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Commit Graph

238 Commits

Author SHA1 Message Date
mcendu
5c2959eeb6
allow lookup of stage decoration paths and add test images 2020-07-05 13:02:50 +08:00
Bartłomiej Dach
5e92809401 Add failing test case 2020-06-27 16:46:43 +02:00
Bartłomiej Dach
c47f762f24 Update test scene to allow checking samples 2020-06-27 16:45:39 +02:00
Bartłomiej Dach
c7d2ce12eb Add failing test cases 2020-06-22 20:08:32 +02:00
Dan Balasescu
904b688b4b
Merge branch 'master' into test-scene-create-ruleset 2020-06-15 16:40:02 +09:00
mcendu
aa476835e7 tidy up code 2020-06-13 11:31:34 +08:00
mcendu
a42bfcb5ab remove reference to stage bottom from skin ini 2020-06-12 23:23:57 +08:00
mcendu
da46288ef0 remove stage bottom image 2020-06-12 23:20:04 +08:00
mcendu
7def6a9181 fix tests incorrectly showing judgements not present in mania 2020-06-12 23:06:19 +08:00
mcendu
8a9d011197 add test files 2020-06-12 22:09:58 +08:00
Dean Herbert
0b6e8783d4
Merge branch 'master' into test-scene-create-ruleset 2020-06-12 17:06:27 +09:00
Bartłomiej Dach
4c6116e6e7 Fix compilation failure in Android test project 2020-06-04 23:50:58 +02:00
Bartłomiej Dach
35544ede50 Add failing test cases 2020-06-04 22:33:30 +02:00
Bartłomiej Dach
6b88141e58 Add mania sample conversion test 2020-06-04 21:53:37 +02:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Dean Herbert
e43217f579 Add test resources 2020-05-31 20:01:13 +09:00
Dean Herbert
e8b43e8e1f Merge branch 'master' into move-setter-to-duration 2020-05-29 16:04:23 +09:00
Dean Herbert
6be5917eb0 Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
e7442ec3a2 Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
Dean Herbert
9a2889abc5 Remove remaining left-over test implementations 2020-05-22 11:32:35 +09:00
Dean Herbert
6de2597958 Merge branch 'editor-position-snap' into mania-distance-snap-grid 2020-05-22 11:27:36 +09:00
Dean Herbert
0db1ea6a9d Fix failing tests 2020-05-21 15:47:12 +09:00
Dean Herbert
bac78707de Move more logic to column to both clean things up and fix tests 2020-05-21 14:25:37 +09:00
Dean Herbert
5ad7842b91 Move ScreenSpacePositionAtTime to inside Column implementation 2020-05-21 13:33:02 +09:00
Dean Herbert
922b793a5a Update hit object composer tests 2020-05-21 13:04:35 +09:00
Dean Herbert
94bb59db0d Merge branch 'editor-position-snap' into mania-distance-snap-grid 2020-05-21 12:50:49 +09:00
Dean Herbert
69db62b78a Combine implementation of time-to-position lookup 2020-05-20 21:42:21 +09:00
Dean Herbert
0bc3073d49 Fix test failures 2020-05-20 15:01:32 +09:00
Dean Herbert
406f39e8bf Construct online visible lines 2020-05-18 21:27:26 +09:00
Dean Herbert
32dd00cb17
Merge branch 'master' into mania-distance-snap-grid 2020-05-16 18:55:48 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
smoogipoo
16585f767e Add initial beat snap grid implementation 2020-05-14 19:17:24 +09:00
smoogipoo
0ef3bae26a Expose playfield from IManiaHitObjectComposer 2020-05-14 18:34:51 +09:00
Dan Balasescu
2f12c4126a
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-10 13:49:08 +09:00
smoogipoo
d67facf8e4 Add test scene 2020-05-08 18:50:06 +09:00
smoogipoo
7868c0dad5 Fix test case failures 2020-04-28 20:15:56 +09:00
smoogipoo
db12fafc2c Update comment 2020-04-28 18:58:29 +09:00
smoogipoo
7d54d4b800 Improve test scene 2020-04-28 18:36:10 +09:00
smoogipoo
3eb7c8755c Cleanup 2020-04-28 15:34:41 +09:00
smoogipoo
d905ef53b3 Add test scene for mania composer 2020-04-28 15:33:01 +09:00
dependabot-preview[bot]
03863d901b
Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.5.0 to 16.6.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.5.0...v16.6.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-27 08:59:09 +00:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Salman Ahmed
2fa47992dc
Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
2020-04-23 13:27:12 +03:00
smoogipoo
c59096a941 Fix note placement 2020-04-23 12:36:40 +09:00
smoogipoo
4642a6093c Add test 2020-04-21 17:15:13 +09:00
Salman Ahmed
fc6c245de5 Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
Salman Ahmed
155bc8b49a Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead 2020-04-17 11:17:59 +03:00