Dean Herbert
d587dc6203
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
4eb09ea1a9
Update decoder to also extract DifficultyControlPoint
s from HitObject
s
2021-09-03 16:58:16 +09:00
Dean Herbert
9fa8bee094
Remove outdated TODO
2021-08-31 14:51:19 +09:00
Dean Herbert
ce0d7cce2d
Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info
2021-08-31 14:40:54 +09:00
Dean Herbert
d35c4da906
Add new control point to legacy regeneration logic
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
da7a871afa
Update inline comment to point to new variable location
...
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
2021-08-30 16:27:24 +09:00
Dean Herbert
ee49305cad
Move taiko legacy speed multiplier to osu.Game
project
...
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Bartłomiej Dach
d602dc9d90
Enable epilepsy warning setting persistence in encoder
2021-08-22 17:43:20 +02:00
ekrctb
7f432665e5
Preserve Y position of hit objects in osu!catch
2021-07-14 14:38:38 +09:00
smoogipoo
9b0ce2999f
Fix legacy encoder
2021-04-09 15:28:42 +09:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
Leon Gebler
d81f270e21
Always encode perfect curves as explicit segments
2021-04-06 13:29:31 +02:00
smoogipoo
a2544100d4
Fix floating point error in slider path encoding
2021-04-06 14:10:59 +09:00
smoogipoo
d0510222ae
Fix legacy beatmap encoding
2021-04-05 19:59:54 +09:00
Dean Herbert
6d4c1ba2ae
Fix a couple of new inspections introduced in Rider EAPs
2021-03-15 13:35:08 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
c5b6908e71
Always write [HitObjects] to file
...
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
Bartłomiej Dach
ca5de22ca5
Resolve CA1834 inspection
...
"Use `StringBuilder.Append(char)` instead of
`StringBuilder.Append(string)` when the input is a constant unit string"
2020-11-01 18:50:13 +01:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
fb37a14d57
Update LegacyBeatmapEncoder.cs
2020-08-31 17:24:03 +02:00
Craftplacer
7e668fc31a
Update osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
...
Co-authored-by: Salman Ahmed <email@iisalman.me>
2020-08-30 16:11:49 +02:00
Craftplacer
1fdf8e6200
Fix xmldoc in LegacyBeatmapEncoder
2020-08-30 16:07:58 +02:00
Craftplacer
e428144f73
Use IBeatmapSkin
2020-08-30 11:34:50 +02:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Craftplacer
8ffaa49839
Handle additional null case
2020-08-12 06:40:21 +02:00
Craftplacer
139c0c75f8
Add documentation for constructor
2020-08-12 06:40:21 +02:00
Craftplacer
78692dc684
Initial commit
2020-08-10 05:21:10 +02:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
81b8898272
Fix incorrect type cast in encoder
2020-05-31 22:30:55 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Tim Oliver
c1c930c472
Fixed linting warnings
2020-04-25 13:47:20 +08:00
smoogipoo
3b805daa0b
Fix hold note end time being written incorrectly
2020-04-22 16:40:07 +09:00
smoogipoo
7cdc9a599c
Fix mania holds written as spinners
2020-04-22 16:27:07 +09:00
smoogipoo
d8fdd73e17
Implement IHasCurve on DrumRoll
2020-04-22 09:06:04 +09:00
smoogipoo
ea0ebc8527
Implement beatmap encoding for all legacy rulesets
2020-04-22 09:06:04 +09:00
smoogipoo
516e6a4bb1
Fix overlapping control points not written correctly
2020-04-22 09:04:44 +09:00
smoogipoo
1421e876b1
Remove implicit new combo from spinners
2020-04-22 09:04:44 +09:00
smoogipoo
d8d85e5b08
Don't output certain properties if they don't exist
2020-04-22 09:04:44 +09:00
smoogipoo
3093c3e185
Fix custom sample set not being written correctly
2020-04-22 09:04:44 +09:00
Dean Herbert
6b16908c05
Move todo to appease dotnet-format
2020-04-18 21:51:37 +09:00
Dean Herbert
c00a386ff6
Remove exceptions instead
2020-04-18 21:46:04 +09:00
smoogipoo
b900f229e7
Fix possible legacy beatmap encoder nullref
2020-04-09 20:21:42 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
voidedWarranties
d68d7edea3
Start background video playback based on provided offset
2020-03-07 14:08:13 -08:00
smoogipoo
681a43a318
Refactor to support beatmap updates
2020-01-14 19:24:53 +09:00
Dean Herbert
1f3e1b3085
Remove unused using
2019-12-18 17:59:07 +09:00
Dean Herbert
4befabc257
Split out complex method
2019-12-18 17:35:51 +09:00
smoogipoo
be7b00cc34
Fix potentially incorrect custom sample bank
2019-12-16 17:12:31 +09:00
smoogipoo
3c9884456f
Use writeline
2019-12-16 17:08:46 +09:00
smoogipoo
5278236458
Use invariant ToLower()
2019-12-16 17:07:30 +09:00
smoogipoo
27150d6bbc
Use char concatenation for performance
2019-12-16 17:06:52 +09:00
smoogipoo
9fa6954ac2
Refactor getSampleBank a bit
2019-12-16 17:05:24 +09:00
smoogipoo
98dd1c2590
Use SingleOrDefault() where possible
2019-12-16 17:03:58 +09:00
smoogipoo
d56e99865c
Throw not implemented exceptions
2019-12-16 16:57:49 +09:00
smoogipoo
596fda3c1f
Refactor switch
2019-12-16 16:57:40 +09:00
smoogipoo
58e3fb0d0f
Coalesce to -1
2019-12-16 16:43:20 +09:00
smoogipoo
ea4eb6b204
CI cleanups
2019-12-13 21:29:10 +09:00
smoogipoo
0ad28a9400
Start at version 128
2019-12-13 19:11:45 +09:00
smoogipoo
97158fce7d
Always attach a new combo to spinners
2019-12-13 17:02:10 +09:00
smoogipoo
0b7c4f252c
Fix artist being written in place of version
2019-12-13 17:01:59 +09:00
smoogipoo
53a665a034
Fix sound types and banks not being written correctly
2019-12-13 17:01:44 +09:00
smoogipoo
ac984423bb
Fix only single sound type being written
2019-12-12 19:53:30 +09:00
smoogipoo
dedae69db8
Prefer legacy curve format if possible
2019-12-12 19:52:15 +09:00
smoogipoo
d35d34c01b
Fix hanging semicolon for per-node bank output
2019-12-12 19:01:43 +09:00
smoogipoo
4760307bbb
Don't output the first slider control point
2019-12-12 19:01:15 +09:00
smoogipoo
60063eefd2
Fix up background/video events
2019-12-12 18:51:05 +09:00
smoogipoo
51bdb73b91
Don't write empty file names
2019-12-12 18:49:47 +09:00
smoogipoo
f89042cd0a
Add missing section header
2019-12-12 18:48:22 +09:00
smoogipoo
e09bbf0315
Implement background/video/break encoding
2019-12-12 18:47:28 +09:00
smoogipoo
d1dc3456d1
Fix incorrect repeat point count
2019-12-12 18:42:48 +09:00
smoogipoo
c3475a2dde
Write control points in absolute coordinates
2019-12-12 18:41:13 +09:00
smoogipoo
8f03599a62
Write default sampleset by name
2019-12-12 18:40:33 +09:00
smoogipoo
be000e13e4
Implement initial legacy beatmap encoding support
2019-12-12 18:34:40 +09:00