic logic 2017-10-04 23:06:31 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
smoogipooo
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777 Simplify and document DatabaseStore API 2017-07-27 15:06:10 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
MrTheMake
fd518e2294 Don't start a beatmap's track until the intro is done playing 2017-07-20 01:57:46 +02:00