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Commit Graph

8784 Commits

Author SHA1 Message Date
Joseph Madamba
0cf69a1084
Make yaml line strings verbatim 2023-03-11 21:36:23 -08:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
Dean Herbert
97bee4db89 Fix localisations 2023-03-07 18:07:53 +09:00
Dean Herbert
26ef7c2637 Rename confirmation dialog class to mention revert not reset 2023-03-07 18:07:46 +09:00
Dean Herbert
55467fcbe3 Update xmldoc for DangerousActionDialog to match new behaviour 2023-03-07 18:07:46 +09:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level 2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer directly in SkinBlueprintContainer
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.

The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen 2023-03-04 13:18:34 +01:00
mk56-spn
2b7111867c Adjust reversion header text naming. 2023-03-03 15:12:20 +01:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long 2023-03-01 22:10:15 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22 Make ResetConfirmDialog inherit from DeleteConfirmationDialog 2023-02-27 21:50:27 +01:00
mk56-spn
1239de6f41 Upper case web using alias 2023-02-27 21:34:07 +01:00
mk56-spn
bf1897a98f Adjust warning text slightly. 2023-02-27 16:08:14 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
dc00905f8d
Add ability to scroll back to previous position after scrolling to top via button on overlays 2023-02-26 14:38:51 -08:00
mk56-spn
ff0d1aa9f7 Make reverting changes to a given skin into a "dangerous action" 2023-02-26 20:38:50 +01:00
Dean Herbert
dc3c1150b8 Set better defaults for SkinBlueprint transforms 2023-02-23 21:10:15 +09:00
Dean Herbert
c48aceb055 Fix undo history not being batched correctly for depth change operations 2023-02-23 20:03:36 +09:00
Dean Herbert
16c8a392a1 Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
Bartłomiej Dach
051eb18b33
Merge branch 'master' into skin-editor-layer-select 2023-02-21 21:38:51 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Dean Herbert
af062e7a68 Change placeComponent to only add to selection, not clear an existing selection 2023-02-21 14:11:18 +09:00
Dean Herbert
0d229d959b Remove unnecessary TriggerChange call 2023-02-21 13:50:19 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select 2023-02-20 21:33:48 +01:00
Dean Herbert
6382314af1
Merge pull request #22697 from ggliv/tablet-area-drag
Allow tablet area to be dragged
2023-02-20 23:37:25 +09:00
Dean Herbert
43d33d45ca Only add valid placed components to selected collection on paste 2023-02-20 20:02:43 +09:00
Dean Herbert
b68562b033 Make placeComponent resilient to missing dependencies 2023-02-20 20:00:12 +09:00
Dean Herbert
a9c7edd087 Remove copy pasted comment 2023-02-20 19:57:16 +09:00
Dean Herbert
7a585e1fa1
Merge pull request #22669 from EVAST9919/mod-overlay-triangles
Add triangles animation to mod select overlay headers
2023-02-20 19:54:21 +09:00
Gabe Livengood
c86c1a9029 allow tablet area to be dragged 2023-02-20 00:06:20 -05:00
Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals 2023-02-19 15:55:30 +01:00
Dean Herbert
d7381b762c Also tween origin position 2023-02-19 23:52:21 +09:00
Bartłomiej Dach
ea04c487f2
Merge branch 'master' into blueprint-labels-while-hovering 2023-02-18 15:57:30 +01:00
Bartłomiej Dach
15d209d17e
Merge branch 'master' into CompletionText-LocalisableString 2023-02-18 13:50:58 +01:00
Bartłomiej Dach
fbea3e312f
Merge branch 'master' into skin-editor-improve-toolbox-hover 2023-02-18 10:02:02 +01:00
Bartłomiej Dach
2aa4481f68
Fix toolbox items spontaneously contracting after briefly losing hover
Reproduction scenario:

1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
   exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
Bartłomiej Dach
b390fdb8cc
Remove unused field 2023-02-17 21:51:19 +01:00
Andrei Zavatski
ffcca9fd89 Remove awkward width specification 2023-02-17 23:23:58 +03:00
cdwcgt
dbb366e279 CompletionText can be a LocalisableString
I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440
2023-02-17 22:32:03 +09:00
Andrei Zavatski
51940133df Adjust width and add comment 2023-02-17 15:18:45 +03:00
Andrei Zavatski
0838fa636f Make triangles slower 2023-02-17 15:16:00 +03:00
Dean Herbert
0a018514e1 Make skin editor focus only one layer at a time 2023-02-17 19:27:16 +09:00
Dean Herbert
00fcee0c5a Add per-ruleset component toolbox and placement support 2023-02-17 19:27:16 +09:00