Dean Herbert
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27ae2d29aa
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Add ability to adjust (and save) chroma-key area width
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2020-03-23 11:47:24 +09:00 |
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Dean Herbert
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99f28efc96
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Automatically mark the currently selected match as stsrated on entering gameplay screen
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2020-03-17 13:16:52 +09:00 |
|
Dan Balasescu
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f37444ad18
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Merge branch 'master' into tournament-header-logo
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2020-03-12 18:12:08 +09:00 |
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Dean Herbert
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ec1c6f88ee
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Adjust metrics to align logo pieces correctly on gameplay / map pool
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2020-03-12 14:27:56 +09:00 |
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Dean Herbert
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7b1ac03b18
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Hide logo on gameplay screen
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2020-03-12 14:27:56 +09:00 |
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Dean Herbert
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b6b802e821
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Add back customisable header logo/text
Also adds test scene for MatchHeader component.
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2020-03-12 14:27:56 +09:00 |
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Dean Herbert
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190ff97486
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Rename classes to better suit purpose
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2020-03-12 14:27:56 +09:00 |
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Dean Herbert
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efceeba076
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Use fixed width for tournament score displays
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2020-03-12 02:22:02 +09:00 |
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Dean Herbert
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ed837d3115
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Use framework extension method for FromHex
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2020-03-11 10:18:41 +09:00 |
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Dean Herbert
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832e64cc95
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Fix test failures due to null current match
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2020-03-09 14:57:19 +09:00 |
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Dean Herbert
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3744aaf55f
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Update vertical alignment of chroma area
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2020-03-08 18:16:32 +09:00 |
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Dean Herbert
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9bd837da41
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Update match score display
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2020-03-08 15:55:54 +09:00 |
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Dean Herbert
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e25206728f
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Hide score displays during warmup
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2020-03-08 15:55:54 +09:00 |
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Dean Herbert
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86b12a384b
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Initial pass of gameplay screen design update
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2020-03-08 15:55:54 +09:00 |
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Dean Herbert
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1c5d6e0cf4
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Split out nested classes to higher level for better code sharing
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2020-03-08 15:34:45 +09:00 |
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Dean Herbert
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aed52179f0
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Fix weird reverse logic
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2020-03-08 15:32:22 +09:00 |
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Dean Herbert
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0a72fa69ab
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Simplify video creation (and handle fallback better)
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2020-03-06 18:39:12 +09:00 |
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Dean Herbert
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2d95f29925
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Add gameplay screen specific video
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2020-03-06 18:38:54 +09:00 |
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Dean Herbert
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e678a068b6
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Bring design up-to-date with 2019 standards
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2020-03-03 19:20:42 +09:00 |
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Dean Herbert
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f1f4f1ffbd
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Add torus font
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2020-03-03 18:17:51 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
|
2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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8bcbc93501
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Fix tournament buttons playing sound effects
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2019-11-08 17:00:47 +09:00 |
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Dean Herbert
|
ba97b887b4
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Allow cusotmisation of the colour portion of the tournament logo header
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2019-06-23 20:05:55 +09:00 |
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Dean Herbert
|
711214ed09
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Use OsuButton everywhere
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2019-06-18 17:17:46 +09:00 |
|
Dean Herbert
|
da20904a57
|
MatchPairing -> TournamentMatch
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2019-06-18 14:57:05 +09:00 |
|
Dean Herbert
|
96e24ebd20
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General namespace tidy-up
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2019-06-18 14:51:48 +09:00 |
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Dean Herbert
|
4f5abeb79f
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Grouping -> Round
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2019-06-18 14:44:15 +09:00 |
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Dean Herbert
|
796afc0bf9
|
Rename and expand chat tests
|
2019-06-18 14:03:09 +09:00 |
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Dean Herbert
|
93fc14426b
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Convert TournamentTeam props to use binadbles
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2019-06-17 19:11:57 +09:00 |
|
Dean Herbert
|
4cd6955a96
|
Fix GameplayScreen test not working
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2019-06-14 20:32:23 +09:00 |
|
Dean Herbert
|
9e4f2c7eb9
|
Move font local
|
2019-06-13 19:41:01 +09:00 |
|
Dean Herbert
|
069245e7ab
|
Update header colour to match TWC
|
2019-05-18 21:40:02 +09:00 |
|
Dean Herbert
|
30e36627cf
|
Remove redundant code
|
2019-05-18 21:37:46 +09:00 |
|
Dean Herbert
|
7b56180b8b
|
Merge remote-tracking branch 'upstream/master' into tournament-tools
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2019-05-15 12:08:23 +09:00 |
|
Dean Herbert
|
cf63ee4948
|
Update licence headers
|
2019-03-04 13:24:19 +09:00 |
|
Dean Herbert
|
5b81de7663
|
Apply codefactor fixes
|
2019-03-04 13:04:07 +09:00 |
|
Dean Herbert
|
132ce541f3
|
Fix obsolete font usages
|
2019-03-04 12:06:41 +09:00 |
|
Dean Herbert
|
73d266fe10
|
Fix win screen being incorrectly displayed after switching matches
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2019-03-02 16:32:11 +09:00 |
|
Dean Herbert
|
389632d932
|
Fix bindable changes
|
2019-03-02 13:40:43 +09:00 |
|
Dean Herbert
|
6ea1ed8d04
|
Fix unnecessary texture atlas generation
|
2019-02-17 19:48:54 +09:00 |
|
Dean Herbert
|
482a01e7ba
|
Merge branch 'master' into tournament-tools
# Conflicts:
# osu.Game/Online/API/Requests/Responses/APIBeatmap.cs
# osu.Game/OsuGameBase.cs
# osu.Game/Overlays/ChatOverlay.cs
# osu.Game/Screens/Menu/MainMenu.cs
# osu.Game/Screens/Tournament/Drawings.cs
# osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs
# osu.Game/osu.Game.csproj
# osu.sln
|
2019-02-02 19:09:48 +09:00 |
|
Dean Herbert
|
fdba2bffb9
|
Ensure last state is set correctly
|
2018-11-22 17:33:48 +09:00 |
|
Dean Herbert
|
4e8c7a4dc0
|
Adjust gameplay area to match better
Also reduces size of score display to avoid hiding combos.
|
2018-11-22 15:42:10 +09:00 |
|
Dean Herbert
|
f91d2e2e07
|
Merge remote-tracking branch 'upstream/master' into tournament-tools
|
2018-11-22 10:25:30 +09:00 |
|
Dean Herbert
|
5621101d40
|
Adjust gameplay screen size
|
2018-11-18 12:39:25 +09:00 |
|
Dean Herbert
|
e6529eac3e
|
Add automation of map pool and win screen workflows
|
2018-11-18 08:30:17 +09:00 |
|
Dean Herbert
|
70739ae5a0
|
Reduce rate of scale of score display
|
2018-11-18 08:25:23 +09:00 |
|
Dean Herbert
|
584adaf77d
|
Limit horizontal bounds of score display
|
2018-11-18 07:54:53 +09:00 |
|
Dean Herbert
|
4b047ad9cc
|
Centralise chat display
|
2018-11-17 21:27:02 +09:00 |
|
Dean Herbert
|
9f519d7002
|
Actually add match score display to gameplay screen
|
2018-11-17 15:59:55 +09:00 |
|